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Originally Posted by mlschop
More RE6 news came out of the Captivate conference last week.
RE6 will have you play through 3 separate/concurrent stories that may intertwine. One as Leon, one as Chris, and one as (slight spoiler?) Wesker's son. Each will have their own story-based co-op player, similar to RE5.
Aside from being "Gears of Evil" or "Resident of War" with the play style finally allowing run and gun, this will be a zombie game again (different from RE4 and RE5, where the villains were just infected people still with cognitive abilities).
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Playing all three campaigns is supposedly about 30 hours of gameplay. Each story is supposed to be slightly shorter than RE5, but put together are much longer.
Quote:
Originally Posted by mlschop
To me, a game somewhere between RE4 and Gears sounds very appealing!
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To me, a game somewhere between RE4, Left 4 Dead, and Gears of War sounds appealing. I got legitimately scared in L4D the first 15-30 times I played. Going through an area that was empty, low on health, low on ammo, thinking, "I bet the safe room is near." Then the moaning of the horde... OH the moaning! Then sprinting for the safe room in hopes that it's close. If they can bring that fear back, that would be awesome.