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PSU2002
07-31-2008, 10:53 AM
So I think we put Lloan and Bing on guard at the North door while we seal the south. We can then seal the North and search the room for secret doors and traps and once we are sure there are no possible ill effects we rest up and continue through the far(south) door in the morning.

J.T.
07-31-2008, 10:54 AM
I'm going to be gone for the day. I wouldn't mind getting my daggers back, and maybe seeing what else these idiots had. Hope they still had some alcohol from when they were partying.

You guys have a great day. Since I can't seem to figure out WTH my rogue has what she has, I don't believe I'll be changing anything at the moment. I'd like to, but not understanding it has gotten me frustrated, and I don't have the time to figure it all out.

ldancer911
07-31-2008, 10:56 AM
So I think we put Lloan and Bing on guard at the North door while we seal the south. We can then seal the North and search the room for secret doors and traps and once we are sure there are no possible ill effects we rest up and continue through the far(south) door in the morning.


Yup...should we find any other passages in here after the door are sealed I think we post our rangers near the door while we collect the items and then rest while they do their fey resting thing and watch the other passage.

Abused Student
07-31-2008, 10:58 AM
Cool cool. Ok, give me a couple minutes to write this all up.

illogic
07-31-2008, 11:00 AM
:popcorn:

J.T.
07-31-2008, 11:00 AM
One more thing...we either need to find someone to take over for Tela...or we need to take her out of the game. She's not played in at least a week I think.

PSU2002
07-31-2008, 11:01 AM
Yup...should we find any other passages in here after the door are sealed I think we post our rangers near the door while we collect the items and then rest while they do their fey resting thing and watch the other passage.

I agree with this. If we find some hidden passages we seal both doors and post the rangers at the new passage in trance. The other option is if we find a passage to head back to the assumed safe zone between the two wooden doors you passed earlier and seal those and rest in there. But I think the ranger look out should suffice. As long as we don't get a ridiculous amount of goblins coming through it before we get proper rest.

Htebazile
07-31-2008, 11:06 AM
One more thing...we either need to find someone to take over for Tela...or we need to take her out of the game. She's not played in at least a week I think.

:iatp: If we don't remove her, and omega joins as a warlord, we'll be up to 11 characters, which just seems like too many. Would one of the fighters or rangers be willing to take over for wonk (leaving us with 1 fighter and/or 1 ranger) so we'd be down to 9 characters, each being controlled by a single person (no proxies)?

omegakain
07-31-2008, 11:07 AM
:iatp: If we don't remove her, and omega joins as a warlord, we'll be up to 11 characters, which just seems like too many. Would one of the fighters or rangers be willing to take over for wonk (leaving us with 1 fighter and/or 1 ranger) so we'd be down to 9 characters, each being controlled by a single person (no proxies)?

:iat:iatp::

Abused Student
07-31-2008, 11:09 AM
The room is the main gathering hall for the goblins. There are casks of some sort of liquid that they had been drinking but it doesn't look like it is fit for consumption by anyone other than goblins. The bodies yield up their normal loot...

5 battle axes, 5 suits of goblin chain mail, 32 short swords, 32 suits of goblin leather, 5 sets of goblin leather robes

Also, you find 5 hand cross bow with 100 bolts

Up near where one of the huge goblins was talking from, there is an ornately decorated podium with a dragon carved around its base. The eyes of the dragon are emeralds, a sapphire is set in a crown on its head, 5 black pearls and 10 regular pearls line the creature's spine.

On the opposite end of the podium, there are stone forms that are crude maniquins that are made to show of prized possessions apparently. One has some chain mail draped over it and a helm sitting on the stump of a head. Another isn't so much a body as a torso with arms coming out of the walls. On the arms, each wrist has on a Bracer (these are armor that go from elbow to wrist). One is made of leather, the other of steel plate. Laying across the outstretched hand is a staff topped with a red crystal on one end.

J.T.
07-31-2008, 11:09 AM
I'm cool with having so many characters, and Wonk is planning on coming back. It doesn't bother me, but I don't want to try to keep up with more characters if it's that they aren't playing.

Abused Student
07-31-2008, 11:10 AM
A careful search of the walls of the room reveal no secret passageways leading into or out of the room. The doors to the south are closed and sealed by the cleric.

Htebazile
07-31-2008, 11:11 AM
I'm cool with having so many characters, and Wonk is planning on coming back. It doesn't bother me, but I don't want to try to keep up with more characters if it's that they aren't playing.

I figured that whoever took over for wonk for now would create their own character once she returns. I'm fine with you, me, and illogic sharing control of wonk until things get back to normal for her and she can rejoin the group. You know I :ht: wonk.

PSU2002
07-31-2008, 11:17 AM
The room is the main gathering hall for the goblins. There are casks of some sort of liquid that they had been drinking but it doesn't look like it is fit for consumption by anyone other than goblins. The bodies yield up their normal loot...

5 battle axes, 5 suits of goblin chain mail, 32 short swords, 32 suits of goblin leather, 5 sets of goblin leather robes

Also, you find 5 hand cross bow with 100 bolts

Up near where one of the huge goblins was talking from, there is an ornately decorated podium with a dragon carved around its base. The eyes of the dragon are emeralds, a sapphire is set in a crown on its head, 5 black pearls and 10 regular pearls line the creature's spine.

On the opposite end of the podium, there are stone forms that are crude maniquins that are made to show of prized possessions apparently. One has some chain mail draped over it and a helm sitting on the stump of a head. Another isn't so much a body as a torso with arms coming out of the walls. On the arms, each wrist has on a Bracer (these are armor that go from elbow to wrist). One is made of leather, the other of steel plate. Laying across the outstretched hand is a staff topped with a red crystal on one end.


Can we determine if the staff has any powers or if it is simply a status symbol?

ldancer911
07-31-2008, 11:24 AM
5 battle axes, 5 suits of goblin chain mail, 32 short swords, 32 suits of goblin leather, 5 sets of goblin leather robes


So are we going to carry these battle axes too? Who has enough room/strength to carry some more...same with the chainmail.

The rogues should also take 1 short sword a piece to use in melee combat if we ever manage to get them into a flanking position.



Also, you find 5 hand cross bow with 100 bolts


I say each rogue takes 1 each fighter takes 1 and the paladin takes 1. I think everyone else has their own range attacks they can use.


Up near where one of the huge goblins was talking from, there is an ornately decorated podium with a dragon carved around its base. The eyes of the dragon are emeralds, a sapphire is set in a crown on its head, 5 black pearls and 10 regular pearls line the creature's spine.

On the opposite end of the podium, there are stone forms that are crude maniquins that are made to show of prized possessions apparently. One has some chain mail draped over it and a helm sitting on the stump of a head. Another isn't so much a body as a torso with arms coming out of the walls. On the arms, each wrist has on a Bracer (these are armor that go from elbow to wrist). One is made of leather, the other of steel plate. Laying across the outstretched hand is a staff topped with a red crystal on one end.

LOOT! I say take it all and see what we can do. Are the Bracers, Chain Mail & helm useful for us or are they also the crappy goblin stuff we can't wear...are there any properties on any of the stuff?

ldancer911
07-31-2008, 11:25 AM
Also whether assumed or not everyone picks up the crap they threw (daggers/axes/javelins)

Htebazile
07-31-2008, 11:29 AM
Life has me a little pre-occupied today. I'll try to have my tweaks this afternoon.

Abused Student
07-31-2008, 12:11 PM
Can we determine if the staff has any powers or if it is simply a status symbol?

As for the staff along with anything else, during an extended rest one person is able to figure out the properties of one item provided it is not too advanced.

LOOT! I say take it all and see what we can do. Are the Bracers, Chain Mail & helm useful for us or are they also the crappy goblin stuff we can't wear...are there any properties on any of the stuff?

All of the items on the wall are made for beings bigger than goblins.

Also whether assumed or not everyone picks up the crap they threw (daggers/axes/javelins)

:tup:

Life has me a little pre-occupied today. I'll try to have my tweaks this afternoon.

That is fine, no rush.

illogic
07-31-2008, 12:12 PM
Up near where one of the huge goblins was talking from, there is an ornately decorated podium with a dragon carved around its base. The eyes of the dragon are emeralds, a sapphire is set in a crown on its head, 5 black pearls and 10 regular pearls line the creature's spine.

Sapphires are pretty.

CindyLou Who
07-31-2008, 12:21 PM
I figured that whoever took over for wonk for now would create their own character once she returns. I'm fine with you, me, and illogic sharing control of wonk until things get back to normal for her and she can rejoin the group. You know I :ht: wonk.

:kiss:

ldancer911
07-31-2008, 12:27 PM
I'm cool with having so many characters, and Wonk is planning on coming back. It doesn't bother me, but I don't want to try to keep up with more characters if it's that they aren't playing.

I too am fine with having a lot of characters as long as people are controlling them for the most part. I dont mind having to make a move for someone once in a while if need be or temporarily taking control of one (like people have for wonk). I think if people are going to get in it is better to get in early so we are all generally the same level. I dont know if a level 1 in a group of level 3s (I know it will take a while to get there) is going to be as effective and might not have as much fun being weaker.

ldancer911
07-31-2008, 12:30 PM
As for the staff along with anything else, during an extended rest one person is able to figure out the properties of one item provided it is not too advanced.



All of the items on the wall are made for beings bigger than goblins.



:tup:



That is fine, no rush.

Awesome...grab the stuff on the wall and distribute it so we can check if anything has some nice properties when we rest. Other then that we can probably stash the rest of the stuff we dont want to carry around with us so maybe on our way out we can see if we have room for any more crap. I think we also want to pry out as many of these gems as we can so we can pawn them off when we get back to town. No sense if leaving them in a dark cave. Other then that lets all rest up.

Linus
07-31-2008, 12:32 PM
I figured that whoever took over for wonk for now would create their own character once she returns. I'm fine with you, me, and illogic sharing control of wonk until things get back to normal for her and she can rejoin the group. You know I :ht: wonk.

Should I then just send the PMs I would usually send to her to you, J.T. and illogic instead?

:-?

Linus
07-31-2008, 12:32 PM
All of the items on the wall are made for beings bigger than goblins.

:worriedgulp:

CindyLou Who
07-31-2008, 12:33 PM
Should I then just send the PMs I would usually send to her to you, J.T. and illogic instead?

:-?

:fof2:

illogic
07-31-2008, 12:33 PM
Should I then just send the PMs I would usually send to her to you, J.T. and illogic instead?

:-?
Yes. :popcorn:

CindyLou Who
07-31-2008, 12:34 PM
Yes. :popcorn:

:crying:

illogic
07-31-2008, 12:35 PM
:crying:
No one else is sending me PMs today. I'm feeling lonely. :-(

Linus
07-31-2008, 12:35 PM
:fof2:

http://www.freesmileys.org/smileys/scared004.gif

Linus
07-31-2008, 12:38 PM
By the way, I'd like to pull all of my used arrows out of the goblin cadavers.

Abused Student
07-31-2008, 12:50 PM
:worriedgulp:

Bigger as in human and elf and dwarf size :shrug:. They were trophies.

Linus
07-31-2008, 12:53 PM
Bigger as in human and elf and dwarf size :shrug:. They were trophies.

OK, I was afraid they were going to be bigger than us.

Abused Student
07-31-2008, 12:56 PM
By the way, I'd like to pull all of my used arrows out of the goblin cadavers.

:lol: :lol: :lol: :lol: :lol:

That is a good one. You mean the walls and floor, right?

Linus
07-31-2008, 12:58 PM
:lol: :lol: :lol: :lol: :lol:

That is a good one. You mean the walls and floor, right?

I think I hit more than I missed...

Abused Student
07-31-2008, 12:59 PM
I think I hit more than I missed...

Oh, those must all be Bing's arrows stuck in the ceiling then. :shrug: :tup:

Abused Student
07-31-2008, 01:00 PM
So are we sealing the door and resting? Who is taking which items?

CindyLou Who
07-31-2008, 01:01 PM
So are we sealing the door and resting? Who is taking which items?

Well, duh! I want the jewels! :D Okay, I know I'm not playing right now, but it seemed too perfect to pass up.

illogic
07-31-2008, 01:03 PM
Well, duh! I want the jewels! :D Okay, I know I'm not playing right now, but it seemed too perfect to pass up.

I can claim the jewels for wonk. :-D

Wonk gets the jewels!!!

Abused Student
07-31-2008, 01:07 PM
The sooner we figure out who is carrying what, who is resting with what items to "research" and what everyone is doing while they rest, the sooner we can go ahead and get it done so we can move on to the next exciting part.

ldancer911
07-31-2008, 01:07 PM
I can claim the jewels for wonk. :-D

Wonk gets the jewels!!!

Thats fine with me...but if we need to pawn them off for weapons/armor when we get to town we are doing that! I dont think her shinny ring is going to help us kill things...

udjw828
07-31-2008, 01:09 PM
The sooner we figure out who is carrying what, who is resting with what items to "research" and what everyone is doing while they rest, the sooner we can go ahead and get it done so we can move on to the next exciting part.

I thought the exciting part was happening in the :bump: thread...:shrug:

Abused Student
07-31-2008, 01:10 PM
I thought the exciting part was happening in the :bump: thread...:shrug:

Shhh! People aren't supposed to know what is going on over there oorjjee

CindyLou Who
07-31-2008, 01:13 PM
Thats fine with me...but if we need to pawn them off for weapons/armor when we get to town we are doing that! I dont think her shinny ring is going to help us kill things...

:crying:

j/k Of course! I just want to carry them. :D

illogic
07-31-2008, 01:15 PM
:crying:

j/k Of course! I just want to carry them. :D

I'm gonna lose* the sapphire on the way.

*lose = steal

Abused Student
07-31-2008, 01:16 PM
:crying:

j/k Of course! I just want to carry them. :D

I was looking for the white text that said something about rolling around on them naked or taking a bath in them or something similar. I continue to be amazed.

PSU2002
07-31-2008, 01:23 PM
I think we should deffinitely get the north door sealed off and rest. Someone should definitely research the staff with the red jewel. My guess is it has to have some sort of power. As for all the jewels, they will probably be too heavy to carry, and they aren't going anywhere. If we have a good idea that we will definitely be back through this way again on our way back to town for whatever reason we could leave them where they are and pick them up then. Otherwise we can try to distribute as much as we can amongst the 10 of us. The chain mail and such that is large enough for us to use should also be researched to see if it gives any bonuses to AC.

First things first lets get this door sealed.

Abused Student
07-31-2008, 01:25 PM
I think we should deffinitely get the north door sealed off and rest. Someone should definitely research the staff with the red jewel. My guess is it has to have some sort of power. As for all the jewels, they will probably be too heavy to carry, and they aren't going anywhere. If we have a good idea that we will definitely be back through this way again on our way back to town for whatever reason we could leave them where they are and pick them up then. Otherwise we can try to distribute as much as we can amongst the 10 of us. The chain mail and such that is large enough for us to use should also be researched to see if it gives any bonuses to AC.

First things first lets get this door sealed.

The gems aren't that big. In fact, they would all probably fit in a pouch like each of you are carrying. One person could carry them all without any problems.

Both doors are now sealed.

PSU2002
07-31-2008, 01:26 PM
by the way, has anyone seen the Paladin. He should be up and around by now.

ldancer911
07-31-2008, 01:30 PM
For research I say we give:

Staff to Hteb
Chain Mail to Cleric
Helm to our new Warlord
The two Bracers to our Rangers.

As for carring stuff I say.

Both me and Gimli can take 2 Battle Axes. The other battle axe can go to Siggy. I think the chain mail is pretty heavy even though it can be folded pretty compactly.

Either way I also say each rogue takes 1 short sword to use for melee combat and a cross bow + 20 bolts to use. The Fighters & paladins also take a cross bow + bolts.

If we can carry the chain lets take it...otherwise lets stash the other crap is some corner like we did before.

Also give wonk all the jews we can pry off of their crappy shrines.

4sigma
07-31-2008, 01:37 PM
by the way, has anyone seen the Paladin. He should be up and around by now.

:wave:

Checking over the loot. One moment please. :)

Htebazile
07-31-2008, 01:42 PM
You're correct that I'm totally taking the staff. Based on what I *think* it may be/do, I'd benefit from it the most. Also, I can use it as a melee weapon (like a quarterstaff), which is good.

I'd like to switch my feat (currently skill training in Stealth :roll:) for Hellfire Blood, which gives me +1 attack and damage with fire and fear powers.

I'd also like to replace Sleep (one of my two choices of daily power) with Flaming Sphere. While I considered switching out one of my at-will spells for Thunderwave, I don't think I'll do that now.

Gandalf
07-31-2008, 01:43 PM
For research I say we give:

Staff to Hteb
Chain Mail to Cleric
Helm to our new Warlord
The two Bracers to our Rangers.

As for carring stuff I say.

Both me and Gimli can take 2 Battle Axes. The other battle axe can go to Siggy. I think the chain mail is pretty heavy even though it can be folded pretty compactly.

Either way I also say each rogue takes 1 short sword to use for melee combat and a cross bow + 20 bolts to use. The Fighters & paladins also take a cross bow + bolts.

If we can carry the chain lets take it...otherwise lets stash the other crap is some corner like we did before.

Also give wonk all the jews we can pry off of their crappy shrines.
:iatp:

BTW, each rogue already has a battle axe for melee combat, picked up in an earlier encounter.

CindyLou Who
07-31-2008, 01:43 PM
For research I say we give:

Staff to Hteb
Chain Mail to Cleric
Helm to our new Warlord
The two Bracers to our Rangers.

As for carring stuff I say.

Both me and Gimli can take 2 Battle Axes. The other battle axe can go to Siggy. I think the chain mail is pretty heavy even though it can be folded pretty compactly.

Either way I also say each rogue takes 1 short sword to use for melee combat and a cross bow + 20 bolts to use. The Fighters & paladins also take a cross bow + bolts.

If we can carry the chain lets take it...otherwise lets stash the other crap is some corner like we did before.

Also give wonk all the jews we can pry off of their crappy shrines.

Also, since the jewels are fairly light, I can carry something else, too, to distribute the weight being hauled more evenly. Of course, I shouldn't carry any of the weapons since I'm not trained to use them and would incur a penalty if I tried.

4sigma
07-31-2008, 01:43 PM
But I do know that I think I would like to replace cause fear with Divine Glow. That looks pretty sweet.

I think the way cause fear works is possibly misunderstood. The spell description is perhaps ambiguous in terms of how long it lasts. Most effects have a duration of (A) one round (B) until a save ends, or (C) for the duration of the encounter. Things that do (C) are generally effects on your own party, not effects on a bad guy. So I'd interpret the duration of Cause Fear to be (A) or (B).

The nice thing about Cause Fear is that it provokes opportunity attacks from everyone standing next to it. In effect it can give the party several free attacks when it hits. If the bad guy is now at a distance from the party, it will take him a round or two to get back up and attack us.


This isn't necessarily inherently superior to the other options available to the Cleric, but it does have perhaps more utility than previously thought.

PSU2002
07-31-2008, 01:45 PM
For research I say we give:

Staff to Hteb
Chain Mail to Cleric
Helm to our new Warlord
The two Bracers to our Rangers.

As for carring stuff I say.

Both me and Gimli can take 2 Battle Axes. The other battle axe can go to Siggy. I think the chain mail is pretty heavy even though it can be folded pretty compactly.

Either way I also say each rogue takes 1 short sword to use for melee combat and a cross bow + 20 bolts to use. The Fighters & paladins also take a cross bow + bolts.

If we can carry the chain lets take it...otherwise lets stash the other crap is some corner like we did before.

Also give wonk all the jews we can pry off of their crappy shrines.

I don't think the warlord is technically in our party yet. We will have to find him like you did Tela.

And I did not know that goblins placed israelites on their shrines.

Abused Student
07-31-2008, 01:46 PM
Also give wonk all the jews we can pry off of their crappy shrines.

I am not sure how many jews wonk can carry but my guess is more than one would really put a strain on her.

4sigma
07-31-2008, 01:50 PM
On the opposite end of the podium, there are stone forms that are crude maniquins that are made to show of prized possessions apparently. One has some chain mail draped over it and a helm sitting on the stump of a head. Another isn't so much a body as a torso with arms coming out of the walls. On the arms, each wrist has on a Bracer (these are armor that go from elbow to wrist). One is made of leather, the other of steel plate. Laying across the outstretched hand is a staff topped with a red crystal on one end.

Staff definitely goes to the wizard.
Chain mail goes to someone proficient with it that isn't wearing plate. I think that's the warlord or the cleric? Since we don't officially have the warlord here to check it out, I'd say go with the Cleric here.
Helm could go to several people. Best use depends on what it does. Suggest a fighter check it out.
Leather bracer sounds like a ranger
Plate bracer sounds like a fighter

Htebazile
07-31-2008, 01:50 PM
Also, since the jewels are fairly light, I can carry something else, too, to distribute the weight being hauled more evenly. Of course, I shouldn't carry any of the weapons since I'm not trained to use them and would incur a penalty if I tried.

Will I incur a penalty if I need to use the staff to whack things?

ldancer911
07-31-2008, 01:52 PM
Staff definitely goes to the wizard.
Chain mail goes to someone proficient with it that isn't wearing plate. I think that's the warlord or the cleric?
Helm could go to several people. Best use depends on what it does. Suggest a fighter check it out.
Leather bracer sounds like a ranger
Plate bracer sounds like a fighter

I am saying to try and "research" it while we rest to see if there are any magic abilities. I was thinking a higher intelligence might help with that. Didnt make any comments to see who it goes to...

Linus
07-31-2008, 01:53 PM
For research I say we give:

Staff to Hteb
Chain Mail to Cleric
Helm to our new Warlord
The two Bracers to our Rangers.

As for carring stuff I say.

Both me and Gimli can take 2 Battle Axes. The other battle axe can go to Siggy. I think the chain mail is pretty heavy even though it can be folded pretty compactly.

Either way I also say each rogue takes 1 short sword to use for melee combat and a cross bow + 20 bolts to use. The Fighters & paladins also take a cross bow + bolts.

If we can carry the chain lets take it...otherwise lets stash the other crap is some corner like we did before.

Also give wonk all the jews we can pry off of their crappy shrines.

Can wonk carry Jerry Seinfled, Michael Bloomberg, Alan Greenspan and the Beastie Boys?

Abused Student
07-31-2008, 01:54 PM
Also, since the jewels are fairly light, I can carry something else, too, to distribute the weight being hauled more evenly. Of course, I shouldn't carry any of the weapons since I'm not trained to use them and would incur a penalty if I tried.

Carrying weapons is different than trying to use them. You can take a battle axe and strap it to your back so it doesn't impede your movement at all and never try and use it and there would be no penalties. If you couldn't work your spells and you didn't have a weapon that you knew how to use and had to try and attack something with the battle axe though, that is where you would suffer the penalty when you tried to hit them. You can carry them just fine.

Linus
07-31-2008, 01:54 PM
I will inspect one of the bracers.

Abused Student
07-31-2008, 01:55 PM
Will I incur a penalty if I need to use the staff to whack things?

I don't think so. I would have to check your sheet but I would assume you had been trained in using a staff.

Abused Student
07-31-2008, 01:56 PM
Is there anybody that is researching something that will not tell the whole group? If there is, I will send the information in PMs, otherwise I will just write it out here. I will give you until 2:30 to respond.

4sigma
07-31-2008, 01:57 PM
I am saying to try and "research" it while we rest to see if there are any magic abilities. I was thinking a higher intelligence might help with that. Didnt make any comments to see who it goes to...

I actually don't know how this mechanic works. I.e. whether it's int based, or proficiency based. :shrug:

CindyLou Who
07-31-2008, 01:58 PM
Carrying weapons is different than trying to use them. You can take a battle axe and strap it to your back so it doesn't impede your movement at all and never try and use it and there would be no penalties. If you couldn't work your spells and you didn't have a weapon that you knew how to use and had to try and attack something with the battle axe though, that is where you would suffer the penalty when you tried to hit them. You can carry them just fine.

Okay then. I'll carry whatever I'm needed to carry. Except Jerry Seinfeld.

omegakain
07-31-2008, 01:58 PM
Can wonk carry Jerry Seinfled, Michael Bloomberg, Alan Greenspan and the Beastie Boys?

Don't forget Bowzer from Sha-Na-Na and Arthur Fonzarelli.

Htebazile
07-31-2008, 01:58 PM
I don't think so. I would have to check your sheet but I would assume you had been trained in using a staff.

Okay, wizards in general have both daggers and quarterstaffs, so I'm good.

PSU2002
07-31-2008, 01:58 PM
I will inspect the chain mail. I am going to be heading off to study shortly. I assume we are safely stowed away at this moment and will be hashing out a lot of what this stuff can do and who should take it. So my absence for a couple hours shouldn't pose a problem.

Linus
07-31-2008, 01:59 PM
Okay then. I'll carry whatever I'm needed to carry. Except Jerry Seinfeld.

:picturingwonkgivingapiggybackridetoAlanGreenspan:

Linus
07-31-2008, 02:03 PM
Don't forget Bowzer from Sha-Na-Na and Arthur Fonzarelli.

:steppingawayfromtheAdamSandlersong:

Or five of the six three stooges!

Abused Student
07-31-2008, 02:06 PM
I actually don't know how this mechanic works. I.e. whether it's int based, or proficiency based. :shrug:

According to the Player's Handbook

"Most of the time, you can determine the properties and powers of a magic item during a short rest. In the course of handling the item for a few minutes, you discover what the item is and what it does. You can identify one magic item per short rest.
Some magic items might be a bit harder to identify, such as cursed or nonstandard itms, or powerful magical artifacts. Your DM might ask for an Arcana check or ..." you might need to go on a quest or find a ritual etc.

Htebazile
07-31-2008, 02:09 PM
Can someone send MountainGirl a PM to see if she's planning to continue participating? Otherwise, we may as well go ahead and redistribute her stuff, assuming she has anything worth taking.

4sigma
07-31-2008, 02:13 PM
I think we've got Hteb checking out the staff, Cleric checking out the chain, and Lloan checking out the leather bracer.

Sir would like to check out the steel bracer. if we get a volunteer to check out the helm (duriel? Gimli?) I think we've got all the bases covered.

Gandalf
07-31-2008, 02:13 PM
Can someone send MountainGirl a PM to see if she's planning to continue participating? Otherwise, we may as well go ahead and redistribute her stuff, assuming she has anything worth taking.I will, though :confused: . I wouldn't be surprised if I have used a higher % of my PM box than you, NTTAWWT.

Gandalf
07-31-2008, 02:14 PM
I think we've got Hteb checking out the staff, Cleric checking out the chain, and Lloan checking out the leather bracer.

Sir would like to check out the steel bracer. if we get a volunteer to check out the helm (duriel? Gimli?) I think we've got all the bases covered.
I will check out the helm.

ldancer911
07-31-2008, 02:17 PM
Awesome time to sleep.

Abused Student
07-31-2008, 02:25 PM
Last chance for someone to not share with the group.

CindyLou Who
07-31-2008, 02:27 PM
I think we've got Hteb checking out the staff, Cleric checking out the chain, and Lloan checking out the leather bracer.

Sir would like to check out the steel bracer. if we get a volunteer to check out the helm (duriel? Gimli?) I think we've got all the bases covered.

:iatp: And wonk checking out Lloan.

ldancer911
07-31-2008, 02:38 PM
:popcorn:

Htebazile
07-31-2008, 02:39 PM
I will, though :confused: . I wouldn't be surprised if I have used a higher % of my PM box than you, NTTAWWT.

I suspect that's true, and I guess by "someone" I meant the DM. :shrug:

(The PM box for this ID is at about 17.3%...in 4 weeks :oops:)

illogic
07-31-2008, 02:42 PM
(The PM box for this ID is at about 17.3%...in 4 weeks :oops:)

:crying: I knew nobody loves me!! :crying:

ldancer911
07-31-2008, 02:42 PM
Guess no one likes me...I have plenty of PM box space.

ldancer911
07-31-2008, 02:43 PM
Guess no one likes me...I have plenty of PM box space.

41 PMs in about a year and a half...I actually think I did delete about 3-5 a year ago so its about 45 since march 2007.

illogic
07-31-2008, 02:47 PM
41 PMs in about a year and a half...I actually think I did delete about 3-5 a year ago so its about 45 since march 2007.

A couple of those are from me. :clap: Unless you deleted me. :tfh:

I think I'm just going to keep retiring IDs when the PM Box fills. This one will be around a while yet. A very long while.

ldancer911
07-31-2008, 02:48 PM
A couple of those are from me. :clap: Unless you deleted me. :tfh:

I think I'm just going to keep retiring IDs when the PM Box fills. This one will be around a while yet. A very long while.

:tup: I have to head out now though...I will check in when I get home in about 3 hours.

Htebazile
07-31-2008, 02:50 PM
:crying: I knew nobody loves me!! :crying:

:bighug: :kiss: I talk too much. :oops:

illogic
07-31-2008, 03:20 PM
:bighug: :kiss: I talk too much. :oops:

It's okay, 'cause I :ht: me!

Htebazile
07-31-2008, 03:23 PM
It's okay, 'cause I :ht: me!

What a coinkydink, I :ht: you, too!! :kiss:

Abused Student
07-31-2008, 03:27 PM
The staff is a Staff of the War Mage. It gives a +1 to attack and damage rolls and an extra 1d8 to critical rolls. Also, as a daily power, it can increase the burst or blast size of one spell area spell by 1.

The helm is a Horned Helm. It allows you to do an extra 1d6 of damage on a charge attack

The chain mail is Exalted Armor. As a daily power, until the end of your turn, each character healed by one of the wearer's encounter or daily powers regains an additional 1d10+charisma modifer hit points.

The steel bracers are Bracers of Mighty Striking. With a melee basic attack, you gain a +2 bonus to the damage roll.

The leather bracers are Bracers of Perfect Shot. When you hit with a ranged attack, you gain a +2 bonus to the damage roll.

You may begin fighting over the loot as you wish.

Htebazile
07-31-2008, 03:28 PM
I'm keeping the staff but don't have a use for any of the rest of it.

illogic
07-31-2008, 03:31 PM
:popcorn:

BingBoing
07-31-2008, 03:38 PM
Only one set of leather bracers?

Gandalf
07-31-2008, 03:40 PM
I'll propose taking the steel bracers. Most of my attacks are melee, as are Duriel's, so giving them to either of us should inflict the most damage on the goblins.

The description of the chain mail is very strange, but since I won't be healing anyone, there's no reason for me to wear it. Are the cleric and paladin our only healers?

Abused Student
07-31-2008, 03:40 PM
Yep

And just fyi, this is a little bit of a team building excercise too because some people aren't being team friendly. With not enough magical weapons to go around, some people are going to have to delay getting their stuff until later.

:popcorn: Play nice.

BingBoing
07-31-2008, 03:43 PM
Well if Lloan is around, I think it's time for some RPS!

omegakain
07-31-2008, 03:43 PM
Just as a side note that anyone could notice from looking in the PH, Warlords have encounter and daily powers that would be relevant to the chain mail. But I suppose they would also be relevant for CLEric.

Htebazile
07-31-2008, 03:44 PM
I'll propose taking the steel bracers. Most of my attacks are melee, as are Duriel's, so giving them to either of us should inflict the most damage on the goblins.

The description of the chain mail is very strange, but since I won't be healing anyone, there's no reason for me to wear it. Are the cleric and paladin our only healers?

Yep

And just fyi, this is a little bit of a team building excercise too because some people aren't being team friendly. With not enough magical weapons to go around, some people are going to have to delay getting their stuff until later.

:popcorn: Play nice.

If we should just happen to come upon one, warlords have some kind of healing abilities, I think. ;)

I don't want to be greedy about the staff, but it seems like a better fit for me, since only Sir K and I have burst/blast attacks, and he already has a melee weapon (and better attacks/damage). I'm willing to invite discussion if need be.

Abused Student
07-31-2008, 03:49 PM
Just as a side note that anyone could notice from looking in the PH, Warlords have encounter and daily powers that would be relevant to the chain mail. But I suppose they would also be relevant for CLEric.

There is not a warlord in the party and any warlord who wishes his voice to be heard better keep a journal for when he meets back up with the party :D ;)

J.T.
07-31-2008, 04:02 PM
The helm is a Horned Helm. It allows you to do an extra 1d6 of damage on a charge attack


What's a charge attack? :-?

I don't think I have a need for any of it, but I would like one of those nifty crossbows...(I think they do more damage than my trusty daggers :D)

Abused Student
07-31-2008, 04:06 PM
What's a charge attack? :-?

I don't think I have a need for any of it, but I would like one of those nifty crossbows...(I think they do more damage than my trusty daggers :D)

A charge attack is when you run at somebody and end that run with an attack.

And yes, the crossbows to a decent bit more than your daggers. D6 roll at least.

J.T.
07-31-2008, 04:07 PM
I'd like a short sword too if I can have one....they do more damage too, and I'm good with them!

I also request that the DM give us some sort of nifty goblin who uses Shuriken (I want to do some ninja stuff!).

J.T.
07-31-2008, 04:07 PM
d8. :-P

illogic
07-31-2008, 04:07 PM
If we should just happen to come upon one, warlords have some kind of healing abilities, I think. ;)

I don't want to be greedy about the staff, but it seems like a better fit for me, since only Sir K and I have burst/blast attacks, and he already has a melee weapon (and better attacks/damage). I'm willing to invite discussion if need be.

I vote the staff goes to Hteb!

illogic
07-31-2008, 04:08 PM
I'd like a short sword too if I can have one....they do more damage too, and I'm good with them!

Can you carry all that? I'm impressed.

J.T.
07-31-2008, 04:08 PM
Yeah, Miss Take says fight among yourselves. I don't think Wonk or I need any of that stuff.

J.T.
07-31-2008, 04:10 PM
I figure that daggers (I have 10 of those, don't weigh much), so a sword is twice a dagger (so that's like having two extra daggers), and then the crossbow is only 4 more lbs...yeah, I can carry all that.

Miss Take will also carry the emerald if we are carrying the jewels (I like emeralds).

CindyLou Who
07-31-2008, 04:24 PM
I figure that daggers (I have 10 of those, don't weigh much), so a sword is twice a dagger (so that's like having two extra daggers), and then the crossbow is only 4 more lbs...yeah, I can carry all that.

Miss Take will also carry the emerald if we are carrying the jewels (I like emeralds).

Wonk hands over the emerald to Miss Take.

Htebazile
07-31-2008, 04:28 PM
I vote the staff goes to Hteb!

:love: Thanks, babe!

PSU2002
07-31-2008, 04:32 PM
For now I will take the chain mail unless sir k has a strong desire for it. My thought is that healing is the clerics first priority in most situations and the paladin's is more balanced. If we happen to find a warlord along the way it could be possible to pass over the chain mail if it appears his abilities will be more greatly enhanced by it than the Cleric's.

Htebazile
07-31-2008, 04:33 PM
Do we know if anyone can heal multiple allies at once? Or what the various Charisma modifiers are?

Linus
07-31-2008, 04:37 PM
Well if Lloan is around, I think it's time for some RPS!

OK, you play RPS while I keep the leather bracers!







Actually, it might make sense for me to take the leather while you take the steel since your melee abilities aren't as strong as they otherwise might be.

Gandalf
07-31-2008, 04:44 PM
Actually, it might make sense for me to take the leather while you take the steel since your melee abilities aren't as strong as they otherwise might be.Since based on the encounters so far, rangers tend to use ranged attacks rather than melee, doesn't it make more sense to give the steel ones to Duriel or me, since we usually attack melee? Or perhaps give them to the paladin.

Linus
07-31-2008, 04:45 PM
Since based on the encounters so far, rangers tend to use ranged attacks rather than melee, doesn't it make more sense to give the steel ones to Duriel or me, since we usually attack melee? Or perhaps give them to the paladin.

I'm fine with that as well.




As long as the leather ones are mine.

4sigma
07-31-2008, 04:46 PM
For now I will take the chain mail unless sir k has a strong desire for it. My thought is that healing is the clerics first priority in most situations and the paladin's is more balanced. If we happen to find a warlord along the way it could be possible to pass over the chain mail if it appears his abilities will be more greatly enhanced by it than the Cleric's.

I agree with the cleric taking the chain mail.

4sigma
07-31-2008, 04:49 PM
OK, i'm out of my meetings now for the day. More commentary and answers to some questions above coming momentarily. :)

Gandalf
07-31-2008, 04:51 PM
I'm fine with that as well.




As long as the leather ones are mine.
Given the choice, I would much rather see Miss Take in leather.

4sigma
07-31-2008, 05:00 PM
The staff is a Staff of the War Mage. It gives a +1 to attack and damage rolls and an extra 1d8 to critical rolls. Also, as a daily power, it can increase the burst or blast size of one spell area spell by 1.

The helm is a Horned Helm. It allows you to do an extra 1d6 of damage on a charge attack

The chain mail is Exalted Armor. As a daily power, until the end of your turn, each character healed by one of the wearer's encounter or daily powers regains an additional 1d10+charisma modifer hit points.

The steel bracers are Bracers of Mighty Striking. With a melee basic attack, you gain a +2 bonus to the damage roll.

The leather bracers are Bracers of Perfect Shot. When you hit with a ranged attack, you gain a +2 bonus to the damage roll.

You may begin fighting over the loot as you wish.

My opinions on loot division:

Staff of the Warmage: This goes to Hteb.

Chain mail: This should go to the cleric. CLEric does healing twice per encounter, and it sounds like he may be picking up another healing power as well. That's more than Sir does. Sir also prefers sturdier armor than Chain mail.

Hypothetically, if a Warlord were to join the party, it might serve equally well with said warlord. It depends who has the highest healing frequency. However, it might well still be best with the Cleric if the Cleric normally attacks from range and the warlord in melee. It's no good having the item on someone that is unconscious. Though if the armor also gives a bonus to armor class beyond normal chainmail, that might be an argument for giving it to someone who is more likely to be attacked.

Helm: This could do well with any of Gimli, Duriel, or Sir. Need to confirm if it provides a bonus to AC. If so, Gimli perhaps should get it. Otherwise I think Duriel or Sir would get best use of it.

Steel bracers: Not clear where these belong yet, but probably with Gimli or Duriel. Sir has an "at will" attack which essentially gives +1 damage, so he'd get less benefit from these. Suggest Duriel and Gimli arm wrestle each other for it. Should go to a different person than the helm.

Leather bracers should go to one of the rangers. Lloan and Bing should have an archery contest to determine the winner.

In general, those who get a nifty item should get a smaller share of the remaining loot. When we get back to town, we should get everything appraised, and divide up the coinage / gems such that everyone gets an equal share of the wealth.

J.T.
07-31-2008, 05:00 PM
Miss Take is in leather....check out page 213 G...I'm in #2.

Htebazile
07-31-2008, 05:03 PM
From perusing the PH, it looks like I should have a few rituals I can do. Among the level 1 rituals I can choose from is one that basically creates a floating disk we can use to carry stuff (which follows behind us like a little puppy :D). It takes 10 minutes to cast and lasts 24 hours, so it should allow us to carry A LOT of this stuff out if/when we leave.

Gandalf
07-31-2008, 05:06 PM
Miss Take is in leather....check out page 213 G...I'm in #2.:tup:

4sigma
07-31-2008, 05:07 PM
Do we know if anyone can heal multiple allies at once? Or what the various Charisma modifiers are?

None of us have any powers yet that heal multiple allies at once. Our healing is currently:

Cleric: Healing word twice per encounter
Possibly adding another power that does healing once per encounter, if it hits.

Paladin: Lay on hands twice per day.
Encounter power that does healing once per day, if it hits.


Charisma modifier is the "+#" next to your charisma stat. For Sir it's +3. I think for the Cleric it's +4.

4sigma
07-31-2008, 05:08 PM
From perusing the PH, it looks like I should have a few rituals I can do. Among the level 1 rituals I can choose from is one that basically creates a floating disk we can use to carry stuff (which follows behind us like a little puppy :D). It takes 10 minutes to cast and lasts 24 hours, so it should allow us to carry A LOT of this stuff out if/when we leave.

Agreed. Note there's a small gold piece cost associated with it. But the loot it can carry should far exceed that expense. We should reimburse you for the cost if it means we can collectively get more loot home.

4sigma
07-31-2008, 05:12 PM
Suggest also that the 5 crossbows go to Sir, Duriel, Gimli, Miss Take, and Tela. (If Tela's still with us. Otherwise we'll have an extra in case we happen to meet a warlord.)

This will give the fighter types something more useful to do when they aren't in the front row, without running out of javelins.

Question: For those of us that threw our javelins, can we recover them? Or are they damaged in the process of use? (Apologies if this was addressed somewhere -- I may have missed it.)

Htebazile
07-31-2008, 05:12 PM
My only concern now is whether we have whatever components are required.

BingBoing
07-31-2008, 05:36 PM
I gather that Lloan really wants those leather bracers, so I'm just going to let him have them. I'll just take dibs on the next loot that helps ranged attacks. :D

illogic
07-31-2008, 05:38 PM
I gather that Lloan really wants those leather bracers, so I'm just going to let him have them. I'll just take dibs on the next loot that helps ranged attacks. :D
Aww... how generous. :kiss: for Bing!

ldancer911
07-31-2008, 05:49 PM
The staff is a Staff of the War Mage. It gives a +1 to attack and damage rolls and an extra 1d8 to critical rolls. Also, as a daily power, it can increase the burst or blast size of one spell area spell by 1.

The helm is a Horned Helm. It allows you to do an extra 1d6 of damage on a charge attack

The chain mail is Exalted Armor. As a daily power, until the end of your turn, each character healed by one of the wearer's encounter or daily powers regains an additional 1d10+charisma modifer hit points.

The steel bracers are Bracers of Mighty Striking. With a melee basic attack, you gain a +2 bonus to the damage roll.

The leather bracers are Bracers of Perfect Shot. When you hit with a ranged attack, you gain a +2 bonus to the damage roll.

You may begin fighting over the loot as you wish.

I agree that staff should go to Hteb...no argument problem there.

Whatever ranger wants the leather bracer's they can figure that out.

Cleric should probably get the chain-mail...at least for right now.

I think I should probably get the bracers while I am up front since I will probably have more melee attacks in these close quarters. Plus if there is room its probably more likely that gimli will change if he is in the back row. If Gimli really wants the bracers I am not going to put up much of a fight.

Gandalf
07-31-2008, 05:53 PM
I agree that staff should go to Hteb...no argument problem there.

Whatever ranger wants the leather bracer's they can figure that out.

Cleric should probably get the chain-mail...at least for right now.

I think I should probably get the bracers while I am up front since I will probably have more melee attacks in these close quarters. Plus if there is room its probably more likely that gimli will change if he is in the back row. If Gimli really wants the bracers I am not going to put up much of a fight.You can have the bracers. From the beginning I've said one of us should have them. It makes little difference which as long as the party doesn't waste them on a ranger

ldancer911
07-31-2008, 05:56 PM
You can have the bracers. From the beginning I've said one of us should have them. It makes little difference which as long as the party doesn't waste them on a ranger

Awesome...Helm should work well for you too since if you are in the back you will be able to charge up and get a bonus on the attack.

PSU2002
07-31-2008, 05:57 PM
None of us have any powers yet that heal multiple allies at once. Our healing is currently:

Cleric: Healing word twice per encounter
Possibly adding another power that does healing once per encounter, if it hits.

Paladin: Lay on hands twice per day.
Encounter power that does healing once per day, if it hits.


Charisma modifier is the "+#" next to your charisma stat. For Sir it's +3. I think for the Cleric it's +4.

i am not adding any new healing powers to the cleric...the power i replaced cause fear with adds two to power of each attack, not to hit points.

4sigma
07-31-2008, 05:57 PM
It's possible that we could move the bracers and helm around, depending on who is currently in the front row. Then assign ownership somehow when we return to town. (We will presumably have more loot by then.)

Abused Student
07-31-2008, 09:35 PM
Given the choice, I would much rather see Miss Take in leather.

While I agree with this statement, the fact that she is already in leather, I believe the less leather she has on, the better. At least in my opinion. :D

J.T.
07-31-2008, 09:44 PM
While I agree with this statement, the fact that she is already in leather, I believe the less leather she has on, the better. At least in my opinion. :D
I could take it off, but I think it would distract too many of the good guys, and not enough goblins. :D

Htebazile
07-31-2008, 09:44 PM
I could take it off, but I think it would distract too many of the good guys, and not enough goblins. :D

I'm pretty sure Sir K is already on thin ice with Bahamut, too.

Abused Student
07-31-2008, 09:50 PM
And Hteb, since it doesn't specify what they are, we will assume they are normal wizard components that you normally carry around with you so you can cast that whenever you want.

And the party has rested, all daily powers have been restored.

J.T.
07-31-2008, 10:12 PM
I want to rest longer. :(

ldancer911
07-31-2008, 10:16 PM
I want to rest longer. :(

Its ok...Im fast :tup:

4sigma
07-31-2008, 10:52 PM
The staff is a Staff of the War Mage. It gives a +1 to attack and damage rolls and an extra 1d8 to critical rolls. Also, as a daily power, it can increase the burst or blast size of one spell area spell by 1.

The helm is a Horned Helm. It allows you to do an extra 1d6 of damage on a charge attack

The chain mail is Exalted Armor. As a daily power, until the end of your turn, each character healed by one of the wearer's encounter or daily powers regains an additional 1d10+charisma modifer hit points.

The steel bracers are Bracers of Mighty Striking. With a melee basic attack, you gain a +2 bonus to the damage roll.

The leather bracers are Bracers of Perfect Shot. When you hit with a ranged attack, you gain a +2 bonus to the damage roll.

You may begin fighting over the loot as you wish.

Assuming it's the standard PH version, I believe the Exalted Armor also gives +1 to Armor class, compared to normal Chain. The best use is probably still for it to go to the Cleric, who might be able to use it to do two powerful Healing Words in a single turn.

4sigma
07-31-2008, 11:08 PM
My effort at summarizing the loot acquisition. This is by no means final, but is what I think is the prevailing current view based on comment to date:

Duriel: Steel Bracers, Crossbow, Battle Axe
Gimli: Horned Helm, Crossbow, Battle Axe
Sir: Crossbow, Battle Axe
Miss Take: Crossbow, Short Sword
Tela: Crossbow, Short Sword
Lloan: Leather Bracers
Bing: --
Hteb: Staff of the Warmage
C.L.Eric: Exalted Armor
Wonk: -- (carrying gems)

There were some items we picked up earlier (axes) which were handed out, but I'm not sure if folks still want to lug them around, given our new crossbows.


Regardless, remaining items being carried on Hteb's "Tenser's Floating Disc", to be sold when we return to town. The resulting coin to allocated such that everyone has received equal value, i.e. those receiving fewer items get more coin to compensate.

AS, can we "retcon" the existence of the floating disc to our earlier encounters, and say that we're carrying around the loot we "stashed" earlier?

Edited to add: One short sword each for the Rogues.

Abused Student
07-31-2008, 11:12 PM
My effort at summarizing the loot acquisition. This is by no means final, but is what I think is the prevailing current view based on comment to date:

Duriel: Steel Bracers, Crossbow, Battle Axe
Gimli: Horned Helm, Crossbow, Battle Axe
Sir: Crossbow, Battle Axe
Miss Take: Crossbow
Tela: Crossbow
Lloan: Leather Bracers
Bing: --
Hteb: Staff of the Warmage
C.L.Eric: Exalted Armor
Wonk: -- (carrying gems)

There were some items we picked up earlier (hand axes) which were handed out, but I'm not sure if folks still want to lug them around, given our new crossbows.


Regardless, remaining items being carried on Hteb's "Tenser's Floating Disc", to be sold when we return to town. The resulting coin to allocated such that everyone has received equal value, i.e. those receiving fewer items get more coin to compensate.

AS, can we "retcon" the existence of the floating disc to our earlier encounters, and say that we're carrying around the loot we "stashed" earlier?

Sure, I will allow that.

CindyLou Who
07-31-2008, 11:45 PM
Its ok...Im fast :tup:

:twss:

CindyLou Who
08-01-2008, 01:04 AM
August 18th is likely the earliest I'll even be able to think of returning to the game. Maybe not even then, but I'll make it a goal. :kiss: Thanks to all those wonderful ladies filling in for me. :love:

4sigma
08-01-2008, 01:41 AM
Ok, second meeting is on hold for now. Sounds like you guys want to look over the goblins for loot. You are able to recover 3 suits of goblin chain mail, 6 suits of goblin leather, 7 short swords, 2 battle axes, and 225 gold.

In going through the loot, you find:
3 battle axes
3 suits of goblin chain mail
20 piles of petrified bat guano
3 sets of leather goblin robes
10 dead rats
475 gold pieces
1 mostly dead snake
2 pouches labeled dragon snot that are very wet
and a small vial labeled frog intenstines, the contents look very much like what the label says.

The room is the main gathering hall for the goblins. There are casks of some sort of liquid that they had been drinking but it doesn't look like it is fit for consumption by anyone other than goblins. The bodies yield up their normal loot...

5 battle axes, 5 suits of goblin chain mail, 32 short swords, 32 suits of goblin leather, 5 sets of goblin leather robes

Also, you find 5 hand cross bow with 100 bolts

Up near where one of the huge goblins was talking from, there is an ornately decorated podium with a dragon carved around its base. The eyes of the dragon are emeralds, a sapphire is set in a crown on its head, 5 black pearls and 10 regular pearls line the creature's spine.

On the opposite end of the podium, there are stone forms that are crude maniquins that are made to show of prized possessions apparently. One has some chain mail draped over it and a helm sitting on the stump of a head. Another isn't so much a body as a torso with arms coming out of the walls. On the arms, each wrist has on a Bracer (these are armor that go from elbow to wrist). One is made of leather, the other of steel plate. Laying across the outstretched hand is a staff topped with a red crystal on one end.

Total loot to date:

Items marked * are distributed to various party members
Gems are being carried by wonk
All other items being carried on Hteb's floating disk (subject to capacity).

* Staff of the war mage (+1)
* Exalted Armor (+1)
* Bracers of Mighty Striking (+2)
* Bracers of the Perfect Shot (+2)
* Horned Helm (1d6)

*(5) 10 battle axes
*(2) 39 short swords
* 5 hand cross bows with 100 bolts

38 suits of goblin leather
11 suits of goblin chain mail
8 sets of leather goblin robes

700 gold pieces
2 emeralds
1 sapphire
5 black pearls
10 regular pearls

10 dead rats
20 piles of petrified bat guano
1 mostly dead snake
2 pouches labeled dragon snot that are very wet
a small vial labeled frog intenstines

J.T.
08-01-2008, 08:14 AM
Miss Take wonders how many arrows she has with her nifty crossbow...how many can she carry?

ldancer911
08-01-2008, 08:49 AM
Miss Take wonders how many arrows she has with her nifty crossbow...how many can she carry?

There were 100 total bolts on with the crossbows so unless you have any object to distributing them evenly for people who took one you will have 20. I dont think you will need more then that for 1 battle since I dont think it will take 20 turns to finish an encounter. If you would like me and Sir could probably take fewer since we are going to be in melee combat for the most part.

Gandalf
08-01-2008, 08:51 AM
Miss Take wonders how many arrows she has with her nifty crossbow...how many can she carry?They must come in sets of 20, which weigh 2 pounds for the set. Not a big deal. The main question is whether sets can be split for carrying. Certainly they could for weight, but if they have to be carried in quivers that hold only 20, that could be an issue. I think I can carry some safely in loose in my backpack and easily reach them in the heat of battle, so if you want 10 of mine and the quiver, they're yours. (Unless the DM says I couldn't carry them loose, or retrieve them quickly enough.)

:takesafewstepswithloosearrowsinbackpack:
:ok,didnotstickself:
:grabsanarrowasatest:
:newnickname,QuickDrawGimli:
:ignoresremarksaboutbeingtoquick:

OK, plan seems to work, unless DM objects. And since it was tested, he should object now or never.

ldancer911
08-01-2008, 08:54 AM
Just to let people who have crossbows know...According to the PHB it takes a minor action to load a crossbow so you wont be able to shoot, move and also use a minor action.

J.T.
08-01-2008, 09:04 AM
No, it's a hand crossbow...loading is a free action.

QuickDrawG....I like it. :love:

Abused Student
08-01-2008, 09:11 AM
While QuickDrawG does have its rings, I would picture the bolts being carried in kind of a belt slot with slots for each of the bolts. I would think this could be split in half with only a little trouble. Smaller than that though and you might worry about the whole thing becoming useless.

ldancer911
08-01-2008, 09:13 AM
No, it's a hand crossbow...loading is a free action.

QuickDrawG....I like it. :love:

Your right...everyone just ignore me.

J.T.
08-01-2008, 09:13 AM
No, I'm great with 20...I was just confused...(what's new?).

J.T.
08-01-2008, 09:13 AM
Your right...everyone just ignore me.
I always am. :D

ldancer911
08-01-2008, 09:15 AM
I always am. :D

:sad:

Htebazile
08-01-2008, 09:26 AM
:sad:

Why does it make you sad that J.T. is always right? :-? I find it endearing (and helpful)!

ldancer911
08-01-2008, 09:31 AM
Why does it make you sad that J.T. is always right? :-? I find it endearing (and helpful)!

I thought she was saying that she was always ignoring me :sad:

illogic
08-01-2008, 09:35 AM
Who said that?????

Htebazile
08-01-2008, 09:36 AM
Total loot to date:

Items marked * are distributed to various party members
Gems are being carried by wonk
All other items being carried on Hteb's floating disk (subject to capacity).


Capacity is 1,000 lbs. [Arcana skill check = 18 + 10 = 28]

J.T.
08-01-2008, 09:46 AM
I thought she was saying that she was always ignoring me :sad:

I don't ignore you...I read every post and then dismiss most of them. :D

Who said that?????

She did not. :shake:

ldancer911
08-01-2008, 09:46 AM
Capacity is 1,000 lbs. [Arcana skill check = 18 + 10 = 28]

Can the DM clarify how much less goblin stuff weighs than regular stuff (I am assuming it weighs less since its smaller). If it weighs the same I dont think we are going to be able to carry all the stuff on the disk.

PSU2002
08-01-2008, 09:48 AM
So what is our plan for today? Are we going to unseal teh south door and continue along looking for some more gobbies to kill?

Htebazile
08-01-2008, 09:50 AM
Can the DM clarify how much less goblin stuff weighs than regular stuff (I am assuming it weighs less since its smaller). If it weighs the same I dont think we are going to be able to carry all the stuff on the disk.

We can get all the weapons and almost all of the goblin armor. Since I'm not sure how much it's worth, anyway, losing some of the goblin leather shouldn't be a big deal.

ldancer911
08-01-2008, 09:52 AM
So what is our plan for today? Are we going to unseal teh south door and continue along looking for some more gobbies to kill?

Thats what I believe...move the ranger to the front to search for traps and such and then we can get moving...I want more things to kill...hopefully there isnt 8 billion guys this time and maybe we have a little more room to work with.

illogic
08-01-2008, 09:53 AM
:taco:

Linus
08-01-2008, 09:53 AM
Who said that?????

:twss:

Linus
08-01-2008, 09:53 AM
Thats what I believe...move the ranger to the front to search for traps and such and then we can get moving...I want more things to kill...hopefully there isnt 8 billion guys this time and maybe we have a little more room to work with.

:iatp:

illogic
08-01-2008, 09:54 AM
:taco:

Not in the mood for :popcorn: today.

Htebazile
08-01-2008, 09:54 AM
I'll stay towards the back of the pack, but whoever is behind me has to promise not to step on my tail.

PSU2002
08-01-2008, 09:54 AM
So formal marching orders would be...???

illogic
08-01-2008, 09:55 AM
I'll stay towards the back of the pack, but whoever is behind me has to promise not to step on my tail.

Can I look at your tail? :love:

Gandalf
08-01-2008, 09:55 AM
Thats what I believe...move the ranger to the front to search for traps and such and then we can get moving...I want more things to kill...hopefully there isnt 8 billion guys this time and maybe we have a little more room to work with.:iatp:

PSU2002
08-01-2008, 09:55 AM
I'll stay towards the back of the pack, but whoever is behind me has to promise not to step on my tail.

you have a tail? SWEET!

Abused Student
08-01-2008, 09:55 AM
No, I'm great with 20...

:twss: :dsmile:

ldancer911
08-01-2008, 09:55 AM
Not in the mood for :popcorn: today.

:bunny: The bunny has a pancake for you.

illogic
08-01-2008, 09:56 AM
:bunny: The bunny has a pancake for you.

Aww, thanks. What a nice bunny. :kiss:

ldancer911
08-01-2008, 09:56 AM
you have a tail? SWEET!

might have some horns too...

Abused Student
08-01-2008, 09:56 AM
Can the DM clarify how much less goblin stuff weighs than regular stuff (I am assuming it weighs less since its smaller). If it weighs the same I dont think we are going to be able to carry all the stuff on the disk.

You can consider goblin armor to weight 75% of normal armor.

ldancer911
08-01-2008, 09:59 AM
You can consider goblin armor to weight 75% of normal armor.

I calculate we have about 900 lbs of crap on the disk right now. + the misc stuff on the bottom of Sir K's list which I dont think weighs enough to make a difference.

J.T.
08-01-2008, 10:02 AM
:twss: :dsmile:

:rofl: :love:

Htebazile
08-01-2008, 10:05 AM
Can I look at your tail? :love:
I'd be disappointed if you didn't. ;)

you have a tail? SWEET!
I know, cool, right?

might have some horns too...
I do, but they're darned sexy ones, if I do say so myself. (At least, *I* think the leather-clad Tiefling chicks in the PH are pretty hot.)

Htebazile
08-01-2008, 10:06 AM
I calculate we have about 900 lbs of crap on the disk right now. + the ACTUAL crap which I dont think weighs enough to make a difference.

IFYP

Gandalf
08-01-2008, 10:08 AM
As we plan to head out, we have the issue of the MIA rogue, not to be confused with the one I consider MY rogue, even though making that claim in a public post would cause a huge fight among the party over division of rogues.

Tela hasn't responded to my PM, but she hasn't done anything on the AO since July 23, so she hasn't seen it. Why don't we let her march with us for now, at the end of the pack, then put her and leave her in delay for all battles unless she shows up and acts for herself?

If we were attacked from behind, let anyone act for her at her turn, no waiting.

This "plan" to be revised if she clarifies her interest in participating.

ldancer911
08-01-2008, 10:08 AM
IFYP

:lol:

Ok AS I think we have enough votes to unseal the south door and start moving...is there anything else you need from us before we move out?

Gandalf
08-01-2008, 10:12 AM
A marching order? Do we need the door unsealed before the ranger checks for goblins? Maybe he would hear something.

CindyLou Who
08-01-2008, 10:13 AM
As we plan to head out, we have the issue of the MIA rogue, not to be confused with the one I consider MY rogue, even though making that claim in a public post would cause a huge fight among the party over division of rogues.

Tela hasn't responded to my PM, but she hasn't done anything on the AO since July 23, so she hasn't seen it. Why don't we let her march with us for now, at the end of the pack, then put her and leave her in delay for all battles unless she shows up and acts for herself?

If we were attacked from behind, let anyone act for her at her turn, no waiting.

This "plan" to be revised if she clarifies her interest in participating.

If she has no activity in that many days, she may be on vacation or something.

J.T.
08-01-2008, 10:16 AM
J.T. would like to point out before we leave that we still killed all the goblins in this big ole room with no retreating. :roll:

ldancer911
08-01-2008, 10:17 AM
J.T. would like to point out before we leave that we still killed all the goblins in this big ole room with no retreating. :roll:

ldancer would like to point out that we did it without charging into the room until there were 3 enemies left. :shake:

J.T.
08-01-2008, 10:19 AM
ldancer would like to point out that we did it without charging into the room until there were 3 enemies left. :shake:
J.T. would also like to point out that there's no way of knowing whether or not charging would have killed us since we didn't do it.

Abused Student
08-01-2008, 10:21 AM
:lol:

Ok AS I think we have enough votes to unseal the south door and start moving...is there anything else you need from us before we move out?

A marching order? Do we need the door unsealed before the ranger checks for goblins? Maybe he would hear something.

Are you leaving the north door sealed?

I do need a marching order. Are you going to listen at the door before going through?

PSU2002
08-01-2008, 10:23 AM
CLEric would like to point out that half of those enemies were cleared out or injured by the fire ball that we no longer have.

PSU2002
08-01-2008, 10:23 AM
I think we leave the north door sealed to reduce the possibility of an attack from behind.

ldancer911
08-01-2008, 10:25 AM
I think we leave the north door sealed to reduce the possibility of an attack from behind.

I agree...we can always unseal it on our way out if we need to. I dont think there is any need to listen at the door...lets just open it and move through...if there are goblins we can just kill them.

Gandalf
08-01-2008, 10:28 AM
CLEric would like to point out that half of those enemies were cleared out or injured by the fire ball that we no longer have.Yes, but the result of the fireball was known when Miss Take proposed charging, and I acknowledge that I at that point was proposing retreat or the defensive stance we adopted.

PSU2002
08-01-2008, 10:31 AM
I think we let bing or lloan take a listen at the door before we open it. We also need some formal marching orders I think.

Abused Student
08-01-2008, 10:31 AM
CLEric would like to point out that half of those enemies were cleared out or injured by the fire ball that we no longer have.

The DM would like to point out that perhaps it was planned that way to give you guys a fighting chance.

He would also like to point out that he is tired of snippy comments going back and forth. If they don't stop, there will be penalties. I'm thinking a nice plague first, then maybe start turning people into undead. :shrug:

Gandalf
08-01-2008, 10:33 AM
I don't see any downside to listening, except maybe waiting for a ranger.

From the map, it looks like we could march at least 3 abreast.

How about

Sir K Lloan Duriel
Miss Take wonk Hteb
CLEric Bing Gimli
Tela

illogic
08-01-2008, 10:34 AM
I think we leave the north door sealed to reduce the possibility of an attack from behind.

Mmm... attack from behind...

illogic
08-01-2008, 10:34 AM
I don't see any downside to listening, except maybe waiting for a ranger.

From the map, it looks like we could march at least 3 abreast.

How about

Sir K Lloan Duriel
Miss Take wonk Hteb
CLEric Bing Gimli
Tela
Squishy ones in the middle!

J.T.
08-01-2008, 10:35 AM
The DM would like to point out that perhaps it was planned that way to give you guys a fighting chance.

He would also like to point out that he is tired of snippy comments going back and forth. If they don't stop, there will be penalties. I'm thinking a nice plague first, then maybe start turning people into undead. :shrug:
Cool... I thought I was undead already, but if this is new and hot, I'm up for it. :tup:

Sorry, I'll shut up now.

PSU2002
08-01-2008, 10:37 AM
I don't see any downside to listening, except maybe waiting for a ranger.

From the map, it looks like we could march at least 3 abreast.

How about

Sir K Lloan Duriel
Miss Take wonk Hteb
CLEric Bing Gimli
Tela

I like this marching order, but I suspect hat once that door is swung open, it probably leads to a corridor about the width we just came out of...although the map does make it look like the entrance is at least a bit wider.

Gandalf
08-01-2008, 10:39 AM
Squishy ones in the middle!NTTAWWT, and I just wanted to throw a proposal out.

Upon reflection, switching Lloan and Miss Take might be a better formation.

ldancer911
08-01-2008, 10:43 AM
NTTAWWT, and I just wanted to throw a proposal out.

Upon reflection, switching Lloan and Miss Take might be a better formation.

I thought we wanted a ranger upfront for finding traps. I think the first formation would work well...Either way I say we listen and the door and get moving.

Maybe the DM can tell is if anyone noticed the corridor getting smaller when people went to shut the door...

BingBoing
08-01-2008, 10:43 AM
I should either be in the very front or the very back. My passive perception is 23 since the character mod. I should be able to see pretty much everything without having to roll for it. :)

illogic
08-01-2008, 10:44 AM
I like this marching order, but I suspect hat once that door is swung open, it probably leads to a corridor about the width we just came out of...although the map does make it look like the entrance is at least a bit wider.

So create a 2-person wide marching order as well, in case it narrows again.

ldancer911
08-01-2008, 10:45 AM
I should either be in the very front or the very back. My passive perception is 23 since the character mod. I should be able to see pretty much everything without having to roll for it. :)

I think your perception skill determines finding stuff since I think the DM will ask for a roll. I am not sure what the passive perception is for.

Linus
08-01-2008, 10:46 AM
So create a 2-person wide marching order as well, in case it narrows again.

:iatp:

BingBoing
08-01-2008, 10:47 AM
Passive perception is saying that instead of rolling, I am just always looking for things. I roll a 10 each time is what it is saying. When you are not in combat you can default 10 on all rolls I think.

BingBoing
08-01-2008, 10:48 AM
I am going to be in and out most of the day. It's move in/out day on campus, so I have to help a couple friends move stuff.

Gandalf
08-01-2008, 10:49 AM
So create a 2-person wide marching order as well, in case it narrows again.

Perhaps
Sir K Duriel
Miss Take Lloan
Hteb wonk
CLEric Gimli
Bing TelaHas Bing at back, as requested. Squishy ones in the middle. :wink:

Linus
08-01-2008, 10:49 AM
I think we let bing or lloan take a listen at the door before we open it. We also need some formal marching orders I think.

I'm all ears.

Linus
08-01-2008, 10:50 AM
Perhaps
Sir K Duriel
Miss Take Lloan
Hteb wonk
CLEric Gimli
Bing TelaHas Bing at back, as requested. Squishy ones in the middle. :wink:

Perhaps I should be in the front row to detect traps?

ldancer911
08-01-2008, 10:50 AM
I'm all ears.

:rimshot:

Gandalf
08-01-2008, 10:52 AM
Perhaps I should be in the front row to detect traps?Would that require moving wonk to row 2? Switching you and Sir K would be fine with me.

Also switching Tela and me would make sense if she is going to participate, maybe even if she isn't.

ldancer911
08-01-2008, 10:54 AM
Perhaps I should be in the front row to detect traps?

I agree with Linus...how about we just do:

Lloan
Sir K Duriel
Miss Take CLEric
Hteb wonk
(empty) Gimli
Bing Tela

Then Lloan can move back once the fighting starts.

Htebazile
08-01-2008, 10:56 AM
Okay, I've got a meeting that may last an hour, then a long lunch for a coworker's last day. illogic, if there's anything that needs to be rolled for while I'm gone, will you handle it for me? Thanks! :kiss:

illogic
08-01-2008, 10:57 AM
Okay, I've got a meeting that may last an hour, then a long lunch for a coworker's last day. illogic, if there's anything that needs to be rolled for while I'm gone, will you handle it for me? Thanks! :kiss:
Yes!

:kiss:

PSU2002
08-01-2008, 10:59 AM
ldancer's revised two wide looks good. Lets unseal this door and move out looking out for traps and such of course.

ldancer911
08-01-2008, 11:02 AM
ldancer's revised two wide looks good. Lets unseal this door and move out looking out for traps and such of course.

Lets move! I want to get to killing things again.

illogic
08-01-2008, 11:02 AM
Lets move! I want to get to killing things again.
I'm available.

PSU2002
08-01-2008, 11:13 AM
I'm available.

to be killed? why would any of us want to do that?

ldancer911
08-01-2008, 11:14 AM
I'm available.

To help with killing things? or did you have other things in mind :love:

Abused Student
08-01-2008, 11:16 AM
Lloan listens at the door but not much is heard.

C.L.Eric unseals the door and Lloan swings the door wide open, the party prepared for anything. The corridor continues down extremely wide, as wide as the door. After about 20 feet, shackles start showing up on the walls and other forms of restraint. These continue on for a while. The corridor is well lit here.

About 50 feet from the party, there is a man dressed in the armor of a warlord. On the ground at his feet is a cloaked being that appears to be one of the biggest goblins you have ever seen. It appeared like there was a huge fight between the two and the warlord just now bested the other.

Gandalf
08-01-2008, 11:20 AM
ldancer's revised two wide looks good. Lets unseal this door and move out looking out for traps and such of course.
Fine with me, but for clarification: are we three wide if the corridor permits it? I assume yes, shifting to two wide only when necessary.

Gandalf
08-01-2008, 11:22 AM
Let's talk to the warlord. Let's hope he's friendly.

illogic
08-01-2008, 11:24 AM
to be killed? why would any of us want to do that?
Because you're bloodthirsty?

ldancer911
08-01-2008, 11:24 AM
Let's talk to the warlord. Let's hope he's friendly.

If he isnt I doubt he stands much of a chance against our party...but he would be a nice addition if he is :tup:

PSU2002
08-01-2008, 11:25 AM
Let's talk to the warlord. Let's hope he's friendly.

I second.

Also I am assuming we are marching 3 wide.

ldancer911
08-01-2008, 11:26 AM
I second.

Also I am assuming we are marching 3 wide.

same here...spread out as wide as we can but squeeze down to 2 when necessary.

J.T.
08-01-2008, 11:31 AM
Kill the warlord!!! :dsmile:

Linus
08-01-2008, 11:36 AM
"Yo, warlord! Wassup?"

Linus
08-01-2008, 11:37 AM
Kill the warlord!!! :dsmile:

Dark and lonely on a summer's night
Kill my warlord
Kill my warlord
Watchdog barking
Do he bite?
Kill my warlord
Kill my warlord
Slip in his window
Break his neck
Then his house
I start to wreck
Got no reason
What the heck
Kill my Warlord
Kill my warlord
C-I-L-L
my w a r l o r d

PSU2002
08-01-2008, 11:54 AM
Leaving for lunch in 5. I also have some study time scheduled for this afternoon. But I should have plenty of time to check in prior to that.

Abused Student
08-01-2008, 12:00 PM
The warlord looks up a little startled but like he knew the party was coming. He keeps the tip of his sword lowered at the form on the ground who is struggling to get up but stops when he feels the sword tip on his back. The form on the ground takes a big sigh and the cloak that was hiding his head falls back. The party does a double take. Laying on the ground looking pleadingly at them is the same face that is looking at them from the form that is standing. Everything about the two is identical.

J.T.
08-01-2008, 12:01 PM
Heya Mr Warlord...what's your name? (How about our warlord check in and talk to us instead of looking at us as we are strange?)

illogic
08-01-2008, 12:01 PM
Uh oh. :taco:

J.T.
08-01-2008, 12:02 PM
Awesome...twin warlords. Like that movie Twins.

Gandalf
08-01-2008, 12:05 PM
Heya Mr Warlord...is that a war club in your pocket, or are you just happy to see me?IFYP

Abused Student
08-01-2008, 12:07 PM
The warlord on the ground yells "Help me. This thing was a goblin living with these beasts until you showed up, then he switched and looked like me and took me out of the chains and is going to kill me."

The goblin standing laughs saying "He is the one that changed how he looks. He tried to release me from my chains but I have saved up my strength for just a chance and was able to best him just as you showed up."

Gandalf
08-01-2008, 12:08 PM
Kill the warlord!!! :dsmile:If you were referring to the one on the ground, you may have powers we didn't know about. :wink:

Or maybe if you were referring to the thing standing up.

ldancer911
08-01-2008, 12:08 PM
The warlord on the ground yells "Help me. This thing was a goblin living with these beasts until you showed up, then he switched and looked like me and took me out of the chains and is going to kill me."

The goblin standing laughs saying "He is the one that changed how he looks. He tried to release me from my chains but I have saved up my strength for just a chance and was able to best him just as you showed up."

Quite a predicament. How about you both drop your weapons and we sort this out?

J.T.
08-01-2008, 12:09 PM
Awesome.

I say I shoot them both with my nifty new crossbow. I wanna figure out how this thing works. :D

Abused Student
08-01-2008, 12:11 PM
Quite a predicament. How about you both drop your weapons and we sort this out?

They both start talking at the same time. The one on the ground says he is in no position to be giving the other any more advantages. The one standing up talking about how he has the imposter bested and you are going to let him get up to fight some more.

Gandalf
08-01-2008, 12:13 PM
The warlord on the ground yells "Help me. This thing was a goblin living with these beasts until you showed up, then he switched and looked like me and took me out of the chains and is going to kill me."

The goblin standing laughs saying "He is the one that changed how he looks. He tried to release me from my chains but I have saved up my strength for just a chance and was able to best him just as you showed up."
If we trust our DM, I vote that Miss Take tries her nifty crossbow on the goblin standing.

ldancer911
08-01-2008, 12:14 PM
If we trust our DM, I vote that Miss Take tries her nifty crossbow on the goblin standing.

:lol:

Abused Student
08-01-2008, 12:16 PM
If we trust our DM, I vote that Miss Take tries her nifty crossbow on the goblin standing.

What reason have I ever given you to trust me?

J.T.
08-01-2008, 12:19 PM
is anyone high on insight, or some other skill we can use to figure out these idiots?

J.T.
08-01-2008, 12:20 PM
What reason have I ever given you to trust me?
Well, I could think of a few.

ldancer911
08-01-2008, 12:22 PM
is anyone high on insight, or some other skill we can use to figure out these idiots?

The paladin is probably pretty good...plus he has diplomacy skill so maybe he can work out a diplomatic solution.

J.T.
08-01-2008, 12:24 PM
Ok, Hteb, are you able to detect which one is using magic?

Abused Student
08-01-2008, 12:25 PM
I think I am heading home for the day. I am not sure how much I will have internet access this weekend. This should give you something to ponder over until Monday :D

Oh, and the warlord standing begins to get his sword ready for a final thrust, execution style.