View Full Version : D&D...Adventures in the Underworld
Abused Student
07-21-2008, 11:38 AM
Tela said she was going to be really busy today. Let's give her until 11:45 ET and then someone step up and move her..
I think the SS's are most important targets, but if we can't hit either of those, go after someone already hit. Let the little wimpy goblins be right in front of us...I don't think they can do much damage.
Htebazile
07-21-2008, 11:43 AM
:kiss:
Thanks. :kiss:
Maybe killing goblins will cheer me up some. :D
ldancer911
07-21-2008, 11:43 AM
I think the SS's are most important targets, but if we can't hit either of those, go after someone already hit. Let the little wimpy goblins be right in front of us...I don't think they can do much damage.
:iatp:
1st priority: SS's....they have ranged attacks and need to take them down as fast as we can.
2nd Priority: Any other big guys...preferably the closest so they dont move up to attack.
3rd/final: The little guys if there is nothing else but I doubt we will get to this unless we get some great rolling. They do very little damage (4 damage on a natural 20 does exactly scare me)
Gandalf
07-21-2008, 11:52 AM
I think the SS's are most important targets, but if we can't hit either of those, go after someone already hit. Let the little wimpy goblins be right in front of us...I don't think they can do much damage.That's fine; Tela goes after BB6, but I think the question remains about Bing's line of sight, and where people should end up. Tela should (IMO) probably retreat to the back afterwards.
Let's hope Tela takes out BB6 with a Sly Flourish. Then what? Should you try a Sly Flourish from your current spot at BB4? Or (if there would be line of sight) a Deft Strike at U1 from Bing's current spot, delaying until he moves? Either way, you probably move to Tela's current spot after your attack, especially if BB4 or BB6 is still standing.
Abused Student
07-21-2008, 11:54 AM
How does line of sight work?
If it must be from center of square to center of square, unobstructed, then even if she got to Bing's square Tela could not see U1. If it is from some part of (pixel within) Bing's square to some spot of U1's square, there is line of sight.
Doesn't matter for Tela's action if BB6 is considered a more important target than U1.
Line of sight is a little complicated but I will see if I can give a brief overview that will make sense. Line of sight for partial visibility lends itself to the use of concealment, like the cloud gave earlier.
According to the DM manual, "Draw an imaginary line from every corner of the attacker's space to every corner of the defender's space. If even one line is obstructed, the defender has cover"
It is the attackers burder to prove that there is one corner of their block that has a clear line of attack to every corner of the defender's block. The defender has superior cover if three or four lines are blocked no matter which corner you choose. If four lines are blocked, you cannot target that square.
This is if you want to get really really technical.
Normal cover gives a -2 to attack rolls. Superior cover gives a -5.
ldancer911
07-21-2008, 12:02 PM
That's fine; Tela goes after BB6, but I think the question remains about Bing's line of sight, and where people should end up. Tela should (IMO) probably retreat to the back afterwards.
Let's hope Tela takes out BB6 with a Sly Flourish. Then what? Should you try a Sly Flourish from your current spot at BB4? Or (if there would be line of sight) a Deft Strike at U1 from Bing's current spot, delaying until he moves? Either way, you probably move to Tela's current spot after your attack, especially if BB4 or BB6 is still standing.
So do they not have range/line of sight to attack any of the SS enemies?
Gandalf
07-21-2008, 12:04 PM
OK, that's clear. So Tela has unobstructed line of sight at BB6, good. Miss Take has unobstructed view of BB4 and BB6, both good. In my present location, I have unobstructed view of Miss Take, fantastic.
Bing's square can see only one corner of U1's, so U1 is a poor choice unless both BB4 and BB6 are dead (and of course anyone whose range could reach the archers should prefer that.)
Gandalf
07-21-2008, 12:07 PM
So do they not have range/line of sight to attack any of the SS enemies?They don't have the range (on Sir K's map); maximum range is 10 with a dagger, and the closest archer is 12 there (13 from Tela). They both have line of sight at the closest archer.
They both may succeed with the :puppydogeyes: power on the DM, with the more general map.
Abused Student
07-21-2008, 12:07 PM
So do they not have range/line of sight to attack any of the SS enemies?
OK, that's clear. So Tela has unobstructed line of sight at BB6, good. Miss Take has unobstructed view of BB4 and BB6, both good. In my present location, I have unobstructed view of Miss Take, fantastic.
Bing's square can see only one corner of U1's, so U1 is a poor choice unless both BB4 and BB6 are dead (and of course anyone whose range could reach the archers should prefer that.)
I believe Duriel's point is a good one. The SS are the ones that have the crossbows. I believe Sir K and everyone else have stated these should be your top priority, not BB's. Not sure if you got a little confused or not :D
Can we attack the SS's? :reallycutepouting:
Abused Student
07-21-2008, 12:12 PM
They don't have the range (on Sir K's map); maximum range is 10 with a dagger, and the closest archer is 12 there (13 from Tela). They both have line of sight at the closest archer.
They both may succeed with the :puppydogeyes: power on the DM, with the more general map.
Ah, good catch. I guess it is going to be really important in the future for you guys to kill off everyone and get your hands on some of those small crossbows then. Those look very handy :D
Abused Student
07-21-2008, 12:15 PM
Can we attack the SS's? :reallycutepouting:
The DM has had a blinding spell cast upon him. No :reallycutepouting:, no matter how cute, and I am sure it is so very cute, will work. Next round.
ldancer911
07-21-2008, 12:17 PM
Ah, good catch. I guess it is going to be really important in the future for you guys to kill off everyone and get your hands on some of those small crossbows then. Those look very handy :D
Maybe we should also keep maps less detailed so we can argue points better :dsmile:
Abused Student
07-21-2008, 12:17 PM
One other thing to be aware of if you guys are going to slam the doors and go heal eventually, anybody using ranged attacks, you will not get your daggers/arrows/javelins/axes or whatever back until you come back and clear out this room. And hopefully the goblins haven't taken them elsewhere by the time you have returned. :tfh: The rogues have 10 daggers. If they are down to only 3 left or something, that could be a problem when you return. Just warning.
The DM has had a blinding spell cast upon him. No :reallycutepouting:, no matter how cute, and I am sure it is so very cute, will work. Next round.
:cry:
Linus
07-21-2008, 12:25 PM
:cry:
It might work on the goblins though...give it a try!
One other thing to be aware of if you guys are going to slam the doors and go heal eventually, anybody using ranged attacks, you will not get your daggers/arrows/javelins/axes or whatever back until you come back and clear out this room. And hopefully the goblins haven't taken them elsewhere by the time you have returned. :tfh: The rogues have 10 daggers. If they are down to only 3 left or something, that could be a problem when you return. Just warning.
This is a big problem as far as I can see. I think I've got 7 left right now, but it'll be 6 after this round.
Abused Student
07-21-2008, 12:32 PM
This is a big problem as far as I can see. I think I've got 7 left right now, but it'll be 6 after this round.
When you return, the only ranged attacks might be coming from the wizard and witch, the rest might be charging into the room and a full out hand to hand battle might break out. :shrug:
Linus
07-21-2008, 12:33 PM
When you return, the only ranged attacks might be coming from the wizard and witch, the rest might be charging into the room and a full out hand to hand battle might break out. :shrug:
Do I have a limit on arrows? I can't find a limit on my character sheet.
Gandalf
07-21-2008, 12:34 PM
There is one way J.T. could attack an archer.
1. Someone takes out C4 (though we apparently prefer to have a wimpy one there).
2. J.T. launches a Deft Strike from C4's spot against SS4. Distance = 10 = maximum dagger range. Damage would be 1d4 +4.
3. J.T. retreats
That would also give me the potential to move to that square and attack SS4, also at maximum range, but I couldn't retreat without using an action point, and would be on the wrong side of the door. Sir K seemed to think it was best if we limited the goblins to two melee targets.
Abused Student
07-21-2008, 12:38 PM
Do I have a limit on arrows? I can't find a limit on my character sheet.
You have a quiver full. I have to check to see how many that is but I believe it is something like 50 but don't hold me to that. There is definitely a limit unless you have a magic quiver that just keeps reproducing arrows but you don't.
illogic
07-21-2008, 12:39 PM
Mmm... quiver.
That's hot...a quiver. :lol:
illogic
07-21-2008, 12:40 PM
illogic = J.T. ??
Linus
07-21-2008, 12:44 PM
illogic = J.T. ??
:shake:
HFBB
All righty...since Tela isn't here, let's have her SF BB6...
It's +8 vs. AC
Damgae is 1d4 + 7
illogic, will you roll for Tela please?
ldancer911
07-21-2008, 12:48 PM
1 quiver = 30 arrows.
Gandalf
07-21-2008, 12:53 PM
illogic, will you roll for Tela please, and get a natural 20 for hitting?
IFYP. Kill that goblin!
illogic
07-21-2008, 12:55 PM
All righty...since Tela isn't here, let's have her SF BB6...
It's +8 vs. AC
Damgae is 1d4 + 7
illogic, will you roll for Tela please?
Attack: 19 + 8 vs AC
Damage: 2 + 7
illogic
07-21-2008, 12:55 PM
IFYP. Kill that goblin!
I did a little better than last night.
Linus
07-21-2008, 12:59 PM
I did a little better than last night.
:TWSS:
Abused Student
07-21-2008, 01:02 PM
Attack: 19 + 8 vs AC
Damage: 2 + 7
And Tela comes through, skewering the BB6 with her dagger and the goblin drops, clutching its chest.
illogic
07-21-2008, 01:14 PM
:TWSS:
:-?
Abused Student
07-21-2008, 01:25 PM
Sir K is up. I haven't seen him around today. Let's give him until 1:45 and then I would suggest he continue in max defense since he probably doesn't want to kill the little ones in front of him.
Abused Student
07-21-2008, 01:26 PM
:TWSS:
:-?
that was so stupendous? :shrug:
illogic
07-21-2008, 01:27 PM
that was so stupendous? :shrug:
I keep reading "That was sorta stupid."
ldancer911
07-21-2008, 01:31 PM
That's what she said
did take me a little while to figure it out...but I win.
illogic
07-21-2008, 01:34 PM
That's what she said
did take me a little while to figure it out...but I win.
But it's from Linus... I'm pretty sure I'm right...
Whiskey
07-21-2008, 01:36 PM
so, I am supposed to watch this game :popcorn:
Abused Student
07-21-2008, 01:36 PM
I keep reading "That was sorta stupid."
That's what she said
did take me a little while to figure it out...but I win.
You have her saying "That was sorta stupid" a lot? Man, we need to talk because that isn't good. Even hearing that rarely isn't a good thing. Perhaps you should read some self help books or something.
ldancer911
07-21-2008, 01:36 PM
But it's from Linus... I'm pretty sure I'm right...
But that's only because you bribe him.
Abused Student
07-21-2008, 01:36 PM
so, I am supposed to watch this game :popcorn:
Unless you want to play, or watch until you understand and then play.
illogic
07-21-2008, 01:38 PM
But that's only because you bribe him.
I bribe him to call me stupid? No, he does that on his own.
Whiskey
07-21-2008, 01:38 PM
Unless you want to play, or watch until you understand and then play.
doubt I will ever understand :duh:
So, I will just plan on watching for now :popcorn::popcorn:
ldancer911
07-21-2008, 01:39 PM
I bribe him to call me stupid? No, he does that on his own.
I guess I thought you were into that kind of treatment though...
illogic
07-21-2008, 01:40 PM
I guess I thought you were into that kind of treatment though...
:tfh:
Abused Student
07-21-2008, 01:42 PM
doubt I will ever understand :duh:
So, I will just plan on watching for now :popcorn::popcorn:
It really isn't that hard. Right now we are just waiting around for 4sigma to make his move though.
Whiskey
07-21-2008, 01:45 PM
It really isn't that hard. Right now we are just waiting around for 4sigma to make his move though.
alright, I will go read the 2800 posts tonight so I can get caught up :tup:
illogic
07-21-2008, 01:47 PM
alright, I will go read the 2800 posts tonight so I can get caught up :tup:
Overachiever.
4sigma
07-21-2008, 01:52 PM
Sir K checking in. Continuing with total defense seems fine with me. Sir K also cheers the death of BB6, and encourages the death of more archers.
siggy...whereforeartthou?
Me wants to kill. :lol:
We would if we could hit them siggy...sorry :(
Can you post the grid in a file? It would be more ideal for me to look at it that way.
Htebazile
07-21-2008, 01:55 PM
We would if we could hit them siggy...sorry :(
Can you post the grid in a file? It would be more ideal for me to look at it that way.
Ooh, I too would appreciate that. Then Miss T can kill more stuff.
OK, since I can't hit a SS (mean AS...:stompsofftopoutinthecorner: )
I'll attack BB4 with a Sky Flourish.
Rolled 15+8 vs AC
Damage:4 +7
Ooohhh...I forgot, both Tela and I want to move back in the order...Tela behind the cleric, and me where Tela was.
4sigma
07-21-2008, 02:03 PM
We would if we could hit them siggy...sorry :( Understood. Looks like we need to pick up some more crossbows.
Can you post the grid in a file? It would be more ideal for me to look at it that way. Tricky stuff, posting files. I believe I should be able to a bit later today.
Abused Student
07-21-2008, 02:05 PM
OK, since I can't hit a SS (mean AS...:stompsofftopoutinthecorner: )
I'll attack BB4 with a Sky Flourish.
Rolled 15+8 vs AC
Damage:4 +7
BB4 takes the dagger hard but is not yet bloodied.
Abused Student
07-21-2008, 02:06 PM
Understood. Looks like we need to pick up some more crossbows.
Tricky stuff, posting files. I believe I should be able to a bit later today.
Some more crossbows mean more than 0, right? Because that is how many you currently have :D
BB4 takes the dagger hard but is not yet bloodied.
Goblin loving DM. :(
omegakain
07-21-2008, 02:10 PM
Since my turn is coming up, nobody needs a heal, right?
ldancer911
07-21-2008, 02:13 PM
Since my turn is coming up, nobody needs a heal, right?
Correct...no healing is necessary this round.
4sigma
07-21-2008, 02:15 PM
Since my turn is coming up, nobody needs a heal, right?
We're good up here for the moment. :wave:
Kill some baddies omegakain. :tup:
omegakain
07-21-2008, 02:29 PM
Ok, so the only two that are in range are C4 and C14? Do I really want to try to take one of them out and have the Huge gobs come up on us?
Abused Student
07-21-2008, 02:37 PM
Ok, so the only two that are in range are C4 and C14? Do I really want to try to take one of them out and have the Huge gobs come up on us?
I would consider BB4, C6, and C13 (although this one might not be visible) in range for a range 5 attack I believe.
Woot...go after BB4...get him killed if he's going to let you attack him.
omegakain
07-21-2008, 02:45 PM
Alright, looks like I'll use lance of faith against BB4.
Roll(1d20)+4:
3,+4
Total:7 Vs Reflex
If for some strange reason that hits:
Roll(1d8)+4:
3,+4
Total:7 Radiant Damage
Crappos.
Abused Student
07-21-2008, 02:49 PM
Alright, looks like I'll use lance of faith against BB4.
Roll(1d20)+4:
3,+4
Total:7 Vs Reflex
If for some strange reason that hits:
Roll(1d8)+4:
3,+4
Total:7 Radiant Damage
Crappos.
Um, yeah. Even the worm crawling on the ground under the goblin's feet has enough reflex to get out of the way of that Lance of Faith. The goblin sees it coming in plenty of time and dances out of the way, laughing at the cleric, flipping him the kiwi bird.
...flipping him the kiwi bird.
Mean AS. :(
Htebazile
07-21-2008, 03:17 PM
So, who else needs to go before the next wave of goblins act?
PSU2002
07-21-2008, 03:19 PM
:popcorn: this is a long battle, i expected to be reading about a retreat at this point :popcorn:
illogic
07-21-2008, 03:22 PM
Tela
Sir
Miss Take
Lloan
omega
Bing
are up before the next set of goblins move.
Then Wonk...Gimli...me go after them and before the rest of the goblins.
:bump:
Abused Student
07-21-2008, 03:23 PM
Lloan hasn't gone (omega or whatever his new name is :D went out of turn but no biggie there), then Bing, then the SC goblins, then wonk, Gimli, Duriel, and then it is the gobbies turn for real.
Htebazile
07-21-2008, 03:24 PM
So we're waiting on the rangers. Got it.
Thanks, illy. :kiss:
Abused Student
07-21-2008, 03:34 PM
Rangers and then the dwarves. I have Linus's move.
He does a careful shot at SS4, rolls a 5+10 which whizzes right past the goblin's ear but does no damage.
If someone wants to move for Bing... I would think he would do the same thing, just hopefully with a better roll.
Abused Student
07-21-2008, 03:36 PM
And for future reference, this is a great way to send me your next move.
Originally Posted by Linus
Not sure which goblins will still be standing when my turn comes around, but my order of preference is:
SS4
SS2
SS3
SS1
BB6
As a standard action, I use careful attack on highest priority.
Attack is (1d20 + 10) = (5 + 10) = 15
Damage for target is 1d10 +4 = 3 + 4 = 7
illogic
07-21-2008, 03:38 PM
You know, it would be nice if someone could actually hit a goblin sometime. ;-)
illogic
07-21-2008, 03:39 PM
So we're waiting on the rangers. Got it.
Thanks, illy. :kiss:
Anything for you, babe. :kiss:
ldancer911
07-21-2008, 03:39 PM
If someone wants to move for Bing... I would think he would do the same thing, just hopefully with a better roll.
I agree with this...how about we just have Illogic roll for this.
illogic
07-21-2008, 03:42 PM
:popcorn:
Abused Student
07-21-2008, 03:44 PM
You know, it would be nice if someone could actually hit a goblin sometime. ;-)
Maybe the goblin's would start hitting themselves then too.
I agree with this...how about we just have Illogic roll for this.
Sounds good, illy, if you would please?
Gandalf
07-21-2008, 03:45 PM
I agree, except isn't SS2 a better target? Weaker, we think?
Then I think Bing should end his move by moving behind me, freeing up another row 2 space.
In addition, Bing could mark SS2. I'm assuming Lloan marked SS4.
Htebazile
07-21-2008, 03:48 PM
Maybe the goblin's would start hitting themselves then too.
Wait, we can use mind control to force the goblins to hit themselves? It's GENIUS!!
illogic
07-21-2008, 03:49 PM
Wait, we can use mind control to force the goblins to hit themselves? It's GENIUS!!
:lol:
BTW, rolls are ready. Waiting on a target decision.
ldancer911
07-21-2008, 03:50 PM
:lol:
BTW, rolls are ready. Waiting on a target decision.
Can we just says the SS one that is most hurt and within line of sight and range?
BingBoing
07-21-2008, 03:51 PM
I would like to careful attack SS4
d20+10 =7+10 =17 vs AC
If that hits d10+4 =7+4=11
I would say SS2 or SS$....they are both bloodied.
ldancer911
07-21-2008, 03:52 PM
In addition, Bing could mark SS2. I'm assuming Lloan marked SS4.
I think the rangers can only mark the closest enemy so they wouldnt be able to do this.
ldancer911
07-21-2008, 03:53 PM
I would like to careful attack SS4
d20+10 =7+10 =17 vs AC
If that hits d10+4 =7+4=11
Nice shot :h5:
Abused Student
07-21-2008, 03:54 PM
I would like to careful attack SS4
d20+10 =7+10 =17 vs AC
If that hits d10+4 =7+4=11
That will do nicely. The arrow plunges into the goblin but he of course doesn't go down. He is very close but hangs on out of anger and hate.
BingBoing
07-21-2008, 03:55 PM
Can I get bonus points for my hate for him?
Abused Student
07-21-2008, 03:58 PM
Can I get bonus points for my hate for him?
Sure. I will give you 1/1000 extra hit point. It will expire in 1 round.
Sure. I will give you 1/1000 extra hit point. It will expire in 1 round.
:roll:
You are quite punchy today...do we need to duel? :fof2:
Gandalf
07-21-2008, 04:00 PM
We have managed to get SS4 marked, haven't we?
Abused Student
07-21-2008, 04:01 PM
I think the rangers can only mark the closest enemy so they wouldnt be able to do this.
We have managed to get SS4 marked, haven't we?
No, no marks have been placed. Only the closest target and since you aren't shooting at the closest target, nobody has been able to mark anybody.
Htebazile
07-21-2008, 04:06 PM
So...goblins' turn?
ldancer911
07-21-2008, 04:08 PM
So...goblins' turn?
I believe so...then wonka and us Dwarves.
Abused Student
07-21-2008, 04:15 PM
Ok...
SC1 moves to D6
SC2 moves to F6
SC3 moves to G8
SC4 moves to F7
SC5 moves to D8
wonka, then dwarves.
illogic
07-21-2008, 04:16 PM
Stop calling her "wonka" please. It scares me. :-(
Abused Student
07-21-2008, 04:18 PM
Stop calling her "wonka" please. It scares me. :-(
Ok, wonk is up. How did the added a get started? I didn't even realize I was doing it. :roll:
Gandalf
07-21-2008, 04:20 PM
No, no marks have been placed. Only the closest target and since you aren't shooting at the closest target, nobody has been able to mark anybody.Oh, I see. Rangers "quarry" the nearest foe, if they choose, and do greater damage. Dwarves "mark". Based on our character sheet, there's no requirement that the foe marked be the closest, just that it be the one we're attacking. The paladin "mark"s. The foe marked must be "nearby", but the character sheet doesn't specify that it must be the closest.
Every round I mark multiple goblins the way cats mark their territory, but I guess only the one I attack is officially "mark"ed.
OK, here's the new map (with big squares)...since siggy hasn't gotten on the ball yet...:roll:
Htebazile
07-21-2008, 04:23 PM
Okay, esteemed DM, can we have a verdict as to what is within wonk's range? Since I believe the goblins in row 6 are more than 10 regular squares away, I am inclined to suggest Eldritch Blast on BB4.
4sigma
07-21-2008, 04:24 PM
Oh, I see. Rangers "quarry" the nearest foe, if they choose, and do greater damage. Dwarves "mark". Based on our character sheet, there's no requirement that the foe marked be the closest, just that it be the one we're attacking. The paladin "mark"s. The foe marked must be "nearby", but the character sheet doesn't specify that it must be the closest.
Every round I mark multiple goblins the way cats mark their territory, but I guess only the one I attack is officially "mark"ed.
The Paladin's mark specifies that the foe must be within 5 squares. not sure if that holds for the fighters as well or not.
You're correct that Rangers don't "mark" in the sense that fighters and paladins do. The Ranger's "quarry" simply lets them deal extra damage.
I'm not talking about anyone's "mark"ing abilities. :shake:
Abused Student
07-21-2008, 04:26 PM
Oh, I see. Rangers "quarry" the nearest foe, if they choose, and do greater damage. Dwarves "mark". Based on our character sheet, there's no requirement that the foe marked be the closest, just that it be the one we're attacking. The paladin "mark"s. The foe marked must be "nearby", but the character sheet doesn't specify that it must be the closest.
Every round I mark multiple goblins the way cats mark their territory, but I guess only the one I attack is officially "mark"ed.
On the Ranger character sheet, under Hunter's Quarry, it says "Once per turn, as a minor action, designate the NEAREST enemy your quarry..." Figure that is pretty clear. :shrug: :D
Better be careful "mark"ing the goblins that way. I know a couple of them have necklaces made out of dwarf testicles. I know, you can't see them. You have to look really close. They must shrink after they are cut off or something :dsmile:
I'll let you go on that Hteb. Let's let her go, and then whoever is up next can proceed, so maybe we can get through an entire round today. :tup:
4sigma
07-21-2008, 04:28 PM
Strategic comment: Perhaps Duriel would like to shift a step back this round before adopting his total defense. That would make U1 step forward into the corridor in order to attack us, which would give everyone a clear shot at him next round.
Abused Student
07-21-2008, 04:28 PM
Okay, esteemed DM, can we have a verdict as to what is within wonk's range? Since I believe the goblins in row 6 are more than 10 regular squares away, I am inclined to suggest Eldritch Blast on BB4.
With some extreme puppy dog eyes, I might allow her to reach to row 5 and hit C18 but you are right, BB4 is probably the best option.
ldancer911
07-21-2008, 04:30 PM
Strategic comment: Perhaps Duriel would like to shift a step back this round before adopting his total defense. That would make U1 step forward into the corridor in order to attack us, which would give everyone a clear shot at him next round.
yeah I will do that...it will give the weakling infront of me a opportunity attack but good luck hitting me...and for any real damage.
Htebazile
07-21-2008, 04:31 PM
No, this is a puppy dog eyes - free round.
Okay, Eldritch Blast on BB4.
Attack is +4 vs Reflex, damage is 1d10 + 4.
If you wouldn't mind rolling for me, please, illogic? :love:
She was able to hit at SS4 last time...why can't she do it again?
4sigma
07-21-2008, 04:33 PM
yeah I will do that...it will give the weakling infront of me a opportunity attack but good luck hitting me...and for any real damage.
If you shift (move only 5' as your move action) it does not provoke opportunity attacks.
Abused Student
07-21-2008, 04:33 PM
No, this is a puppy dog eyes - free round.
Okay, Eldritch Blast on BB4.
Attack is +4 vs Reflex, damage is 1d10 + 4.
If you wouldn't mind rolling for me, please, illogic? :love:
She was able to hit at SS4 last time...why can't she do it again?
Did she? Are you sure?
ldancer911
07-21-2008, 04:34 PM
If you shift (move only 5' as your move action) it does not provoke opportunity attacks.
I thought any shifting while you are "engaged" with an enemy provokes an opportunity attack.
Gandalf
07-21-2008, 04:34 PM
On the Ranger character sheet, under Hunter's Quarry, it says "Once per turn, as a minor action, designate the NEAREST enemy your quarry..." Figure that is pretty clear. :shrug: :DYes, that's clear. They're quarrying, not marking. Different effects of the designation, so quite possibly different requirements for the target being designated. Dwarves mark. Ranger character sheet requirements don't seem to apply to dwarves marking (unless you want to agree that I do additional damage to someone I mark, since the Ranger character sheets specify additional damage to a quarried target).
Of course, as noted before, my character sheet may be garbage about that. It's all I have to go on, though.
illogic
07-21-2008, 04:35 PM
No, this is a puppy dog eyes - free round.
Okay, Eldritch Blast on BB4.
Attack is +4 vs Reflex, damage is 1d10 + 4.
If you wouldn't mind rolling for me, please, illogic? :love:
:kiss: :bighug:
Attack: 15 + 4
Damage: 7 + 4
The dice seem to like me again. Making up for last night. :shake2:
SS4 given that range is technically at a range of 15 but I said I would allow it.
Ahem....
Abused Student
07-21-2008, 04:41 PM
Yes, that's clear. They're quarrying, not marking. Different effects of the designation, so quite possibly different requirements for the target being designated. Dwarves mark. Ranger character sheet requirements don't seem to apply to dwarves marking (unless you want to agree that I do additional damage to someone I mark, since the Ranger character sheets specify additional damage to a quarried target).
Of course, as noted before, my character sheet may be garbage about that. It's all I have to go on, though.
You don't do additional damage but you get additional benefits, ie they get a penalty if they try and attack anybody else where as rangers don't get this. it is true yours doesn't specify nearest target but the way it is worded it implies you are challenging foes that you are in hand to hand combat with, not throwing javelins at but I don't see anything against marking a distant foe on your sheet.
4sigma
07-21-2008, 04:41 PM
Attempt at posting the big map as a file:
Attempt at posting the big map as a file:
:love:
Abused Student
07-21-2008, 04:42 PM
:kiss: :bighug:
Attack: 15 + 4
Damage: 7 + 4
The dice seem to like me again. Making up for last night. :shake2:
Ahem....
Ok, given that I allowed it last time, I will allow it again this time. We will give a challenge to siggy now. SS4 is within range 10, I will say of the front line.
If Hte wants to change the attack to SS4 instead (and I would say probably she would), I will allow it.
Gandalf
07-21-2008, 04:44 PM
If Duriel steps back (and if neither wonk nor Bing moved back), then I can't attack BB4 unless I move to Duriel's original spot.
If wonk moves back, I can take her spot and attack BB4.
Yes, we want to change to SS4 please AS.
4sigma
07-21-2008, 04:45 PM
:love:
:love:
I can see I'll have to post files here more often. :)
ldancer911
07-21-2008, 04:45 PM
Yes, we want to change to SS4 please AS.
:iatp:
illogic
07-21-2008, 04:48 PM
I don't have to reroll or anything, right?
Htebazile
07-21-2008, 04:49 PM
I don't have to reroll or anything, right?
No, you did everything just exactly right. :clap:
Abused Student
07-21-2008, 04:49 PM
With the attack getting directed to SS4 at the last minute by other puppeteers, the blast knocks SS4 off his feet and he lays motionless on the ground. wonk returns to her pre-puppetted state of being head down and arms up at the elbows but down at the hands hoping life returns to her body soon before Lloan's turn comes up and he gets to play puppetmaster.
Htebazile
07-21-2008, 04:50 PM
Ok, given that I allowed it last time, I will allow it again this time. We will give a challenge to siggy now. SS4 is within range 10, I will say of the front line.
If Hte wants to change the attack to SS4 instead (and I would say probably she would), I will allow it.
I was trying to stick to the letter of the law, but if you're willing to grant a one-time favor, I will not refuse.
woot!
One less crossbow idiot to deal with.
Abused Student
07-21-2008, 04:54 PM
I was trying to stick to the letter of the law, but if you're willing to grant a one-time favor, I will not refuse.
I apparently allowed it last time. As such, I would not want to change that.
Htebazile
07-21-2008, 04:55 PM
I apparently allowed it last time. As such, I would not want to change that.
:D Thank you.
4sigma
07-21-2008, 04:56 PM
Ok, given that I allowed it last time, I will allow it again this time. We will give a challenge to siggy now. SS4 is within range 10, I will say of the front line.
Hopefully we are wiping him out and I won't have to divine a location for him. :)
Abused Student
07-21-2008, 04:58 PM
I condensed the map down, adjusted everyone south of SS4 up 2 rows to make it all work out, reassigned the rows so that there is no 1 and 1a, and this is now the map we will go with.
ldancer911
07-21-2008, 04:58 PM
When it is my turn I will take a step backwards and do Total Defense again.
Abused Student
07-21-2008, 05:00 PM
Hopefully we are wiping him out and I won't have to divine a location for him. :)
I divined the location for you and adjusted everything accordingly. Plus, if you guys stick it out, this will hurry things along. If you don't, no harm done.
That's awesome. I don't like it better, but at least it's a good map now.
Abused Student
07-21-2008, 05:02 PM
Gimli doesn't have much option unless he wants to move up beside Bing and suffer a penalty for one round and wait for Bing to move back.
Gandalf
07-21-2008, 05:07 PM
Rats. On this new map I'm pretty much out of options, unless wonk finishes her turn by moving back.
If wonk moves back, I take her square and throw a dagger at BB4.
If wonk doesn't move back, I give my proxy to Sir K and/or Duriel. They could move me to the square behind Duriel and throw a dagger at BB4, or keep me in my current position and not attack. Note that moving me would interfere with their plans for Duriel's turn.
Illogic to roll as necessary.
illogic
07-21-2008, 05:08 PM
:popcorn:
Linus
07-21-2008, 05:15 PM
:-?
that's what she said.
:rimshot:
Linus
07-21-2008, 05:15 PM
But it's from Linus... I'm pretty sure I'm right...
I'd never call anything you did sorta stupid.
Htebazile
07-21-2008, 05:16 PM
Since the targets available to wonk next turn are likely to be very similar whether she moves or not, I vote she moves to stand next to me in the back.
Linus
07-21-2008, 05:17 PM
doubt I will ever understand :duh:
So, I will just plan on watching for now :popcorn::popcorn:
I think Gimli needs to have his back hair waxed.
4sigma
07-21-2008, 05:18 PM
If we're still on wonk's turn, I'd suggest wonk move back next to Htebazlie so that Gimli can step up and take his "if wonk steps back" action.
Linus
07-21-2008, 05:19 PM
Stop calling her "wonka" please. It scares me. :-(
It gives me the willies.
illogic
07-21-2008, 05:20 PM
It gives me the willies.
I really don't need to hear about your "willies", babe. And why is that plural???
I agree...proxy vote to move wonk back.
Let G move up.
Linus
07-21-2008, 05:23 PM
I really don't need to hear about your "willies", babe. And why is that plural???
You didn't even get the joke...:shake:
Because saying "it gives me the willy (or willie)" just sounds weird.
Abused Student
07-21-2008, 05:25 PM
Ok, G has moved up. I need a roll for the dagger throw. Wait, dagger or hand axe? Didn't Duriel give you his hand axes too? :shrug: Whatever, throw away. Let's say dagger.
illogic
07-21-2008, 05:27 PM
You didn't even get the joke...:shake:
Because saying "it gives me the willy (or willie)" just sounds weird.
I was trying to ignore the joke. It was too scary for me.
4sigma
07-21-2008, 05:27 PM
This next round by the goblins is going to be exciting!
:popcorn:
Htebazile
07-21-2008, 05:28 PM
I don't think illogic is a big fan of Mr. Wonka and his Oompa-Loompas.
I'll protect you, illy. :glaresatanylurkingoompaloompas:
Abused Student
07-21-2008, 05:28 PM
Enough about Willie. Gimme some rolls :D
ldancer911
07-21-2008, 05:29 PM
This next round by the goblins is going to be exciting!
:popcorn:
It will...Im heading home right now...I will check in then...you know what I am doing on my turn when it comes around.
illogic
07-21-2008, 05:29 PM
I don't think illogic is a big fan of Mr. Wonka and his Oompa-Loompas.
I'll protect you, illy. :glaresatanylurkingoompaloompas:
:love: You're the best!! :love:
4sigma
07-21-2008, 05:30 PM
It will...Im heading home right now...I will check in then...you know what I am doing on my turn when it comes around.
I have you stepping back next to Bing, and doing total defense. And eagerly awaiting the arrival of company. :tup:
illogic
07-21-2008, 05:31 PM
Enough about Willie. Gimme some rolls :D
I need to know what to roll. I don't have character sheets or anything.
Although it might not matter... Attack: 10
Abused Student
07-21-2008, 05:33 PM
I have you stepping back next to Bing, and doing total defense. And eagerly awaiting the arrival of company. :tup:
I have a question for siggy. I know there is a total defense but didn't there used to just be a defend option where you would stay where you were and attack the first creature that came within attack distance? Essentially a full defense if no one shows up but an automatic attack if they do.
Abused Student
07-21-2008, 05:35 PM
I need to know what to roll. I don't have character sheets or anything.
Although it might not matter... Attack: 10
Nope. Doesn't matter at all. It is a +3 on the d20 and a 13 misses everything on the board.
Abused Student
07-21-2008, 05:37 PM
Wait for it, wait for it. Really, wait for it. I have a lot to type up and roll. Quit being so impatient.
Linus
07-21-2008, 05:37 PM
I was trying to ignore the joke. It was too scary for me.
:(
http://i183.photobucket.com/albums/x291/munkiehartbanana_pixies/ignored.gif
illogic
07-21-2008, 05:37 PM
Wait for it, wait for it. Really, wait for it. I have a lot to type up and roll. Quit being so impatient.
:taps foot impatiently:
4sigma
07-21-2008, 05:38 PM
I have a question for siggy. I know there is a total defense but didn't there used to just be a defend option where you would stay where you were and attack the first creature that came within attack distance? Essentially a full defense if no one shows up but an automatic attack if they do.
You can "ready" an action, which then occurs if the requirements for it are met before your next turn. For example, on your turn you could take no action, and "ready" to attack if certain conditions were met, i.e. "a bad guy moves next to me."
A single standard action can be readied -- you do so in place of taking a standard action on your turn.
In terms of initative, going forward the person who readied the action acts just prior to the creature that triggered the readied action.
It's possible Duriel shoudl step back and ready an attack. But then the archers can hit him without him being in total defense. And it's possible that U1 may or may not step up. :shrug:
Htebazile
07-21-2008, 05:39 PM
:taps foot impatiently:
:hums an impatient song to the rhythm of illogic's foot-tapping:
The goblins already see us, so I can't see how further humming will cause any problems.
illogic
07-21-2008, 05:39 PM
:(
http://i183.photobucket.com/albums/x291/munkiehartbanana_pixies/ignored.gif
Is that blue guy in the middle me? 'Cause it looks a lot like me. Babe, I'm scared of the chocolate factory.
Abused Student
07-21-2008, 05:55 PM
U1 moves around the corner and comes face to face with the defending Duriel. He turns and swings at Sir K instead. He rolls a natural 20 +9, and does 10 points of damage. :tfh:
U2 moves to L1
SS1 moves to G11 and shoots at Sir K and rolls a 1. C12 drops, a bolt in its back.
SS2 moves to I10 and shoot at Sir K and rolls a 10+6 which misses.
SS3 moves to M9 and shoots at Bing and rolls a 2+6 which misses.
SS5 moves to O13 and shoots at Sir K and rolls a 3+6 which misses.
C4 swings at Sir K and rolls a 16+5 which just barely misses
C6 moves to I2
C12 moves to H4
C13 moves to H1
C14 swings at Sir K and rolls a 10+5 which misses
C15 moves to F7
C16 moves to E4
C17 moves to F4
C18 moves to N4 (this one was marked as bloodied for some reason but I don't think that is correct)
BB1 moves to C11
BB3 moves to C7
BB4 moves to H3
BB5 moves to A11
BB7 moves to E7
BB8 moves to A6
Htebazile
07-21-2008, 05:57 PM
Wait, a natural 20 only did 10 hp damage?
Abused Student
07-21-2008, 06:00 PM
Wait, a natural 20 only did 10 hp damage?
Yeah. The U guys are not here for their huge damage. They have other, uh, benefits that hopefully you guys won't find out :tfh:
4sigma
07-21-2008, 06:00 PM
Sir K is now bloodied, thanks to the arrival of U1.
Let's show him the welcoming committee. :dsmile:
Htebazile
07-21-2008, 06:01 PM
Don't they have some weird goblin-y powers?
Abused Student
07-21-2008, 06:02 PM
Don't they have some weird goblin-y powers?
Of course they do. All goblins have some weird goblin-y powers. Most of them you just haven't had the pleasant surprise of enjoying yet.
Abused Student
07-21-2008, 06:04 PM
Wait before acting but our order is:
Htebazile
Tela
Sir
Miss Take
Lloan
omega
Bing
Goblin SC
I'tnodwonk
Gimli
Duriel
Abused Student
07-21-2008, 06:05 PM
Duriel, I need 4d20s from you please.
Linus
07-21-2008, 06:07 PM
Is that blue guy in the middle me? 'Cause it looks a lot like me. Babe, I'm scared of the chocolate factory.
Try breathing. It usually works for me when I turn blue.
Either that or I listen to "Walking on Sunshine". :shrug:
Sorry, I had no idea!
illogic
07-21-2008, 06:10 PM
Duriel, I need 4d20s from you please.
That doesn't sound good.
ldancer911
07-21-2008, 06:11 PM
Duriel, I need 4d20s from you please.
Uh oh...I am getting a bad feeling about this.14
16
12
2
illogic
07-21-2008, 06:12 PM
Try breathing. It usually works for me when I turn blue.
Either that or I listen to "Walking on Sunshine". :shrug:
Sorry, I had no idea!
And don't it feel good!
:kiss:
Abused Student
07-21-2008, 06:12 PM
Uh oh...I am getting a bad feeling about this.14
16
12
2
Ok. Those were good enough.
Carry on. Hte, your turn.
Abused Student
07-21-2008, 06:14 PM
Heading home. Be back on shortly I hope.
ldancer911
07-21-2008, 06:19 PM
Ok. Those were good enough.
Carry on. Hte, your turn.
whew...but now I am kind of curious as to what that was for...oh well...im going to kill this jerk before anyone can find out.
illogic
07-21-2008, 06:25 PM
whew...but now I am kind of curious as to what that was for...oh well...im going to kill this jerk before anyone can find out.
Next time he asks, send him four 1's. I bet you could find out then. :dsmile:
4sigma
07-21-2008, 06:27 PM
H1 casts a spell at Sir K rolling a natural 20 :tfh: +7 vs fortitude. Sir K takes 13 damage and is blinded
U1 moves around the corner and comes face to face with the defending Duriel. He turns and swings at Sir K instead. He rolls a natural 20 +9, and does 10 points of damage. :tfh:
Sir K assumes that Bahamut must be punishing him for some sort of moral shortcomings. Doesn't Bahamut realize what a challenge that is when you have a lingere vendor accompanying the party?
4sigma
07-21-2008, 06:33 PM
In addition I have named the character Curtis Lawrence Eric.
:lol:
I'm not going to have time to say all that in battle. I'll be referring to you as "Eric the Cleric". Or just "C.L.Eric."
4sigma
07-21-2008, 06:36 PM
U1 moves around the corner and comes face to face with the defending Duriel. He turns and swings at Sir K instead. He rolls a natural 20 +9, and does 10 points of damage. :tfh:
Damage report: Sir K takes 10 damage. Sir K is now down 15 hp and has 13 remaining. Duriel is down 4. All others unscathed.
15 hp is borderline for using up C.L.Eric's last healing word. It's possible that some of the healing would go to waste. Sir K might do better to simply take his second wind this round. We can discuss.
4sigma
07-21-2008, 06:44 PM
Bing needs to step back so that Gimli can occupy that location and attack like dwarves are intended to.
Two ways to do this. (1) Bing can fey step. (2)Bing can shift. If the latter, he'll need a free square in row 3 to step into, which means Miss Take would need to move backwards on her turn.
BingBoing
07-21-2008, 06:54 PM
I would prefer to keep my encounter power until it is absolutely necessary to use it. :)
Abused Student
07-21-2008, 07:01 PM
:love:
I can see I'll have to post files here more often. :)
Bahamut apparently was not pleased to find you oogling someone else when your heart should be dedicated only to him.
Gandalf
07-21-2008, 07:43 PM
Bing needs to step back so that Gimli can occupy that location and attack like dwarves are intended to.
Two ways to do this. (1) Bing can fey step. (2)Bing can shift. If the latter, he'll need a free square in row 3 to step into, which means Miss Take would need to move backwards on her turn.Why not just move back at the end of his turn?
It might be better to have Bing precede Miss Take. I think Miss Take could, if Bing's row 2 spot is empty, move to it and take a Deft Strike at SS3 (distance 10), then move back to her original spot or further back. Damage only 1d4+4 if hit, so maybe the usual SF at U1 would be more productive.
4sigma
07-21-2008, 07:47 PM
Bahamut apparently was not pleased to find you oogling someone else when your heart should be dedicated only to him.
Sir K sees clearly that Bahamut is testing him, sending the likes of Miss Take, Wonk, Tela, and Htebazile adventuring with him in these close quarters. Being something of an initiate to the order, Sir K clearly lacks the self-discipline required to clear his mind of such distractions. He therefore asks Bahamut's forgiveness if there should happen to be perhaps one or two more of these indiscretions, and promises to do a proper atonement once back to his temple.
4sigma
07-21-2008, 07:48 PM
Why not just move back at the end of his turn?
It might be better to have Bing precede Miss Take. I think Miss Take could, if Bing's row 2 spot is empty, move to it and take a Deft Strike at SS3 (distance 10), then move back to her original spot or further back. Damage only 1d4+4 if hit, so maybe the usual SF at U1 would be more productive.
U1 can reach targets in our row 2 now. They may be subject to free attacks if they go moving about or making ranged attacks from there. I don't recall exactly how we decided to adjudicate this. Perhaps this is a good time to clear it up.
Regardless, the best use of the spot is likely for Gimli to make a melee attack against U1, if we can get Gimil there without anyone getting hurt in the process.
CindyLou Who
07-21-2008, 10:03 PM
Well, after all of that, C1 drops but the blasts do not affect SS4. Perhaps wonk's range was off or something. Maybe she needs glasses, :shrug:
Do not! :geek:
Warlock's curse works a little differently than this. It's like the Ranger's quarry. You do the extra damage to that creature if you hit it with one of your other attacks.
For example, you put your warlock's curse on a creature and then attack it with, say, an eldrich blast. If the blast hits, then you do your extra cure damage on top of the eldrich blast damage.
:iatp:
Based on the ruling that wonk (at F -2 on Miss Take's maps) was within range (10) of SS4 when SS4 was at E9, presumably all of these SS's would be within range 10 from other people's current locations:
For Hteb, SS4 on E6; maybe an area attack at E7 or F7.
For Sir K, Duriel: all
For Miss Take, Bing: all (though maybe line of sight issues on SS1 and SS5)
For wonk, Tela: all (line of sight issues on SS1 and SS5)
For Lloan, cleric: all except maybe SS5; also line of sight issues on SS1 and SS5. Range 10 is probably beyond cleric's attack's anyway.
For me, only SS3 and SS4 definite. SS1 in range but probably not in line of sight. SS2 conceivable, but probably too far.
All those assume that we can calibrate ranges based on wonk's attack range, which may not be a valid precedent.
Don't know if I moved or not, but :iatp:
that was so stupendous? :shrug:
I'm sure Duriel is right that it's "that's what she said", but I immediately thought "that was so sexy". :shrug:
Ok...
SC1 moves to D6
SC2 moves to F6
SC3 moves to G8
SC4 moves to F7
SC5 moves to D8
wonka, then dwarves.
:lol: I like Willy Wonka, but it's not very sexy. Let's stay with wonk. :D
With the attack getting directed to SS4 at the last minute by other puppeteers, the blast knocks SS4 off his feet and he lays motionless on the ground. wonk returns to her pre-puppetted state of being head down and arms up at the elbows but down at the hands hoping life returns to her body soon before Lloan's turn comes up and he gets to play puppetmaster.
:oyh:
I quickly read through everything, but I may need assistance on my next turn. Definitely an updated map after all the players and gobbies make their moves. :D
4sigma
07-21-2008, 11:17 PM
http://forums.gleemax.com/images/smilies/fighter.gif
Htebazile
07-21-2008, 11:21 PM
Is it time for me to kill stuff?
Gandalf
07-21-2008, 11:25 PM
Do it, Hteb! Kill a crossbow guy.
ldancer911
07-21-2008, 11:27 PM
Do it, Hteb! Kill a crossbow guys.
IFYP :tup: I know its probably not possible.
Gandalf
07-21-2008, 11:30 PM
If Hteb has an area attack with range 18, she could aim that at SC1 and have two archers in the blast area. I'm not sure she does.
Depending on the size of the blast area, she might be able to make SS2 the primary target and still include SS1. Does primary sustain greater damage? If SS1 would be in the blast area, so would both SC1 and SC4.
Abused Student
07-21-2008, 11:52 PM
It is all you Hteb.
4sigma
07-22-2008, 02:46 AM
An analysis of Goblin Damage:
Summary of damage dealt by various goblin types:
Wimpy goblins: (C) Avg Dmg = 4.
Encounter 1:
4, 4 (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=2997520&postcount=706)
Encounter 3:
4 on a crit. (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3025543&postcount=2704)
Goblins in black (BB) Avg Dmg presumably about 5.
Encounter 1:
8 on a crit (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=2999830&postcount=915)
Archers (SS) Avg dmg = 7
Encounter 3:
7 (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3019826&postcount=2507)
7 (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3025543&postcount=2704)
Huge goblins (U) Avg dmg = 8.
Encounter 1:
8 (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3000290&postcount=961)
6 (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3000984&postcount=1067)
Harder to hit when they are bloodied. (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3000972&postcount=1061)
Encounter 3:
10 on a crit (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3028066&postcount=2925)
Large goblins with battleaxes (SC?) Avg = 12, 13 when enraged.
Encounter 1:
12 (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=2997804&postcount=748)
15 when "enraged" (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=2999848&postcount=917)
Encounter 2:
11 (enraged, I think) (http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=3008614&postcount=1718)
4sigma
07-22-2008, 03:10 AM
Goblins remaining:
Before combat:
(C): 20
(BB): 10
(SS): 5
(U): 2
(H): 5
(SC): 5
Total: 47 (27 nonwimpy)
Surprise round occurs, including fireball.
Goblins alive at end of surprise round:
(C): 12
(BB): 7
(SS): 5
(U): 2
(H): 3
(SC): 5
Total: 34 (22 nonwimpy)
Round 1 of combat occurs. Several major powers and action points expended. Party takes 25 points of damage. Goblins alive at end of round 1:
(C): 9
(BB): 7
(SS): 5
(U): 2
(SC): 5
Total: 28 (19 nonwimpy)
Round 2 occurs. Party uses mostly at-will powers. Party takes 10 points of damage. Goblins alive at the end of round 2:
(C): 9
(BB): 6
(SS): 4
(U): 2
(SC): 5
Total: 26 (17 nonwimpy)
BingBoing
07-22-2008, 03:15 AM
great summaries siggy
4sigma
07-22-2008, 04:07 AM
Sir K's current thoughts:
1) Folks who can hit SS2 (bloodied) should try to take him down. We're also going to need to evict U1 (and U2?) in order to shut that door. Other good targets are BB4, and any other SS or perhaps SC.
2) The SC goblins are the big melee damage threat. Starting next round, we'll have to be careful not to give them any openings to attack us.
3) It looks like it would take us about 10 rounds for us to kill everything that's still standing. It seems very doubtful that our healing will last that long. We don't need to slam the doors at the end of this round, but I'll be surprised if we stay more than a couple of rounds longer.
Tentative short term plan:
This round: Take down SS2. Also U1 or BB4 if we can. Maybe bloody up another archer.
Next round: Take out whatever is standing in K0 -- Duriel or Gimli retakes this square so we have control of the door. Keep beating up archers or any SC's that threaten us.
Following round: This is possibly the round when we shut the door and exit.
Gandalf
07-22-2008, 06:59 AM
If Hteb has an area attack with range 18, she could aim that at SC1 and have two archers in the blast area. I'm not sure she does.
It looks like her daily power would do it. Targeting SC1, if hitting, will do 2d8+5 to SC1, 1d8+5 to SS1 and SS2 (assuming SS1, touching diagonally, counts as adjacent). It also does continuing acid damage to the targets, and some minor damage, to the primary target only, if it misses
+5 vs Reflex.
If we think SC1's Reflex defense is much better than the archers' (I don't have any clue), she could make SS2 or SS1 the primary target, doing more damage to them but leaving SC1 unchanged.
If she saves the daily power, she might find 4 targets adjacent later on. Who knows? We don't care much when we take out SC1, as long as we get him before he reaches an attack square, but she might lose line of sight to him. Taking out archers now prevents their attacks next round. Starting the acid at them now would also be an advantage.
ldancer911
07-22-2008, 08:34 AM
It looks like her daily power would do it. Targeting SC1, if hitting, will do 2d8+5 to SC1, 1d8+5 to SS1 and SS2 (assuming SS1, touching diagonally, counts as adjacent). It also does continuing acid damage to the targets, and some minor damage, to the primary target only, if it misses
+5 vs Reflex.
If we think SC1's Reflex defense is much better than the archers' (I don't have any clue), she could make SS2 or SS1 the primary target, doing more damage to them but leaving SC1 unchanged.
If she saves the daily power, she might find 4 targets adjacent later on. Who knows? We don't care much when we take out SC1, as long as we get him before he reaches an attack square, but she might lose line of sight to him. Taking out archers now prevents their attacks next round. Starting the acid at them now would also be an advantage.
I think with the acid damage you would want to use it sooner rather then later due to the continuing acid damage though....correct?
Question siggy....
If we do exit out of here, I'll be left with less than 5 daggers.
If we get attacked, or if our loot is missing when we come back, we are screwed for later battles.
Gandalf
07-22-2008, 08:40 AM
I think with the acid damage you would want to use it sooner rather then later due to the continuing acid damage though....correct?Agree. That's what the last sentence of my post meant.
Gandalf
07-22-2008, 08:46 AM
Question siggy....
If we do exit out of here, I'll be left with less than 5 daggers.
If we get attacked, or if our loot is missing when we come back, we are screwed for later battles.Hteb and wonk started with 3 each; maybe they could spare 1 or 2 each since they usually use other attacks, just like Duriel gave me a throwing axe. I started with 10, still have 9, and am likely to be mainly in melee for the rest of this encounter, so I could spare a few. I don't know who else has extras; Duriel probably. Tela will also need some.
Gandalf
07-22-2008, 08:52 AM
Question siggy....
If we do exit out of here, I'll be left with less than 5 daggers.
If we get attacked, or if our loot is missing when we come back, we are screwed for later battles.
I don't know if we're allowed to transfer equipment during encounters, but since we're on adjacent squares at the moment, you're free to feel around in my pockets and see what you can find.
CindyLou Who
07-22-2008, 08:54 AM
Hteb and wonk started with 3 each; maybe they could spare 1 or 2 each since they usually use other attacks, just like Duriel gave me a throwing axe. I started with 10, still have 9, and am likely to be mainly in melee for the rest of this encounter, so I could spare a few. I don't know who else has extras; Duriel probably. Tela will also need some.
If we're allowed to do that, I'm willing to give mine up to whomever needs them.
ldancer911
07-22-2008, 08:54 AM
Hteb and wonk started with 3 each; maybe they could spare 1 or 2 each since they usually use other attacks, just like Duriel gave me a throwing axe. I started with 10, still have 9, and am likely to be mainly in melee for the rest of this encounter, so I could spare a few. I don't know who else has extras; Duriel probably. Tela will also need some.
I dont have any other ranged weapons then the 2 hand axes I gave you...no daggers or anything. I was meant for melee combat and nothing else. :)
Gandalf
07-22-2008, 08:59 AM
I dont have any other ranged weapons then the 2 hand axes I gave you...no daggers or anything. I was meant for melee combat and nothing else. :)I thought you only gave me one of them. Anyway, the party still has the throwing axes, since I haven't used them yet. Sir K gave me two javelins, but I've already thrown those.
Yes, dwarves are made for melee combat and encounters with rogues. It must have been tough just going into total defense so far. Now we kill goblins!
I don't know if we're allowed to transfer equipment during encounters, but since we're on adjacent squares at the moment, you're free to feel around in my pockets and see what you can find.
I'm all up for this. :love:
CindyLou Who
07-22-2008, 09:05 AM
I'm all up for this. :love:
I think you mean that Gimli is.
ldancer911
07-22-2008, 09:06 AM
I thought you only gave me one of them. Anyway, the party still has the throwing axes, since I haven't used them yet. Sir K gave me two javelins, but I've already thrown those.
Yes, dwarves are made for melee combat and encounters with rogues. It must have been tough just going into total defense so far. Now we kill goblins!
Damn straight...I got myself a brute strike all ready for this baddie in front of me.
I think you mean that Gimli is.
If he isn't, I'm not sure that I'm doing it right.
CindyLou Who
07-22-2008, 09:07 AM
I'm off to study for a couple of hours. :study:
Htebazile
07-22-2008, 09:13 AM
Sorry for the delay, folks. BAD storm last night got me all discombobulated.
Abused Student
07-22-2008, 09:21 AM
Hope everything is alright down there Hte.
Htebazile
07-22-2008, 09:31 AM
Yeah, it doesn't look like we had any real damage, but I am afraid of thunderstorms, so it was a bad night sitting around in the dark.
Gandalf
07-22-2008, 09:37 AM
Sorry for the delay, folks. BAD storm last night got me all discombobulated.:bighug:
Now discombobulate at least one goblin, permanently.
illogic
07-22-2008, 09:41 AM
I don't know if we're allowed to transfer equipment during encounters, but since we're on adjacent squares at the moment, you're free to feel around in my pockets and see what you can find.
That's hot.
Htebazile
07-22-2008, 09:45 AM
Okay, we'll use Acid Arrow on SC1
Attack: 14+5=19 vs Reflex
Damage: 2d8+5=4+4+5=13 acid damage (+5 ongoing acid damage)
Secondary attack on SS2: 11+5+1=17 vs Reflex
Damage (if hit): 1d6+5=1+5=6 (+5 ongoing)
Secondary attack on SS1: 20+5=25 vs Reflex
Damage: max = 1113 (+5 ongoing)
illogic
07-22-2008, 09:47 AM
Nice hteb. :love:
:iatp:
Gandalf
07-22-2008, 09:48 AM
Okay, we'll use Acid Arrow on SC1
Attack: 14+5=19 vs Reflex
Damage: 2d8+5=4+4+5=13 acid damage (+5 ongoing acid damage)
Secondary attack on SS2: 11+5+1=17 vs Reflex
Damage (if hit): 1d6+5=1+5=6 (+5 ongoing)
Secondary attack on SS1: 20+5=25 vs Reflex
Damage: max = 11 (+5 ongoing)
:tup: :clap:
Abused Student
07-22-2008, 09:52 AM
Okay, we'll use Acid Arrow on SC1
Attack: 14+5=19 vs Reflex
Damage: 2d8+5=4+4+5=13 acid damage (+5 ongoing acid damage)
Secondary attack on SS2: 11+5+1=17 vs Reflex
Damage (if hit): 1d6+5=1+5=6 (+5 ongoing)
Secondary attack on SS1: 20+5=25 vs Reflex
Damage: max = 11 (+5 ongoing)
The acid arrow hits SC1 hard and the splash damage just about takes down SS2, just about but not quite. SS1 is hit hard too but is not yet bloodied.
Htebazile
07-22-2008, 09:59 AM
I suspect just about any hit on SS2 will take him out at this point (he shouldn't have more than 4 or 5 hp remaining, if that many). I also think that if he fails to save himself, the ongoing acid damage will take him out next time around, so wasting another attack on him may not be necessary. Just a thought.
Is Tela up?
ldancer911
07-22-2008, 10:03 AM
I suspect just about any hit on SS2 will take him out at this point (he shouldn't have more than 4 or 5 hp remaining, if that many). I also think that if he fails to save himself, the ongoing acid damage will take him out next time around, so wasting another attack on him may not be necessary. Just a thought.
Is Tela up?
:iatp: I think ongoing damage is taken at the beginning of their turn so before he does anything he will take 5 more damage. If we are sure he wont survive that then there is no need to attempt to attack him again.
Abused Student
07-22-2008, 10:03 AM
Tela, then Sir (and I have his move), then Miss Take, then Lloan, etc. etc. etc.
Abused Student
07-22-2008, 10:05 AM
:iatp: I think ongoing damage is taken at the beginning of their turn so before he does anything he will take 5 more damage. If we are sure he wont survive that then there is no need to attempt to attack him again.
You are right that ongoing damage take effect before his turn. He does get to save against it though and if he saves, he doesn't take any more damage. Just fyi.
Gandalf
07-22-2008, 10:05 AM
I suspect just about any hit on SS2 will take him out at this point (he shouldn't have more than 4 or 5 hp remaining, if that many). I also think that if he fails to save himself, the ongoing acid damage will take him out next time around, so wasting another attack on him may not be necessary. Just a thought.I was about to post a similar observation.
If we take SS2 out now, we prevent him from shooting at us next round. (I'm assuming that the acid acts at your turn.) There may also be some possibility he can save against the acid. So my guess is that the odds favor the rangers trying to take him out.
ldancer911
07-22-2008, 10:06 AM
You are right that ongoing damage take effect before his turn. He does get to save against it though and if he saves, he doesn't take any more damage. Just fyi.
I thought saves were taken at the end of their turn...or at least after any on-going damage.
Abused Student
07-22-2008, 10:11 AM
I thought saves were taken at the end of their turn...or at least after any on-going damage.
True true. Carry on then.
Htebazile
07-22-2008, 10:13 AM
Are we agreed, then, that if SS2 has 5 or less hp left, he'll be dead before he can attack again? And if that's true, then we should target other enemies?
Okay, SS2 seems to have been "barely" bloodied after taking 16 hps of damage, which suggests that he started with between 30 and 32. I have inflicted an additional 13 since then, for a total of 29. He cannot possibly have more than 3 hp remaining, so unless one of the SC can heal him somehow, he's toast.
Gandalf
07-22-2008, 10:13 AM
It looks like our positions are pretty good, except that Bing needs to move back to let me get to his spot in row 2.
DM: can we get clarification on what sort of retreats Bing can make without being subject to opportunity attack? 4Sigma thought a regular move of more than one space would create an opportunity attack; Duriel thought any move would. If we want Bing to move exactly one space we may need to do other movement.
Gandalf
07-22-2008, 10:14 AM
Are we agreed, then, that if SS2 has 5 or less hp left, he'll be dead before he can attack again? And if that's true, then we should target other enemies?
:iatp:
Not sure where Tela is this morning, but I'm assuming she can hit SS3...Is that right AS?
Abused Student
07-22-2008, 10:20 AM
It looks like our positions are pretty good, except that Bing needs to move back to let me get to his spot in row 2.
DM: can we get clarification on what sort of retreats Bing can make without being subject to opportunity attack? 4Sigma thought a regular move of more than one space would create an opportunity attack; Duriel thought any move would. If we want Bing to move exactly one space we may need to do other movement.
Moving one space does not create an opportunity attack. Siggy and I discussed it and it is like a guarded retreat of sorts. That is the entire move action though, you cannot move any further. If he wants to move more than one space, there would be an attack involved.
Htebazile
07-22-2008, 10:20 AM
Also, I am dumb. The damage to SS1 (max) should have been 8+5 = 13, not 11. :duh:
Moving one space does not create an opportunity attack. Siggy and I discussed it and it is like a guarded retreat of sorts. That is the entire move action though, you cannot move any further. If he wants to move more than one space, there would be an attack involved.
If Bing only moves one, that means I've got to move. If we keep putting Tela and I towards the back, we are definitely limited in both our attacks and our daggers.
Abused Student
07-22-2008, 10:26 AM
Not sure where Tela is this morning, but I'm assuming she can hit SS3...Is that right AS?
I'm sorry but no. First off, she can't see SS3. Second, that is way outside her range and since I adjusted the map for wonk's attack already, I cannot allow that. She can attack BB4 with a -2 penalty to her attack roll.
Abused Student
07-22-2008, 10:30 AM
If Bing only moves one, that means I've got to move. If we keep putting Tela and I towards the back, we are definitely limited in both our attacks and our daggers.
Either he would suffer an attack to move more or you both would suffer a penalty on your attacks or you would have to move. It is very true that you and Tela are getting very limited in your attacks with your daggers. You need those hand crossbows that can reach out 10 spots without penalty, 20 with a -2 penalty. I don't make the rules but there is only so much bending I can do.
Htebazile
07-22-2008, 10:30 AM
Why doesn't Tela just attack U1?
Abused Student
07-22-2008, 10:31 AM
:shrug:
Gandalf
07-22-2008, 10:32 AM
Moving one space does not create an opportunity attack. Siggy and I discussed it and it is like a guarded retreat of sorts. That is the entire move action though, you cannot move any further. If he wants to move more than one space, there would be an attack involved.That complicates our line-up. I suppose it means Miss Take should go after U1 on her turn, freeing up a square for a one space retreat by Bing.
Possibly Miss Take should delay. If others could take out U1, then she has our best shot at U2. [Though if she is going after SS3, no reason to consider delaying.]
DM:Your clarification about line of sight being corner to corner was great, but still doesn't resolve what would happen if Miss Take attacked U2. Her best vantage point is from her lower left corner. A straight line from there toward U2 clearly sees his lower left and clearly doesn't see his upper right. What about his upper left, which the wall touches? And his lower right, where the line from Miss T's lower left exactly goes through the point where the wall intersects U2's square?
Whatever, I don't care today.
Someone just decide what to do with me. If we run out of daggers, you've got two rogues who can't do anything.
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