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  #31  
Old 08-12-2011, 10:22 AM
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Have you guys read anything about the DRM they are including with Diablo III? I don't play the game, but was reading that they are requiring you to have a constant internet connection to play or something to that affect.

http://games.slashdot.org/story/11/0...ne-Requirement
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Last week we discussed news that Diablo 3 will include a real-money auction house for items and require a permanent connection to the internet even for single-player games. Fan reaction has been loud and varied, with many decrying the restrictive DRM. Blizzard exec Robert Bridenbecker said he was surprised by the outrage at the online requirement, saying, "it really is just the nature of how things are going, the nature of the industry. When you look at everything you get by having that persistent connection on the servers, you cannot ignore the power and the draw of that." Some other developers came out in support of the scheme; id Software's Tim Willits said always-on would be "better for everybody" in the end. Max Schaefer, one of the makers of Diablo 3 competitor Torchlight 2, said he understands why they did it, even though Torchlight 2 is not doing the same: "... it seems that most of what they are doing is related to trying to keep a truly secure, cheat-free economy in Diablo III. Whatever you do, you have to make sacrifices. We sacrifice a cheat-free environment to give players the most options, they are sacrificing options and flexibility for security of the economy like you would in an MMO. I understand their approach and sympathize with the technical difficulties of what they are trying to do."
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  #32  
Old 08-12-2011, 11:31 AM
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I always played online anyways so I don't see what the big deal is. The only problem I can see is getting a message, Battlenet servers are down.
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  #33  
Old 08-12-2011, 11:33 AM
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Hey, if I want a Godly Plate of Whale, then I should have one!
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  #34  
Old 08-13-2011, 09:55 AM
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Quote:
Originally Posted by silverfox View Post
I always played online anyways so I don't see what the big deal is. The only problem I can see is getting a message, Battlenet servers are down.
I also worry about what this will do to the modding community.
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  #35  
Old 08-16-2011, 08:44 AM
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Hey, if I want a Godly Plate of Whale, then I should have one!
I have one I'll trade you for a Dreamflange ring.
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  #36  
Old 08-16-2011, 11:48 AM
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Sounds pretty similar to the DRM in StarCraft. I hated the idea of it, but once I got past the log in screen I forgot about the grievance pretty quickly.

Why would you want to play DIII on single-player anyway?
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  #37  
Old 08-16-2011, 12:03 PM
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I'm guessing so they can use 3rd party mods to try on different equipment and see how it works.
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  #38  
Old 08-16-2011, 12:08 PM
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Why would you want to play DIII on single-player anyway?
Because it's fun?
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  #39  
Old 08-16-2011, 12:09 PM
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Because it's fun?
What if you find something awesome, but not useful for your character? Doesn't it make you angry? You won't be able to trade it.
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  #40  
Old 08-16-2011, 12:10 PM
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I'm intrigued by the real money market place they're creating. It's like they're siphoning profit out of ebay. I wonder how it will impact Chinese item farms.
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