View Full Version : RF Fantasy Football Registration Thread
Y2Mozz
08-04-2006, 01:25 PM
$125 buyin, with no additional fees
Auction taking place entirely on the forum
Head-to-Head Style Scoring
Stats and Standings taking place on Sportsline.com
1) Y2Mozz - Paid
2) 3Rookie -
3) lipman -
4) harvma -
5) JustASix -
6) Not Mike -
7) Happy Skunk -
8) Roto -
9) Feif - Paid
10) Smooth Verona -
Rules in next post
Y2Mozz
08-04-2006, 01:25 PM
I. PREAMBLE
The Rebel Forum Keeper League is designed so as to reward a fantasy owner with the ability to assess football talent and be knowledgeable of most if not all roster players in the NFL. The league design should give every team a reasonable chance to contend for the title each year. Owner’s should be able to decide whether to make themselves better for the current season at the expense of one or more future seasons, or improve their chances in future season by sacrificing current season performance.
II. Amending the Rules
A two-thirds majority (rounded up) of the teams is required to change a rule.
III. Rosters
A team’s active roster consists of 10 players broken down as follows.
2 QB
2 RB
2 WR
1 Flex (RB/WR/TE)
1 TE
1 K
1 DEF
In addition to the 10 active players, teams must carry 6 reserve players at any position so long as they can field a legal line-up for the upcoming week.
IV. AUCTION RULES:
The NFL player auction is held on the forum over a 3 week period, starting in early August.
The commissioner(s) will serve as the auctioneer.
Each team must acquire 16 players at a cost not to exceed $200. An owner may open a bid at a minimum of $1, and the bidding process proceeds at minimum increments of $1. Larger bid increments may be used. The highest bidder acquires the player. This process continues until all 16 spots are filled for all teams.
The order for nominating players will be determined randomly prior to the auction and will remain constant throughout in a snake fashion.
The owners will take turns opening the bidding on players and defenses that they select. All bids will be made in whole dollar amounts ($1 minimum), with the highest bidder being awarded the player.
An owner will be required to cease bidding for a player if a higher bid would leave him with less than $1 auction money for each remaining empty spot on his roster.
Trades are permitted during the auction but may involve players only, auction dollars cannot be traded. The final bid price for a player traded at the auction transfers with the player and is deducted from the new owner’s auction bankroll; the bid price for the traded player is also added back to the original owner’s auction bankroll.
At no time during the auction may an owner possess players with total auction values exceeding $200.
Teams do not have to spend all their money in the auction.
Only players on an active NFL roster, whose draft rights are held by an NFL team, or that have previously appeared on an NFL roster, may be bid upon during the auction.
V. Salaries and Contracts
A player’s salary will be determined by his winning auction bid.
Whenever a player is picked up, their “contract” begins. This contract lasts for 3 years, and is transferred during any trades, and cancelled via drops. If Player A drafts Portis and holds him for 2 years then trades him to Player B, Player B can only keep him for 1 year before his contract runs out.
During the three years of a player’s contract, their salary will increase by fixed amounts of 5 and 10 for the 2nd and 3rd years, respectively.
A player that is released and then reaquired by the releasing team during the same week will retain their contract years.
If you drop a player at any time besides the offseason, half of the player's salary stays on your salary cap.
VI. Free Agents
Once the draft is completed, teams will receive an additional $100 for free agents and trades. This goes on top of the initial $200 for the draft, resulting in a final salary cap of $300. The bidding will be taken care of on the league website, with free agent signing periods to be announced. All signing periods will be extended open auctions. There will be weekly signing periods.
VII. Trades
Trades must be approved by the Commissioner(s).
Trades can include money, players, or future money (i.e., $10 of next years draft allotment). Regardless, all trades must ensure that nobody goes over the salary cap at any time.
VIII. The Season
The season will run from NFL week 1 until NFL week 16.
The structure will be head to head. There will be no playoff system.
Here is how points will be awarded:
RUSHING:
Rushing TD:
6 points
10 Rushing Yards:
1 point
150 yard Rushing Game:
5 points
Fumble Lost:
-2 points
RECEIVING:
Receiving TD:
6 points
15 Receiving Yards:
1 point
150 yard Receiving Game:
5 points
Fumble Lost:
-2 points
PASSING:
Passing TD:
3 points
20 Passing Yards:
1 point
350 yard Passing Game:
5 points
Interception:
-2 points
KICKING:
Field Goal (17-49 yards):
3 points
Field Goal (50+ yards):
5 points
Extra Point:
1 point
Missed Extra Point:
-3 points
DEFENSE & SPECIAL TEAMS:
D/ST TD:
6 points
Sack:
1 point
Interception:
2 points
Fumble Recovery:
2 points
Safety:
4 points
Holding Opposing Team to
0: 10 points
2-7: 5 points
Holding Opposing Team to Under 200 yards:
5 points
IX. Prizes
Prizes will be awarded based on both week performance and season performance.
The top four overall week performances based on points will be rewarded:
1st: $150
2nd: $125
3rd: $100
4th: $50
The top three finishers based on overall season record will be rewarded:
1st: $400
2nd: $200
3rd: $100
These prizes will increase depending on the buy-in.
3rookie
08-04-2006, 01:35 PM
2) 3Rookie & maybe Roto -- TBD
lipman
08-04-2006, 01:38 PM
3) Lipman + behind the scene friend - "Nutrubbing Canes"
harvma
08-04-2006, 06:52 PM
4) harvma - Harvma’s Lumps of Kohl
2) 3Rookie & maybe Roto -- TBD
How 'bout this:
End up at odd number, I'll cut ties with Rook and have own squad.
End up at even number, Rook and I will share squad.
JustASix
08-07-2006, 06:51 AM
I'm in
Not Mike
08-07-2006, 03:14 PM
I'll be on vaca Thurs-Mon this week, but otherwise I'd be up for the auction keeper.
Y2Mozz
08-07-2006, 03:36 PM
We might delay the auction til Monday. Would you be in?
Not Mike
08-07-2006, 03:48 PM
Yeah, as long as none of the auctions end on Monday I should be good.
We might delay the auction til Monday. Would you be in?
Have the mechanics of auction been discussed?
Y2Mozz
08-08-2006, 01:11 PM
Here's what we decided on:
I'll randomly order everyone, and in a snake fashion people can propose players to be put up for bidding. We'll have 8 threads going at a time, one with each player. After 3 business days of a bid standing, it's closed, and the winner gets the player. Then more players are brought up for bidding, and the process goes until everyone's team is filled.
Not Mike
08-08-2006, 01:54 PM
Here's what we decided on:
I'll randomly order everyone, and in a snake fashion people can propose players to be put up for bidding. We'll have 8 threads going at a time, one with each player. After 3 business days of a bid standing, it's closed, and the winner gets the player. Then more players are brought up for bidding, and the process goes until everyone's team is filled.
I'd vote on a shorter turnaround time than 3 days (only because that could cause an auction to go on for way too long)... can we shorten to two business days?
Y2Mozz
08-08-2006, 01:58 PM
Probably, once we get everyone taken care of we can. For the later round s (x>7), it'd be a day or two, tops.
Happy Skunk
08-08-2006, 02:29 PM
I'll play
Probably, once we get everyone taken care of we can. For the later round s (x>7), it'd be a day or two, tops.
Good system... though I would agree, 72 hours of silence is too long. I'd start with 48 hrs. then cut down to 24 for later rounds... that would be plenty, especially since we're just talkin' M-F, right?
May also want to consider limiting universe of selectable players in early rounds to top-100 or top-50 prospects in order to ensure that if some alternative mechanism for talent distribution is used at end (b/c of time constraints), it doesn't involve the superstars.
Y2Mozz
08-09-2006, 10:10 AM
We have a probably 9th in Feif... 1 more and we're golden (if not, I spend the afternoon coaxing my friend :) )
We have a probably 9th in Feif... 1 more and we're golden (if not, I spend the afternoon coaxing my friend :) )
Is that 9 with Rook and I separate or together?
If not together, we can separate in order to get to 10 squads.
Y2Mozz
08-09-2006, 01:05 PM
That's with you two seperate. I'd much MUCH rather have 10 than 8 :)
Happy Skunk
08-09-2006, 01:44 PM
I spend the afternoon coaxing my friend :) )
Can we keep it PG-13?
Smooth Verona
08-09-2006, 10:59 PM
I'm in if it's not too late.
Y2Mozz
08-10-2006, 08:24 AM
Okay, we're set :party:
Now, I need your e-mail address and method of payment, and we can actually start getting draft threads up today (although I won't apply any kind of deadline for auction closings until Monday).
With the auction, I'm asuming that if all other players say they're not interested in upping the bid on a player, we don't have to wait two days without a bid, correct? We can end it immeadiately?
Y2Mozz
08-10-2006, 08:27 AM
Yea, you would need all 9 other players to state that, though.
JustASix
08-10-2006, 08:34 AM
Keeper League Rules placeholderHow are these coming along? Are they posted somewhere else?
Y2Mozz
08-10-2006, 08:36 AM
There actually pretty much done in another thread, I'll get them up by lunchtime.
Y2Mozz
08-10-2006, 08:38 AM
I'll post the makeshift rules (they're for another very similar league that I'm running) and edit them accordingly
Y2Mozz
08-10-2006, 08:45 AM
I think I made the necessary changes. Let me know if you have any questions.
I think I made the necessary changes. Let me know if you have any questions.
Where did you post them?
Where did you post them?
Second post of this thread.
JustASix
08-13-2006, 01:39 PM
I have a question on the rules:
Is the $200 salary cap only for the initial draft? Next offseason, will we have to get back down to $200, or will it be $300 from the end of the initial draft on?
Just out of curiousity, what is the intention of increasing the cap after the inititial draft? I'm not complaining or anything, I'm just trying to wrap my head around whether this is a $200 cap or a $300 cap.
Y2Mozz
08-13-2006, 02:38 PM
200 is for the draft, next offseason you have to start with less than 200 (unless somehow you field a full team with 200 and don't want to draft).
The intention of adding the $100 is so people can pick up free agents, and in case people get injured, etc.
200 is for the draft, next offseason you have to start with less than 200 (unless somehow you field a full team with 200 and don't want to draft).
The intention of adding the $100 is so people can pick up free agents, and in case people get injured, etc.
Week 4 of this season, I have $50 dollars of cap space. I drop a $40 player and add a $20 player. Do I have $70 dollars of cap space or do I have $30 of cap space?
I'm assuming since this thread is a sticky, it will be a good venue to fire Q's at Mozz.
You mention 2/3 vote can change rules. This doesn't refer to the manner in which fantasy points are credited, correct? I just think it would be completely unreasonable to change rules after auction has opened, because these rules are impacting how we're bidding. Fair to assume these rules won't change?
Y2Mozz
08-13-2006, 08:37 PM
Sorry, those rules won't change. I meant like trade deadlines, etc.
And:
Week 4 of this season, I have $50 dollars of cap space. I drop a $40 player and add a $20 player. Do I have $70 dollars of cap space or do I have $30 of cap space?
Dropping a 40 is a -20 dollar hit on your cap (meaning you now have 70). Adding a 20 dollar player is of course a 20 dollar hit...So 50
OK, I'm retarded.... if I'm understanding you correctly, if I get LJ for $80, and drop him in week 4, my cap drops by 50% of the player's salary? So my cap goes from $300 to $260 ?
I don't see that in rules... someone please paste that section?
I assume the reason for this rule it to prevent player dumps with the hope of shaving salaries?
Y2Mozz
08-13-2006, 09:21 PM
Sorry, not your salary cap, your available money.
If you have a full team in week 10 with the full $300 salary cap, and you have Tomlinson @$80... You can cut him, but you'll still have $40 applied to your cap until the end of the year, so your total team salary is $260, with $40 available to spend.
Y2Mozz
08-13-2006, 09:22 PM
And I think that we're going to change the draft so that anyone can post a player at any time, as long as their prior nominated player's auction is closed.
So now anyone can suggest a player.
Terell Owens, WR, Dallas, $7
Roto, I just realized we're in the wrong thread, we should be in the draft thread... I'm going to re-post my pick there
Q For Mozz:
Will the first FA signing period be prior to Week #1?
In other words, if one were to blow their initial $200 wad on an incomplete roster, would the owner in question have the opportunity to gain an add'l $100 and sign (or bid on unsigned) Free Agents prior to having to field a team in week 1?
I believe the rules said you must have a full roster after the draft using the initial 200
More Q's for Mozz:
This is from rules (post #2):
A team’s active roster consists of 10 players broken down as follows.
2 QB
2 RB
2 WR
1 Flex (RB/WR/TE)
1 TE
1 K
1 DEF
In addition to the 10 active players, teams must carry 6 reserve players at any position so long as they can field a legal line-up for the upcoming week.
I assume 'active roster' = Starting Line-up ?
Are you planning on strictly enforcing the 'legal line-up' portion? In other words, if a squad is carrying only 1 TE, are you going to mandate that they claim a TE when their guy goes on bye? Shouldn't the owner be able to take a '0' at this position for the week rather than disrupt the chemistry between the 16 guys in his locker room?
I believe the rules said you must have a full roster after the draft using the initial 200
you're right... thanks.
Still interested in knowing whether we'll have the opportunity to adjust rosters post-auction, pre-week 1 though...
Y2Mozz
08-13-2006, 10:27 PM
Haha... you need 1TE on your roster. If he's hurt or has a bye it's fine.
Where is Not Mike? I believe the 2 day limit started today, correct? Is he around to bid? If he's not, it's his problem now, right?
I still think 2 days is too long. I don't think we'll finish in time if we give that long. I think 1 day, or maybe even 6 hours during a workday, should be the limit. (i.e. 9-4 each day, count 6 hours, so if last bid was at 2, then if there are no bids by 1 the next day the auction is done)
lipman
08-14-2006, 03:57 PM
Where is Not Mike? I believe the 2 day limit started today, correct? Is he around to bid? If he's not, it's his problem now, right?
I still think 2 days is too long. I don't think we'll finish in time if we give that long. I think 1 day, or maybe even 6 hours during a workday, should be the limit. (i.e. 9-4 each day, count 6 hours, so if last bid was at 2, then if there are no bids by 1 the next day the auction is done)
He is on vacation THursday through Today, so he should be up and running tomorrow.
And then things will start to FLY!
Can I suggest one rule change? Let me know what you think about it. If you drop someone, you are responsible for half the salary for the rest of that season. If someone else then signs that player, can we eliminate the penalty?
Y2Mozz
08-15-2006, 09:00 AM
I don't have a problem with it. Anyone else want to chime in?
lipman
08-15-2006, 09:08 AM
It sounds like a good rule to me.
Not Mike
08-15-2006, 09:13 AM
I don't have a problem with it. Anyone else want to chime in?
How does it currently work? You're stuck with half for the remainder of the contract or just the current year only?
The only rule I don't particularly like (well, two maybe) are the "trading of $s" and the missed EP. I think the cap should be the cap, no trading of cap space. And the missed EP isn't always the fault of the kicker (bad snap, etc), -3 is a pretty stiff penalty.
And because I'm a dork, I'm a big fan of decimal scoring (don't even know if sportline allows it). I guess I don't think that 15 yards is that much more valuable than 14.
Also, wasn't noted that I saw, but you don't get offensive points for return TDs, correct? (If Antwaan Randle El returns a punt for a TD and goes 0-fer catching, he gets 0 or 6?)
Y2Mozz
08-15-2006, 09:18 AM
I suppose the -3 for missed XPs is tough, it just doesn't happen very often, though.
I'm not sure if the scoring is decimal or not. I can check to see if that's an option.
You're stuck with half the salary for the year, after which you can dump him for free.
And Special Teams/Def includes all return TDs, not the individual players.
3rookie
08-15-2006, 09:26 AM
Can I suggest one rule change? Let me know what you think about it. If you drop someone, you are responsible for half the salary for the rest of that season. If someone else then signs that player, can we eliminate the penalty?I like the rule as is, but am open for amending player add/drop rules. I have issues regarding injured players (or any players for that matter) getting dropped, getting picked up for cheap, and being under contract at the cheaper rate for 2 more years. I propose that the contract price for the next 2 years is based off of the higher of the original vs. the waiver price.
Can we have a vote? I believe we need 7 yeses to pass the change. Again, the issue is whether when a player is dropped, if someone else picks up the player, does the 1/2 salary penalty get eliminated?
I vote yes.
3rookie
08-15-2006, 09:30 AM
The only rule I don't particularly like (well, two maybe) are the "trading of $s" and the missed EP. I think the cap should be the cap, no trading of cap space. And the missed EP isn't always the fault of the kicker (bad snap, etc), -3 is a pretty stiff penalty.Missed XP is rare (bad snap wouldn't count) -- the rule doesn't matter to me either way.
From the rules: "Trades can include money, players, or future money (i.e., $10 of next years draft allotment). " I don't care either way regarding trading of current $$, but I don't like being able to trade future $$.
Smooth Verona
08-15-2006, 09:39 AM
Can we have a vote? I believe we need 7 yeses to pass the change. Again, the issue is whether when a player is dropped, if someone else picks up the player, does the 1/2 salary penalty get eliminated?
I vote yes.
I vote yes.
Not Mike
08-15-2006, 09:42 AM
Can we have a vote? I believe we need 7 yeses to pass the change. Again, the issue is whether when a player is dropped, if someone else picks up the player, does the 1/2 salary penalty get eliminated?
I vote yes.
I'm thinking of a scenario... so last year, Deuce McCallister busts up his knee. Maybe he was $50. I cut him and have to suck up $25 on this year's cap. Given that the "cap" is $300, I shouldn't really be impacted too much by that $25 either way. I guess I don't really care either way, but if I had to vote, I'd vote no, you pay the penalty (since you still have $75 to play with).
What I don't really like is that someone can pick him up in week 16 for $2 and keep him the next year for $7.
In an effort to make things MORE complex, I would like to see a system where the first week the guy is on waivers, you can ONLY pick him up under his current contract (so, in this case, if you want him the week after he's cut, you can have him, but only at $50 - in that case, I'd be all for eliminating the penalty).
I'm kind of with 3rookie in that I'd hate to have someone be able to keep him at the waiver price + 5. At the very least, I'd like to make it max (half auction value, waiver price) + 5.
Yeah, I know, complicated.
No, it makes sense... I actually like the idea that someone can only pick up the player at a certain price, not whatever the waiver number is.
3rookie
08-15-2006, 09:55 AM
Maybe have a 'conservation of cap space'. Deuce auctioned for $50. Cut. Picked up for $35. $15 hit to original owner's cap.
I'm still unsure for what price he should be re-signed (55, 45, other, automatically back in the auction pool).
Not Mike
08-15-2006, 09:59 AM
Maybe have a 'conservation of cap space'. Deuce auctioned for $50. Cut. Picked up for $35. $15 hit to original owner's cap.
I'm still unsure for what price he should be re-signed (55, 45, other, automatically back in the auction pool).
I like that (and maybe we even cap it at max 'retention' of half his auction value). I'd also be in favor of putting him back into the auction pool - really anything to get away from allowing him to be kept at waiver +5.
Maybe if you pick up a cut player, you only get to keep him until the end of that season, at half his original auction price, and then he goes up for auction again, or you have to pay the full price next season?
3rookie
08-15-2006, 10:08 AM
Maybe if you pick up a cut player, you only get to keep him until the end of that season, at MAX[half his original auction price, waiver price], and then he goes up for auction again, or you have to pay the full price next season?I like this
So can we have a vote on that?
You only get to keep the player until the end of the season at MAX[half his original auction price, waiver price] and then he goes up for auction again
harvma
08-15-2006, 11:15 AM
can u put a vote thread so that its clear what we're voting on and stuff
lipman
08-16-2006, 10:31 AM
I am proposing a new rule. 24 hour time window (instead of 48) on all picks for the draft (starting with the new ones only of course). Just so that we can move this along a bit more swiftly.
Not Mike
08-16-2006, 10:34 AM
I think 48 is OK as long as guys stick with posting when they're out.... after the first 30 or so, it should move MUCH more smoothly as guys don't have as much to spend and there will be a bunch of yahoos that no one wants anyway.
sounds good to me, I'll post a vote poll, if 7 say yes it's an official rule change
lipman
08-16-2006, 11:00 AM
I think 48 is OK as long as guys stick with posting when they're out.... after the first 30 or so, it should move MUCH more smoothly as guys don't have as much to spend and there will be a bunch of yahoos that no one wants anyway.
Right, but the first 30 might take us 2 weeks at the rate we are going. Seeing as how most of the bids on the first 20 won't close until Friday now, and that is if nobody else bids on them tomorrow and such.
By the way, your team might be a bunch of yahoos after your top 3, but mine will be stacked top to bottom! :D
By the way, your team might be a bunch of yahoos after your top 3, but mine will be stacked top to bottom! :D
Sure it will...
What's a guy gotta do to get a sub-sub forum (RF Keeper only)?Also...
maybe we create a public ID (that any of us can use), and make a locked thread (sticky) with single post: "Auction Results"?
- Post contains all closed auctions (players/amounts/winners)- Post contains all active auctions (players)- Since ID is public, any of us can update when we notice it's not up-to-date.
lipman
08-18-2006, 12:37 PM
Is there a trade deadline?
Y2Mozz
08-18-2006, 06:29 PM
Not sure, we can vote on it.
FYI, I've received 3 payments.
Not Mike
08-18-2006, 06:38 PM
Not sure, we can vote on it.
FYI, I've received 3 payments.
is it 125? is PS xfer ok?
Y2Mozz
08-18-2006, 07:16 PM
Yup :party:
What is your preferrred method of pmt?
Not Mike
08-21-2006, 09:33 AM
By the way, curious about the keeper aspect, can we keep an unlimited number of guys at the end of the year, or is it limited to 4 (or some other number).
lipman
08-21-2006, 10:04 AM
And when/where do we need to get the money in to?
JustASix
08-21-2006, 10:06 AM
By the way, curious about the keeper aspect, can we keep an unlimited number of guys at the end of the year, or is it limited to 4 (or some other number).My understanding is that there is no min or max keepers, but you have to pay a $5 increase the first year and a $10 increase the second year in order to keep a player.
For example, if you want to keep LJ, you will have to pay $92 next season, then $102 the following season.
Does it increase by 10 the third year over the second year salary? I understood increase by 10 over the first year salary, i.e. an increase of 5 per year. Mozz? Some clarification?
This is what I thought also... until I read it carefully. I think the way it's worded is clear: X+5 2nd year.... X+15 3rd year.
Does it increase by 10 the third year over the second year salary?
This was never clear to me either. :-?
This is what I thought also... until I read it carefully. I think the way it's worded is clear: X+5 2nd year.... X+15 3rd year.
Where do you see that? When I look at the rules post, all I see is:
http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=1674960&postcount=2
V. Salaries and Contracts
A player’s salary will be determined by his winning auction bid.
Whenever a player is picked up, their “contract” begins. This contract lasts for 3 years, and is transferred during any trades, and cancelled via drops. If Player A drafts Portis and holds him for 2 years then trades him to Player B, Player B can only keep him for 1 year before his contract runs out.
During the three years of a player’s contract, their salary will increase by fixed amounts of 5 and 10 for the 2nd and 3rd years, respectively.
A player that is released and then reaquired by the releasing team during the same week will retain their contract years.
If you drop a player at any time besides the offseason, half of the player's salary stays on your salary cap.
It's not clear...
Not Mike
08-21-2006, 12:12 PM
As it's written, it would imply an increase of 10 in the 3rd year, making it a 15 increase over year one.
Agree, it may not have been meant that way, and isn't very clear what it's supposed to be. Either way, doubt I'll be keeping LJ for 97 or 102....
lipman
08-21-2006, 12:18 PM
As it's written, it would imply an increase of 10 in the 3rd year, making it a 15 increase over year one.
Agree, it may not have been meant that way, and isn't very clear what it's supposed to be. Either way, doubt I'll be keeping LJ for 97 or 102....
Yeah, he is a tool....wanna trade?
Where do you see that? When I look at the rules post, all I see is:
http://www.actuarialoutpost.com/actuarial_discussion_forum/showpost.php?p=1674960&postcount=2
It's not clear...
Is this ambiguous: "During the three years of a player’s contract, their salary will increase by fixed amounts of 5 and 5 for the 2nd and 3rd years, respectively." ?
If not, then why should this be: " During the three years of a player’s contract, their salary will increase by fixed amounts of 5 and 10 for the 2nd and 3rd years, respectively."
I'm not saying Mozz wrote what he meant, I'm just saying what is written is not ambiguous, to me.
Well, let's see what Mozz says about it, as he is the commissioner.
I spoke to Mozz, he said he meant 5 and then another 5, he's away for a few days, but he'll try to post and confirm it when he can.
Y2Mozz
08-22-2006, 03:21 PM
Yeah, I meant 5+5, sorry :-/
Smooth Verona
08-24-2006, 01:52 PM
Still interested in knowing whether we'll have the opportunity to adjust rosters post-auction, pre-week 1 though...
Has anyone answered this question yet?
Also, when do we get the website info?
Thanks.
Y2Mozz
08-24-2006, 01:58 PM
Yes you can. And when you send me the email notifying me of payment, I'll throw you on the site. (For some reason, Sportsline only lets me put people on there, weird)
Smooth Verona
08-24-2006, 02:11 PM
Yes you can. And when you send me the email notifying me of payment, I'll throw you on the site. (For some reason, Sportsline only lets me put people on there, weird)Waiting on Neteller. Should be here Monday. Oh, and thanks a lot. I also got more money to put back into Stars while I was at it. I cashed out to go to Vegas and took a BEATING, but the sting is wearing off. :tup:
Mo' 5!
08-24-2006, 02:33 PM
Yes you can. And when you send me the email notifying me of payment, I'll throw you on the site. (For some reason, Sportsline only lets me put people on there, weird)
Can you let outsiders into the website? :D
Y2Mozz
08-24-2006, 02:36 PM
Not sure, to be honest ;)
JustASix
08-28-2006, 11:27 AM
Question on roster size.
Do we have to maintain a 16 player roster at all times? Can we go over 16 with FA?
The rules read that 16 in a minimum. I would imagine that it is also the maximum. Is that correct?
Not Mike
08-28-2006, 11:42 AM
Question on roster size.
Do we have to maintain a 16 player roster at all times? Can we go over 16 with FA?
The rules read that 16 in a minimum. I would imagine that it is also the maximum. Is that correct?
Seems to be the maximum as well. Though I'd be happy with a bigger roster! Kinda late for that at this point, though.
Lots of questions still unanswered, no? Like, are there any roster changes before opening day? I would think "no" at this point, only because how would the bidding work? also, how does bidding work weekly, is it closed bid or open auction?
What is the trade deadline? Usually around T-giving/week 10ish in most leagues, which is good.
Getting ahead a bit, but are there off-season trades allowed? How does the draft work year to year? Is there a rookie draft, or simply another auction draft every year?
Have we resolved all questions around dropping/picking up/keeper value/cap hits?
Should we be forced to make a "deposit" on next year's league fees (say $50) to protect against someone dropping out?
Sportsline league website is currently set to a 14-man maximum.
Y2Mozz
09-04-2006, 11:44 AM
And I still need Happy's email..
And set it to 16 players
Are we going to have the opportunity to drop/add before Week 1 begins on Thu Night?
Not Mike
09-04-2006, 12:06 PM
Are we going to have the opportunity to drop/add before Week 1 begins on Thu Night?
My impression was no....
Y2Mozz
09-04-2006, 12:11 PM
I don't see why not... I just have to make sure all the teams are in, etc.
Not Mike
09-04-2006, 12:13 PM
I don't see why not... I just have to make sure all the teams are in, etc.
Well, there are lots of guys out there that are still pretty valuable. I would guess, if we do it, it will run like the weekly process? Is that bind auction or open auction?
Not Mike
09-04-2006, 12:14 PM
What are the answers to these as well?
Seems to be the maximum as well. Though I'd be happy with a bigger roster! Kinda late for that at this point, though.
Lots of questions still unanswered, no? Like, are there any roster changes before opening day? I would think "no" at this point, only because how would the bidding work? also, how does bidding work weekly, is it closed bid or open auction?
What is the trade deadline? Usually around T-giving/week 10ish in most leagues, which is good.
Getting ahead a bit, but are there off-season trades allowed? How does the draft work year to year? Is there a rookie draft, or simply another auction draft every year?
Have we resolved all questions around dropping/picking up/keeper value/cap hits?
Should we be forced to make a "deposit" on next year's league fees (say $50) to protect against someone dropping out?
JustASix
09-04-2006, 12:17 PM
VI. Free Agents
Once the draft is completed, teams will receive an additional $100 for free agents and trades. This goes on top of the initial $200 for the draft, resulting in a final salary cap of $300. The bidding will be taken care of on the league website, with free agent signing periods to be announced. All signing periods will be extended open auctions. There will be weekly signing periods.
When can we start bidding on FAs? Will it work the same as the draft (24 hour unmatched bid is final)? Do we just post a player on the message board there, or should we do it here?
Will we manage salaries on the website or just keep them seperately?
Sorry for the 20 questions.
Y2Mozz
09-04-2006, 12:24 PM
We should probably just do it on the boards, I guess, as many people have sportsline blocked at work. (Especially me ^^; )
I guess bidding should start tomorrow and last through Thursday afternoon @ 4. We should probably cut the bidding time to 6 work hours or something similar.
-----------
http://www.actuarialoutpost.com/actuarial_discussion_forum/images/buttons/viewpost.gif (http://www.actuarialoutpost.com/actuarial_discussion_forum/showthread.php?p=1714278#post1714278) Seems to be the maximum as well. Though I'd be happy with a bigger roster! Kinda late for that at this point, though.
I'm game for 20 players max, but that would be something that's vote-able.
Lots of questions still unanswered, no? Like, are there any roster changes before opening day? I would think "no" at this point, only because how would the bidding work? also, how does bidding work weekly, is it closed bid or open auction?
There are drops and adds allowed (week 1 starting on thursday + labor day = f'in pain in the ass)... I'd be up for closed bidding, I'd like to see how Sportsline handles it.
What is the trade deadline? Usually around T-giving/week 10ish in most leagues, which is good.
Yes, it'll be set as Week 10.
Getting ahead a bit, but are there off-season trades allowed? How does the draft work year to year? Is there a rookie draft, or simply another auction draft every year?
Yes there are off-season trades allowed. The draft will be all players not kept from the prior year, with a seperate rookie draft using a snake system (I think... this is also vote-able)
Have we resolved all questions around dropping/picking up/keeper value/cap hits?
Yes.
Should we be forced to make a "deposit" on next year's league fees (say $50) to protect against someone dropping out?
I'd like that, but I couldn't force that (league vote of course)
JustASix
09-04-2006, 12:40 PM
I assume that, since a few of us have done it now, you prefer we just add our own players?
This is kind of hokie... but given short window of time we're working with, we could have auction close at 4PM on Thu for Dolphins/Steelers only. Close auction on other players at more standard time.
JustASix
09-04-2006, 03:19 PM
This is kind of hokie... but given short window of time we're working with, we could have auction close at 4PM on Thu for Dolphins/Steelers only. Close auction on other players at more standard time.I'm actually planning on doing this for the other league (AOFF). If you want a player on one of those teams, you have to make your bid early and let the 24 hour rule kick in. Otherwise you won't get the player for this week. The standard Friday deadlines will be in effect.
I should probably post this in one of our threads too.
3rookie
09-04-2006, 05:26 PM
This is kind of hokie... but given short window of time we're working with, we could have auction close at 4PM on Thu for Dolphins/Steelers only. Close auction on other players at more standard time.Since I'm out all week, I'll go for this. I still don't know if I'll be able to put my lineup in myself.
Happy Skunk
09-05-2006, 08:15 AM
I still gotta add a bunch of players, presumably through the add/auction process. I will have to do the bidding some time starting wednesday. Hopefully this is OK with everyone/Y2Mozz. Let me know if this will not work.
Happy, I personally would prefer earlier, so there is some time for free agent signings before the season starts
Happy Skunk
09-05-2006, 08:28 AM
Can't, on the road today and tomorrow. If someone wants to grab some crappy players for me to fill my roster that is fine. Would be great actually. As long as I am allowed to start a team this week I am cool.
All you need for your starting 10 is one more WR. Can't you pick one?
Happy Skunk
09-05-2006, 08:44 AM
Steve Smith Taken?
Was that a serious question?
Keyshawn Johnson wasn't taken yet :tup:
Happy Skunk
09-05-2006, 08:46 AM
I'll take the first one of these guys who isn't already taken:
Andre Johnson
L.Coles
Joe horn
Javon Walker
Drew Bennet
K. McCardell
Antonio Bryant
Will i be able to field a team if I don't have 16 players on the roster?
Well, you only have to field 10 starters. If you don't mind someone else filling in reserves for you (you can add/drop later, with a minimal salary hit, only $1 per player) it will be fine
Happy Skunk
09-05-2006, 08:53 AM
Cool Thanks. If someone wants to throw some players on my roster to get it filled, awesome. If thta is a pain or not fair, i'll figure it out when I get back.
I'll have much more time to pay attention to this after this week.
I have no problem picking reserves for you. Unless anyone objects? There are 5 open spots on the roster...
Not Mike
09-05-2006, 08:56 AM
Well, Bennett and McCardell are both out there, no?
Not Mike
09-05-2006, 08:56 AM
Also, before waivers start for the week, we need to have a schedule in place. That could definitely impact who I want to bid on.
Well, Bennett and McCardell are both out there, no?
Yes, true... Bennet I already placed on his roster in my file as a starting WR... I guess he should get McCardell as a reserve WR also. He already has a reserve QB, we should probably give him a RB also... according to the Sportsline rankings, the best one available now is Derrick Blaylock, on the Jets.
JustASix
09-05-2006, 10:09 AM
Also, before waivers start for the week, we need to have a schedule in place. That could definitely impact who I want to bid on.There is a schedule on the league site. I'm assuming it was randomly generated. I am also assuming it won't change.
The thing we need to start FA/waivers is to get everyones team on the site to make it easier to see who is available. There were only four teams loaded last time I checked.
Happy Skunk's roster needs to be finalized. He wanted McCardell as a WR, so he has 4 more reserve spots to fill. As he already has a reserve QB and WR, I think we should give him a RB (he already has 3), another WR, a TE, and the last spot depends on who's available. Any objections?
JustASix
09-05-2006, 10:29 AM
Happy Skunk's roster needs to be finalized. He wanted McCardell as a WR, so he has 4 more reserve spots to fill. As he already has a reserve QB and WR, I think we should give him a RB (he already has 3), another WR, a TE, and the last spot depends on who's available. Any objections?sounds good to me.
Maybe he wants to trade for Dominick Davis?:tfh:
According to the Sportsline player rankings, the best RB left is Derrick Blaylock on the Jets. Any objections to Happy getting him? Please keep in mind that the only objections which are ok are that you feel he shouldn't have another RB or you feel a different RB is better.
If anyone can nominate a WR that would be great, I'll look for a TE.
Heath Miller on PIT is the top ranked TE available now... any objections to Happy getting him?
Not Mike
09-05-2006, 10:35 AM
I think he needs a K, since Vinatieri is iffy. Probably would give him a QB as well, since he doesn't really even have two starters there. Maybe two QBs so he has a backup that actually plays. After McCardell, I'd say 2 QB, 1K (unless AV is DEFINITELY playing), then the best available RB/WR. If that's Blaylock, then OK.
Also, do I need to enter my own team?
I have no access from work and probably won't have a chance to do it tonight.
Yes, you need to enter it. I'm fine with the route you want to go in regard to Happy. I didn't look at the receivers really... McCardell would be his 3rd, and he already has 3 backs. He also already has 3 QB's. I'm fine giving him a kicker, the highest ranked one is Jeff Wilkins on STL.
Not Mike
09-05-2006, 10:42 AM
What QBs are out there? Grossman, Smith, Pennington, and Losman? Anyone else? I would guess the latter two are the best, though none are really a good option.
Pennington and Losman are ranked equally... any preference which one?
After we gave him McCardell, there are 4 spots left... now I'm not sure why 2 QB's... that would give him 5 QB's total, I think that's a bit much.
Not Mike
09-05-2006, 10:53 AM
After we gave him McCardell, there are 4 spots left... now I'm not sure why 2 QB's... that would give him 5 QB's total, I think that's a bit much.
Vince Young and Romo don't play, though. But I guess as long as he gets one guy he at least has two starters this week. If it were MY team, I'd take the backup QB that plays. But I'm fine if others think that another RB/TE/WR is more reasonable.
On QB, probably Pennington.
Ok, let's give him Pennington
3 more spots... a K, I think a TE probably (Heath Miller), and a RB (Derrick Blaylock)?
Not Mike
09-05-2006, 11:15 AM
Sure, fine by me.
Ok, just a kicker left... top one is Jeff Wilkins on STL
Everyone is responsible for uploading their rosters onto the site ASAP, and setting their active/reserves. Please note that when setting your active players, you have to designate your flex as such, you can't leave him as just a RB or WR or TE, you MUST choose the flex option (I believe it says RB-WR-TE)
JustASix
09-05-2006, 05:05 PM
Everyone is responsible for uploading their rosters onto the site ASAP, and setting their active/reserves. Please note that when setting your active players, you have to designate your flex as such, you can't leave him as just a RB or WR or TE, you MUST choose the flex option (I believe it says RB-WR-TE)We still only have 5 teams loaded on the site.
Please get your players on there.
Happy Skunk
09-05-2006, 05:45 PM
I am trying to make this difficult:
1) I don't have access to word or excel (who doesn't have office on their computer? :roll: ), so I can't get my final roster. Anyone want to post it?
2) I need the league ID and password.
Thanks to Feif for hooking up my roster
JustASix
09-05-2006, 05:49 PM
I am trying to make this difficult:
1) I don't have access to word or excel (who doesn't have office on their computer? :roll: ), so I can't get my final roster. Anyone want to post it?
2) I need the league ID and password.
Thanks to Feif for hooking up my rosterHere is your roster. I think you have to get the PW from Mozz. Or just send him your email and you'll get an invite.
Michael Vick
Vince Young
Carnell Williams
Rudi Johnson
Isaac Bruce
Drew Bennet
Willis McGahee
Jeremy Shockey
Adam Vinatiari
Indianapolis Colts
Tony Romo
Keenan McCardell
Chad Pennington
Heath Miller
Derrick Blaylock
Jeff Wilkins
Happy Skunk
09-05-2006, 06:00 PM
Thanks man.
Ok I sent y2 a pm.
My email is goawaytoday@aol.com in case he sees this.
:party:
Y2Mozz
09-05-2006, 07:15 PM
Sent
lipman
09-06-2006, 08:53 AM
Mozz, can you just PM me the league ID and password?
I still haven't gotten anything from the league.
Y2Mozz
09-06-2006, 08:58 AM
Ugh, it should have sent it, and I've tested it with other people in my other league.
rfkl/cheeto
JustASix
09-06-2006, 09:09 PM
So we still need Mozz, 3Rookie, and Not Mike to be loaded on the site.
Season starts tomorrow.
Y2Mozz
09-06-2006, 09:47 PM
Feif is going to handle that, I have some family matters to attend to.
Not Mike
09-06-2006, 11:21 PM
So we still need Mozz, 3Rookie, and Not Mike to be loaded on the site.
Season starts tomorrow.
I should be on...
JustASix
09-09-2006, 09:58 AM
On the cbs site, the lineup deadline is one hour before the first game of the week. Meaning, our lineups were all locked on Thursday this week.
Can we change it to the more standard option of 5 minutes before each players game? Meaning you can change your lineup as long as the player you change hasn't started their game yet.
On the cbs site, the lineup deadline is one hour before the first game of the week. Meaning, our lineups were all locked on Thursday this week.
Can we change it to the more standard option of 5 minutes before each players game? Meaning you can change your lineup as long as the player you change hasn't started their game yet.
Agree. Locking rosters prior to first game is a relic of pre-Internet era fantasy football.
Not Mike
09-09-2006, 10:56 AM
On the cbs site, the lineup deadline is one hour before the first game of the week. Meaning, our lineups were all locked on Thursday this week.
Can we change it to the more standard option of 5 minutes before each players game? Meaning you can change your lineup as long as the player you change hasn't started their game yet.
Oh yeah, that has to be the rule, no way we lock them in one hour before the first game, that's like old school "newspaper scoring" fantasy football.
I actually thought that's how it was set up...
JustASix
09-09-2006, 12:59 PM
On the cbs site, the lineup deadline is one hour before the first game of the week. Meaning, our lineups were all locked on Thursday this week.
Can we change it to the more standard option of 5 minutes before each players game? Meaning you can change your lineup as long as the player you change hasn't started their game yet.
Oh yeah, that has to be the rule, no way we lock them in one hour before the first game, that's like old school "newspaper scoring" fantasy football.
I actually thought that's how it was set up...I had assumed that also, but if you look, our lineups are locked.
Feif, Mozz, can one of you fix this? You go to setup/rules/lineups.
The way it is now is the default setting for some reason. The only reason I found out was that someone in my other league complained about it.
Thanks guys.
Y2Mozz
09-09-2006, 01:08 PM
Done
3rookie
09-09-2006, 01:44 PM
I had some family issues to take care of this week also. I have not yet visited the website. Can somebody just verify that I have a lineup selected (of course, I didn't start Hines Ward like a dumba$$)?
3rookie
09-09-2006, 10:34 PM
I have accessed the site. Lipman's going down
Thanks to Feif for hooking up my roster
You owe me big time Happy...
JustASix
09-13-2006, 03:49 PM
Can you turn on the Pick 'Em function on the cbs site?
It is just for fun. You pick the winners of the fantasy matchups each week. They keep standings for it. It doesn't count for anything, but it would be fun to do.
Do you want it weighted or not?
JustASix
09-13-2006, 03:58 PM
Do you want it weighted or not?I don't know what that means. Whatever the default is I guess. I just want to be able to pick against Kohl every week. :danim:
Basically, you can assign an amount of points to each game, from 1 to 5. Or, each game is equal
JustASix
09-13-2006, 04:17 PM
Basically, you can assign an amount of points to each game, from 1 to 5. Or, each game is equalThe weighted sounds cool.
JustASix
09-13-2006, 04:34 PM
Can you turn on the Pick 'Em function on the cbs site?
It is just for fun. You pick the winners of the fantasy matchups each week. They keep standings for it. It doesn't count for anything, but it would be fun to do.Thanks Feif. :tup:
Vote for JA6 you won't be sorry.
Can you turn on the Pick 'Em function on the cbs site?
It is just for fun. You pick the winners of the fantasy matchups each week. They keep standings for it. It doesn't count for anything, but it would be fun to do.Thanks Feif. :tup:
Vote for JA6 you won't be sorry.
Nah, you're on the road. You lose three points right there. All the home teams will win. That's just too big an advantage.
JustASix
09-14-2006, 09:12 AM
Maybe have a 'conservation of cap space'. Deuce auctioned for $50. Cut. Picked up for $35. $15 hit to original owner's cap.
I'm still unsure for what price he should be re-signed (55, 45, other, automatically back in the auction pool).
I like that (and maybe we even cap it at max 'retention' of half his auction value). I'd also be in favor of putting him back into the auction pool - really anything to get away from allowing him to be kept at waiver +5.Did we resolve this?
I'm fine with the player going back into the auction pool at the end of the season... maybe we make an option to pick up the full contract and keep him, or for whatever he goes for and then he goes into the auction pool?
JustASix
09-15-2006, 07:48 AM
I'm fine with the player going back into the auction pool at the end of the season... maybe we make an option to pick up the full contract and keep him, or for whatever he goes for and then he goes into the auction pool?
That works for me too. I just want to make sure it is official because Dominick Davis is a prime example of this situation.
JustASix
09-15-2006, 07:49 AM
OK. It's me again, that guy who is always annoying you to change something.
What do we have to do to get actual salaries loaded on the league site? It would be nice to see. If it requires you guys (the commish) manually entering all of them, don't worry about it. But, if we can do our own, I think it would be nice for trades and such.
Thanks.
I may be able to enter them, and I don't mind, but it may reset the lineups again, so I'll wait until next week to do it.
lipman
09-15-2006, 08:34 AM
Feif,
How hard would it be for you to get LT and LJ on my lineup? I mean, if you have to go in and do it manually, go ahead, but you might add Chad Johnson too. I was just curious if there was a way I could just do it by myself?
Thanks!
It would be pretty hard, actually. If I was already being dishonest about things, what makes you think I'd give them to you and not myself? Especially since Chad is already on my team?
As for doing it yourself, yes, there is a way, but no, I'm not giving you commissioner access.
lipman
09-15-2006, 09:55 AM
It would be pretty hard, actually. If I was already being dishonest about things, what makes you think I'd give them to you and not myself? Especially since Chad is already on my team?
As for doing it yourself, yes, there is a way, but no, I'm not giving you commissioner access.
Bah, this leagues crappy rules suck!
Ok... I put in the salaries, it doesn't need to reset the rosters to do it.
JustASix
09-15-2006, 02:01 PM
Ok... I put in the salaries, it doesn't need to reset the rosters to do it.Very cool. Thank you. :tup:
3rookie
09-15-2006, 02:24 PM
How do we keep track of the salary cap when players are dropped?
There's no option for that... we're going to have to keep track of that ourselves
Happy Salvador
09-17-2006, 07:51 AM
Thanks Feif
Not Mike
10-03-2006, 08:51 AM
IX. Prizes
Prizes will be awarded based on both week performance and season performance.
The top four overall week performances based on points will be rewarded:
1st: $150
2nd: $125
3rd: $100
4th: $50
Now that my team has finally showed up.... does this mean that the four highest winning scores of the year get these? Or is it based on # of weeks won?
I think it's the highest point totals for one week, not # of weeks won
3rookie
10-03-2006, 10:15 AM
IX. Prizes
Prizes will be awarded based on both week performance and season performance.
The top four overall week performances based on points will be rewarded:
1st: $150
2nd: $125
3rd: $100
4th: $50
Now that my team has finally showed up.... does this mean that the four highest winning scores of the year get these? Or is it based on # of weeks won?Yes. Starting....now. :wink:
Trade Announcement
Julius Jones from 3rookie for Torry Holt & $10 for this year's cap & $5 for next year's draft allotment from harvma's Lumps of Kohl.
3rookie
10-06-2006, 11:22 AM
Trade Announcement
Julius Jones from 3rookie for Torry Holt & $10 for this year's cap & $5 for next year's draft allotment from harvma's Lumps of Kohl.
:judge:
Nobody wants to trade with me :crying:
I've got Cheetos that I'll trade you for your apple sauce. :shrug:
lipman
10-06-2006, 02:10 PM
Nobody wants to trade with me :crying:
I wanted to :(
Nobody wants to trade with me :crying:
I wanted to :(
Yeah, but others (Roto?) didn't want to deal with me... and I needed to trade the guys I was gonna get from you.
lipman
10-06-2006, 04:25 PM
I wanted to :(
Yeah, but others (Roto?) didn't want to deal with me... and I needed to trade the guys I was gonna get from you.
Ah, in that case, IFYQ
Nobody wants to give me a ton and get back a little :cry:
:D
Hey, any time those players are being dealt, you're not getting a little, and you know it
lipman
10-10-2006, 09:58 PM
Trade Announcement
Tiki Barber + $30 of cap relief this year to JustASix
Brian Westbrook and weekly injury updates to Lipman[/QUOTE]
weekly injury updates to Lipman
:lol: Service is a part of the trade!? How long!?
Trade Announcement
Peyton Manning to Roto for Eli Manning
I have a silly question. I am not really sure how the accounting really works in this league. Now that we have a number of drop/adds and trades, does anyone have an official accounting that I may see?
I can try to work one out... busy day today though, might not get to it.
I can try to work one out... busy day today though, might not get to it.
There is no rush at all. I have the general idea but I may be double counting in some areas. I would rather not spread my madness.
I picked up the Denver DEF this morning. I had them to start the season, and dropped them for their bye. Now I picked them up again. I assume that since I picked them up at the same salary, I lose the cap penalty I got when I first dropped them?
I picked up the Denver DEF this morning. I had them to start the season, and dropped them for their bye. Now I picked them up again. I assume that since I picked them up at the same salary, I lose the cap penalty I got when I first dropped them?
I don't think that had been stated anywhere. I don't mean to be a pain, but there didn't seem to be exceptions to avoid the penalty.
:) But hey, it helps me on Marion Barber!
I spoke to Mozz, and he says there's no penalty on dropping salaries of $1... I think that's weird, but it did prompt me to check the rules, where I discovered something: there is no rule that says you round up the penalties.
I spoke to Mozz, and he says there's no penalty on dropping salaries of $1... I think that's weird, but it did prompt me to check the rules, where I discovered something: there is no rule that says you round up the penalties.
Okay. So penalties are truncated such that a penalty on a $3 player equals $1.
I spoke to Mozz, and he says there's no penalty on dropping salaries of $1... I think that's weird, but it did prompt me to check the rules, where I discovered something: there is no rule that says you round up the penalties.
Okay. So penalties are truncated such that a penalty on a $3 player equals $1.
Either that, or you count is as 1 if there's a half also, but if you have 2 players as such, it would be 3 total.
Okay. So penalties are truncated such that a penalty on a $3 player equals $1.
Either that, or you count is as 1 if there's a half also, but if you have 2 players as such, it would be 3 total.
That is so confusing. :-?
Salary:Penalty
$1:$0
$2:$1
$3:$1.5 ???
$4:$2
$5:$2.5 ???
:shrug: Wow... I'm difficult. Sorry.
Yeah, it's not so difficult... basically, it's half. Add up ALL your penalties, and chop off a half if it remains.
So, for example:
1 player, salary 3
cut him, and get a penalty of 1 (1.5 minus the half)
2 players, one with 3, one with 1
cut both, get a penalty of 2 (1.5+0.5=2, no half left to cut off)
I spoke to Mozz, and he says there's no penalty on dropping salaries of $1... I think that's weird, but it did prompt me to check the rules, where I discovered something: there is no rule that says you round up the penalties.
So I drop Bob $1 this week and Luke $1 next week. I take no penalty on Bob and a $1 penalty on Luke. In other words, I take a 0.5 penalty on a $1 player that doesn't show up until I drop another odd salary player where when added together 0.5 + 0.5 = 1.0.
I'm thick but I think I've got it this time. :tup:
Yup. At least that's how I understand it... it does make sense
Roto has it all… excess draft funds… trades… adds… and cap relief. I believe this is a correct accounting for Roto:
Roto spent $195.
Roto has available $105.
Roto drops Vanderjagt: $106
Roto adds Grossman: $100
Roto drops Moss: $114
Roto adds Clark: $113
Roto drops Brooks: $116
Roto adds Booker: $115
Roto drops Clark: $115
Roto adds Longwell: $114
Roto trades Booker and Bell: $122
Roto receives Alexander and McNair: $38
Roto receives $60 cap relief: $98
Roto trades Eli: $117
Roto receives Peyton: $51
Not sure how to read that exactly...
Okay, I’ll add in Roto’s Salary Cap and Team Value at each point in time:
Roto’s Salary Cap $300 - Roto’s Team $195 = $105
Roto drops Vanderjagt(2): $299 - $193 = $105
Roto adds Grossman(6): $299 - $199 = $106
Roto drops Moss(28): $285 - $171 = $100
Roto adds Clark(1): $285 - $172 = $114
Roto drops Brooks(5): $283 - $167 = $113
Roto adds Booker(1): $283 - $168 = $116
Roto drops Clark(1): $282 - $167 = $115
Roto adds Longwell(1): $282 - $168 = $114
Roto trades Booker(1) and Bell(7): $282 - $160 = $122
Roto receives Alexander(80) and McNair(4): $282 - $244 = $38
Roto receives $60 cap relief: $342 - $244 = $98
Roto trades Eli(19): $342 - $225 = $117
Roto receives Peyton(66): $342 - $291 = $51
Ok, except your numbers are off.
299-199=100, not 106.
285-171=114, not 100
etc.
:oops: Oh yeah.
Roto’s Salary Cap $300 - Roto’s Team $195 = $105
Roto drops Vanderjagt(2): $299 - $193 = $106
Roto adds Grossman(6): $299 - $199 = $100
Roto drops Moss(28): $285 - $171 = $114
Roto adds Clark(1): $285 - $172 = $113
Roto drops Brooks(5): $283 - $167 = $116
Roto adds Booker(1): $283 - $168 = $115
Roto drops Clark(1): $282 - $167 = $115
Roto adds Longwell(1): $282 - $168 = $114
Roto trades Booker(1) and Bell(7): $282 - $160 = $122
Roto receives Alexander(80) and McNair(4): $282 - $244 = $38
Roto receives $60 cap relief: $342 - $244 = $98
Roto trades Eli(19): $342 - $225 = $117
Roto receives Peyton(66): $342 - $291 = $51
Not Mike
10-11-2006, 10:12 PM
I picked up the Denver DEF this morning. I had them to start the season, and dropped them for their bye. Now I picked them up again. I assume that since I picked them up at the same salary, I lose the cap penalty I got when I first dropped them?
I would guess not. You would have their penalty and the penalty of the defense you dropped to pick them back up. Not great, but it's one of the issues with rosters this size.
Kohl’s Salary Cap $300 - Team $200 = $100
Kohl drops Reggie Brown (1): $300 - $199 = $101
Kohl adds Walter (1): $300 - $200 = $100
Kohl drops Barber (1): $299 - $199 = $100
Kohl adds Hanson (1): $299 - $200 = $99
Kohl drops Walter (1): $299 - $199 = $100
Kohl adds Moss (33): $299 - $232 = $67
Kohl drops Hanson (1): $298 - $231 = $67
Kohl adds Chiefs (1): $298 - $232 = $66
Kohl drops Lundy (2): $297 - $230 = $67
Kohl adds Huard (1): $297 - $231 = $66
Kohl drops Jones (2): $296 - $229 = $67
Kohl adds Walter (1): $296 - $230 = $66
Kohl drops Chiefs (1): $296 - $229 = $67
Kohl adds Gradkowski (1): $296 - $230 = $66
Kohl drops Warner (7): $292 - $223 = $69
Kohl adds Green (1): $292 - $224 = $68
Kohl drops Gradkowski (1): $292 - $223 = $69
Kohl adds Norwood (1): $292 - $224 = $69
Kohl trades Holt (29): $292 - $195 = $97
Kohl trades $10 cap relief: $282 - $195 = $87
Kohl receives Jones (22): $282 - $217 = $65
Kohl drops Walter (1): $281 - $216 = $65
Kohl adds Barber (1): $281 - $217 = $64
Kohl drops Huard (1): $281 - $216 = $65
Kohl adds Witten (1): $281 - $217 = $64
Kohl drops Norwood (1): $280 - $216 = $64
Kohl adds Culpepper (1): $280 - $217 = $63
I trade Willie Parker and Daunte Culpepper to JustASix for Tiki Barber and $35 cap room for this year.
Kohl trades Willie Parker (26): $280 - $191 = $89
Kohl trades Daunte Culpepper (1): $280 - $190 = $90
Kohl receives $35 cap room: $315 - $190 = $125
Kohl receives Tiki Barber (61): $315 - $251 = $64
You forgot to say Heath Miller was in the deal also...
I trade Willie Parker and Daunte Culpepper to JustASix for Tiki Barber and $35 cap room for this year.
Kohl trades Willie Parker (26): $280 - $191 = $89
Kohl trades Daunte Culpepper (1): $280 - $190 = $90
Kohl receives $35 cap room: $315 - $190 = $125
Kohl receives Tiki Barber (61): $315 - $251 = $64
Yep, Heath Miller (1) from JustASix to Kohl. Sorry. I just learned he was a part of the deal this morning. I'm considering where he will start during the remaining season, but you are correct that he is a part of the trade and if I drop him, then I would pay the cap penalty.
Kohl receives Heath Miller (1): $315 - $252 = $63
Not Mike
11-01-2006, 10:25 AM
Nice deal all the way around...
JustASix
11-01-2006, 04:58 PM
Nice deal all the way around...I think so. If Culepper can get it together, I'll be pretty happy with my 4-5 keepers.
Trade announcement:
To Not Mike
Reggie Bush
Marvin Harrison
Chad Johnson
Ben Roethlisberger
cap relief this season, not sure exactly how much, but will be worked out
To Feif
Darrell Jackson
Deion Branch
Laurence Maroney
Byron Leftwich
Or it will be active as soon as Not Mike approves it...
Edit: The cap room was decided at $75 for this season.
If it shows up in red on the trade report, it's because Not Mike told me to execute it immediately using my commisioner privelege as he can't access the site from work.
On the site, please note that I increased the maximum salary per team to 600. This is because the site doesn't allow for tracking cap relief included in a trade, and wouldn't allow certain moves to be done - for example, Roto signed Garrard for 21 this morning, which puts his salary at 308 (not including penalties). Since he has $60 of cap relief (from Lipman, I believe), he's ok, but the site doesn't see that. The maximum salary allowed still stands at 300, the site just says 600 so we don't run into problems.
3rookie
11-20-2006, 10:46 AM
Thursday games start this week. Will there be a limited window for free agents, or will we be allowed to pickup on Friday as well?
I don't know. It's however the site works. Could be if a player is playing on Thurs. you won't be able to pick him up.
Checked it out... Wed. is the last day this week.
3rookie
11-20-2006, 12:08 PM
Thanks Feif. And thanks for beating Roro
No prob. Now if only someone would be able to take you down for once...
3rookie
12-12-2006, 12:10 AM
161 for Smooth V :toast:
139 for JustASix, which fell just short of my 142, 141, 141. Oh well, here's to no one else going crazy for the rest of the year.
161 is out of control
JustASix
12-14-2006, 02:26 PM
Rebate or discount?
I vote for discount.
Add the discount to the prize pool for next year.
See the league site if you don't know what I'm talking about.
Not Mike
12-14-2006, 02:53 PM
Rebate or discount?
I vote for discount.
Add the discount to the prize pool for next year.
See the league site if you don't know what I'm talking about.
Offering money for their horrid service this year?
Dr. John Zoidberg
12-14-2006, 03:23 PM
Um, it was 125 for the league. I thought the service was adequate but not worth it. I'd opt for a rebate over a cheaper league next season, although perhaps we should take a vote?
I vote discount. I don't understand why you would want a rebate unless there was a plan to move the site. If so, I'm not aware of that.
Actually, I'm concerned now. What were the problems? I think AOFF is considering the move to CBS Sports Line. Is that a bad idea?
I don't think we should switch the site. I say take the discount for next season. Besides, don't you get more back that way?
Dr. John Zoidberg
12-14-2006, 03:52 PM
Well you would, however, getting the rebate would let us shop around for next year. The only real bugs were general server slowness, which, if their crackdown on issues is real, should be eliminated next year.
Perhaps the discount is the better solution :)
harvma
12-14-2006, 04:06 PM
discount looks fine to me, found the website quite good, was only annoying to wait for a bit for the server to update live scoring when you log
Not Mike
12-14-2006, 04:15 PM
I vote discount. I don't understand why you would want a rebate unless there was a plan to move the site. If so, I'm not aware of that.
Actually, I'm concerned now. What were the problems? I think AOFF is considering the move to CBS Sports Line. Is that a bad idea?
There were a few weeks this year with SERIOUS problems logging in/getting onto the site around 11:30-Noon on Sunday, the most important time of the week to get on the site and make those lineup changes last minute.
I'm sure I was one of many that complained... overall, it is the best site out there. The price is steep, but probably still only $50ish more than any decent competition.
DEFINITELY worth sticking with for a keeper format.
3rookie
12-14-2006, 04:44 PM
I'd opt for the discount, assuming Sportsline doesn't increase the fee next season. Unless I get more money the other way :thumbs up:
Question: Do we have control over the settings to allow waiver pickups during weeks with Thursday games? Or is it a Sportsline limitation?
I'd opt for the discount, assuming Sportsline doesn't increase the fee next season. Unless I get more money the other way :thumbs up:
Question: Do we have control over the settings to allow waiver pickups during weeks with Thursday games? Or is it a Sportsline limitation?
It's a Sportsline limitation. It ends the day there is the first game of the week. Nothing we can do about that, sorry.
Looks like #1 and #2 are well-defined.
Battle for 3rd:
Roro 9-6
Harvma/Kohl 8-7
SmoothVerona 8-7
Roro holds tiebreak over Harvma/Kohl (1-0 h2h)
Smooth and Roro split H2H (Roro has 90 pt. advantage)
Smooth holds tiebreaker over Harma/Kohl (2-0 h2h)
Roro wins third place:
With Victory or Tie
With Loss provided Smooth doesn't outscore Roro by 91 (which could happen given recent trends)Smooth wins third place:
With Roro loss AND outscore Roro by 91Harvma/Kohl:
Will win 3rd place by default if Smooth and Roro both die.Correct?
Not quite sure what happens if I lose, Smooth wins, and he outscores me by exactly 90. Probably default to pts. against or something.
3rookie
12-21-2006, 12:02 AM
Has it been established that H2H is the first tiebreaker?
I was assuming so... only b/c any other amatuer/professional/fantasy sports league I've ever observed or participated in had h2h as tie-breaker.
What else could it be... directly to total points?
It could also be based on the Power Rankings on the standings page - that uses a combination of record, overall points, and the Breakdown (how you would do against each team if you played them every week - a good indicator since a great week could be wiped out by your opponent also having a great week).
JustASix
12-21-2006, 08:50 AM
Every league I've played in goes straight to points. I like that, but wouldn't complain about H2H either.
Not Mike
12-21-2006, 08:50 AM
I was assuming so... only b/c any other amatuer/professional/fantasy sports league I've ever observed or participated in had h2h as tie-breaker.
What else could it be... directly to total points?
Any league I've ever run hasn't used HTH as the first tiebreaker, though I have been in other leagues that have.
Since it doesn't impact me, I'm not going to look it up in the rules. My preference, as stated elsewhere would be breakdown record. If I bet someone 1-0 HTH, but he was 11-5 against me over the course of the season, he's the better team than I am... IMO. If not breakdown, I like points better than HTH... both of those measures reflect full season comparison, not random schedule fluctuation.
So when do we decide who we're keeping and who we're dropping?
3rookie
05-11-2007, 11:02 AM
I've decided to keep LT. Hope that helps.
We need to decide on the date to begin the draft, and then we can establish the keeper date.
I've decided to keep LT. Hope that helps.
We need to decide on the date to begin the draft, and then we can establish the keeper date.
Figured you would...
So when do we decide who we're keeping and who we're dropping?
When is the date? What are the salaries associated with the players? I can find the rosters on the website but matching the salaries is too much of a chore.
The salaries are the salary on the site +5. As for a date, I don't know. Also, how is this done? Does everyone just put out a list? What if I have a player, say a RB, who I would drop if some other RB's are dropped, and become available, but if they're kept, I'd keep mine? Does everyone blindly submit a list to a commish, with the commish sending his list to someone else? We have to decide these things.
The salaries are the salary on the site +5.
:oops: I see them now. My bad.
As for a date, I don't know. Also, how is this done? Does everyone just put out a list? What if I have a player, say a RB, who I would drop if some other RB's are dropped, and become available, but if they're kept, I'd keep mine? Does everyone blindly submit a list to a commish, with the commish sending his list to someone else? We have to decide these things.
I support blindly sending a list to the commish or someone else. If needed, I could be the point person. None of my keepers are dependent on other team keepers. I could simply post mine first and then post everyone else's on a speicified day. Let's make it early June.
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