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#1
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I'm willing to moderate a game of diplomacy.
We'd need seven players, and a pool of substitutes would be appreciated. A good copy-editor with a flair for the dramatic (and a basic understanding of the game) could only help. For the benefit of those unfamiliar to the game, Diplomacy (r) is set in Europe, 1901. Austria-Hungary, England, France, Germany, Italy, Russia, and Turkey vie for control of the continent. Generally speaking, to win, you must have both friends and enemies. Ideally the friends will be the trusting type, and the enemies will be unsuspecting -- or at least preoccupied. The rules are simple; the scheming is not! RULES:
Any motions from the floor? Any players??
__________________
If once a man indulges himself in murder, very soon he comes to think little of robbing; and from robbing he comes next to drinking and Sabbath-breaking, and from that to incivility and procrastination. Once begun upon this downward path, you never know where you are to stop. Many a man has dated his ruin from some murder or other that perhaps he thought little of at the time. |
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#2
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I was given the computer game as a gift 3 months ago. I haven't installed it yet, as it looked like it had quite a learning curve. My brother in law recommends it.
What sort of time commitment would this require? Would there be a need to be on-line at certain specific times? |
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#4
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Oh, cool! This is a fabulous game, haven't played it in years.
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#5
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#6
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http://www.diplomacy-archive.com/res.../2000AH4th.pdf
official Avalon Hill rules. I am parial to D-Day myself, but this looks interesting. |
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#7
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Quote:
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#8
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#9
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Sorry, those rules are merely the prerequisite for playing Diplomacy on an anonymous forum.
Diplomacy is as brutal a game as exists in the intellectual world, with the possible exceptions of John Nash's So Long, Sucker, politics, and interviewing. I find it not at all ridiculous that a player would threaten another's job security in order to win. It's that kind of game. .................................................. I recommend two moves per week; one move per week starting 5/1 to the end of exams; and one crisis delay per active player, if announced. Because I'm a softie. ................................................. I'd heard that even the current computer game doesn't adjudicate the moves properly, so there will be some delay, unless I find out otherwise.
__________________
If once a man indulges himself in murder, very soon he comes to think little of robbing; and from robbing he comes next to drinking and Sabbath-breaking, and from that to incivility and procrastination. Once begun upon this downward path, you never know where you are to stop. Many a man has dated his ruin from some murder or other that perhaps he thought little of at the time. |
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#10
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Two moves a week is pretty quick, but if you can find a group of people who've played before I'm game.
__________________
"Crazy has two distinctive characteristics. You can't debate with it, and you can't fake it." Heathen.
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