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  #681  
Old 05-05-2018, 01:29 PM
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That might be fun
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ASM does not have a discussion of stimulation, but considering how boring the manual is, maybe it would be a good idea.
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  #682  
Old 05-05-2018, 02:55 PM
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Originally Posted by Abelian Grape View Post
Would also recommend a sealed format for shits and giggles: https://tempostorm.com/hearthstone/sealed-generator

Some friends and I tried this. We made 3 decks out of the pool and did a tourney, it was a lot of fun.
That or make challengestone-esque rules. Not a huge fan of the current meta tbh
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  #683  
Old 05-09-2018, 09:38 AM
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I'd be down. Could be fun.

Opened chameleos yesterday. It's really a fun and interesting card that plays in a space HS hasn't explored, and something a game like MtG can't do. Was playing against a secret hunter and I knew what all of his secrets were.
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  #684  
Old 05-15-2018, 01:16 PM
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Nerfs!

Basically everything on my wishlist except for Barnes.

Naga sea witch = 8 mana. Decks are a lot less explosive, but could still be good. Can't combo with Loatheb anymore.

Spiteful goes to 7 mana. Hopefully this is enough of a nerf, good chance it could be.

Pact only heals 4, not 8, lackey costs 6. Cubelock now much much more susceptible to aggro.

Call to arms costs 5 now.

Caverns below now makes everyone a 4/4
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Old 05-15-2018, 01:17 PM
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I still think CTA is a busted card in wild, but at least it now can't be played in Even paladin in standard(which might kill the deck imo). And in wild it becomes tougher to keep it in your mulligan.
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